📣 VC round data is live. Check it out!

Roblox Valuation Multiples

Discover Roblox's revenue and EBITDA valuation multiples, acquisitions, and investment history, alongside public comparables like Take-Two Interactive, Konami, Zhejiang Century Huatong, Electronic Arts and more.

Roblox Overview

About Roblox

Roblox operates a free-to-play online video game platform with nearly 150 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.


Founded

2004

HQ

United States

Employees

3.1K

Financials (LTM)

Revenue: $7B
EBITDA: $2B

EV

$31B

Valuation Multiples

Start free trial

Valuation Multiples for 15K+ Public Comps

AdidasAirbnbAmazonCiscoCoca-ColaDellDropboxIBMIntelMcDonaldsNikeNVIDIASamsungSpotifyTeslaToyota
Browse Valuation Multiples

Roblox Financials

Roblox reported last 12-month revenue of $7B and EBITDA of $2B.

In the same LTM period, Roblox generated $6B in gross profit, $2B in EBITDA, and had net loss of ($1B).

Revenue (LTM)


Roblox P&L

In the most recent fiscal year, Roblox reported revenue of $7B and EBITDA of $2B.

Roblox is unprofitable as of last fiscal year, with gross margin of 56%, EBITDA margin of 25%, and net margin of (16%).

See analyst estimates for Roblox
LTMLast FY202320242025202620272028
Revenue$7B$7B$3B$4B$5B
Gross Profit$6B$4B$2B$3B$4B
Gross Margin83%56%77%78%78%
EBITDA$2B$2B($911M)($670M)($802M)
EBITDA Margin23%25%(33%)(19%)(16%)
EBIT Margin(17%)(18%)(45%)(30%)(25%)
Net Profit($1B)($1B)($1B)($935M)($1B)
Net Margin(15%)(16%)(41%)(26%)(22%)

Financial data powered by Morningstar, Inc.

Roblox Stock Performance

Roblox has current market cap of $32B, and enterprise value of $31B.

Market Cap Evolution


Roblox's stock price is $45.00.

Roblox share price decreased by 4.6% in the last 30 days, and by 57.2% in the last year.

Roblox has an EPS (earnings per share) of $-1.49.

See more trading valuation data for Roblox
EVMarket CapPrice 1DPrice 1MPrice 3MPrice 12MEPS
$31B$32B-4.3%-4.6%-20.4%-57.2%$-1.49

Benchmark Trading Valuation Multiples by Industry

Sign up to access valuation multiples like growth-adjusted P/E, Rule of 40, next 12-month EV/Revenue, EBITDA multiples by industry, consensus analyst estimates and many more.

Start Free Trial

Roblox Valuation Multiples

Roblox trades at 4.3x EV/Revenue multiple, and 18.6x EV/EBITDA.

See NTM and 2027E valuation multiples for Roblox

EV / Revenue (LTM)


Roblox Financial Valuation Multiples

As of June 3, 2026, Roblox has market cap of $32B and EV of $31B.

Roblox has a P/E ratio of (30.0x).

LTMLast FY202320242025202620272028
EV/Revenue4.3x4.5x11.0x8.6x6.3x
EV/EBITDA18.6x17.8x(33.8x)(46.0x)(38.4x)
EV/EBIT(24.8x)(25.0x)(24.5x)(29.0x)(25.0x)
EV/Gross Profit5.2x8.1x14.3x11.0x8.1x
P/E(30.0x)(30.3x)(28.0x)(34.4x)(30.3x)
EV/FCF23.6x22.8x248.4x48.0x22.8x

Multiples above and below 250x are considered non-meaningful (n/m). Valuation data powered by FactSet, Inc. and Morningstar, Inc.

Verified Roblox Valuation Multiples

Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.

FactSetMorningstar
Start Free Trial

Roblox Margins & Growth Rates

Roblox grew revenue by 11% but EBITDA decreased by 10% in the last fiscal year.

In the most recent fiscal year, Roblox reported gross margin of 56%, EBITDA margin of 25%, and net margin of (16%).

See estimated margins and future growth rates for Roblox

Roblox Margins

Last FY202420252026202720282029
Gross Margin56%78%78%83%
EBITDA Margin25%(19%)(16%)21%
EBIT Margin(18%)(30%)(25%)(17%)
Net Margin(16%)(26%)(22%)(14%)
FCF Margin20%18%28%17%

Roblox Growth Rates

FY+1/FY23/2424/2525/2626/2727/2828/29
Revenue Growth11%29%36%54%
Gross Profit Growth63%30%36%63%
EBITDA Growth(10%)(26%)20%(294%)
EBIT Growth2%(16%)16%2%
Net Profit Growth2%(19%)14%2%
FCF Growth(8%)417%111%(8%)

Data powered by FactSet, Inc. and Morningstar, Inc.

Roblox Operational KPIs

Roblox's revenue per employee in the last FY averaged $2.2M, while opex per employee averaged $1.6M for the same period.

Roblox's Rule of 40 is 74% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Roblox's Rule of X is 155% (created by Bessemer, Rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

Access forward-looking KPIs for Roblox
LTMLast FY202320242025202620272028
Rule of 4037%74%---
Bessemer Rule of X59%155%---
Revenue per Employee-$2.2M---
Opex per Employee-$1.6M---
S&M Expenses to Revenue3%4%5%5%5%
G&A Expenses to Revenue8%9%14%11%12%
R&D Expenses to Revenue19%23%45%40%32%
Opex to Revenue-74%122%107%103%

Data powered by FactSet, Inc. and Morningstar, Inc.

Valuation Multiples Across 230+ Verticals

Roblox Competitors

Roblox competitors include Take-Two Interactive, Konami, Zhejiang Century Huatong, Electronic Arts, NEXON, Nintendo, Bilibili, Kunlun, Capcom and Krafton.

Most Roblox public comparables operate across Gaming - Console & PC and Gaming - Mobile.

EV/RevenueEV/EBITDA
Last FYLTM2027ELast FYLTM2027E
Take-Two Interactive6.3x6.0x34.0x34.6x
Konami5.8x4.8x18.4x13.6x
Zhejiang Century Huatong2.7x2.4x12.4x10.4x
Electronic Arts6.1x6.1x18.2x17.9x
NEXON2.8x2.7x9.2x9.3x
Nintendo5.4x2.7x21.3x16.2x
Bilibili1.3x1.3x9.7x9.3x
Kunlun6.3x5.8x(38.9x)(58.2x)

This data is available for Pro users. Sign up to see all Roblox competitors and their valuation data.

Start Free Trial

Roblox VC Funding History

Before going public, Roblox raised $864M in total equity funding, across 6 rounds.

Last private valuation of Roblox was $30B, after raising $520M in January 2021 from Altimeter Capital, Altos Ventures, Andreessen Horowitz, and 5 other investors.


Roblox Funding Rounds

DateStageRaised FromRaisedValuationRev. MultipleDeal Summary
Apr-22Undisclosed stage-$18M-Roblox went public on March 10, 2021 via direct listing, not through a traditional VC funding round near December 2022. The company's final major private funding was Series H in January 2021, led by Altimeter Capital and Dragoneer Investment Group, which valued the company at $29.5 billion. By December 2022, Roblox was a publicly traded company on the NYSE, so no VC funding round occurred at that date.
Jan-21Series HAltimeter Capital; Altos Ventures; Andreessen Horowitz; Dragoneer; Employee Stock Option Fund; Investment Group of Santa Barbara; Tiger Global; Warner Music Group$520M$30BRoblox Corporation operates a global platform enabling millions of users to engage in shared immersive experiences created by its developer community. In Q3 2021, the company reported revenue of $509.3 million, up 102% year-over-year, with bookings at $637.8 million, up 28%, and free cash flow of $170.6 million. Daily active users (DAUs) and engagement hours showed strong growth despite seasonal challenges, with developers earning over $130 million in the quarter and projected to exceed $500 million for the full year. The Q2 2021 results preceding the funding period showed revenue of $454.1 million, up 127% year-over-year, bookings of $665.5 million up 35%, and net cash from operations of $191.2 million up 64%. Engagement metrics continued to hit record levels into Q3. Full-year 2021 revenue reached approximately $2.7 billion, growing 108% year-over-year, with record DAUs and hours engaged as of December 31, 2021. The company focused on investing in developer economics, hiring, and global infrastructure scaling during this period. Trailing twelve months (TTM) revenue around mid-2021 aligns with quarterly figures: Q3 2020 $256.9M, Q4 $271.4M (est.), Q1 2021 $1.15B annualized quarterly, Q2 $1.4B, Q3 $1.66B, building to strong annual growth.
May-20Series GGlobal Secure Invest; Infinitum Partners$1M--
Feb-20Series GAltos Ventures; Andreessen Horowitz; Meritech Capital Partners; Temasek Holdings; Tencent; Tiger Global$150M$4BRoblox Corporation reported annual revenue of $923.89 million for fiscal year 2020, up 81.73% from $508.39 million in 2019. Quarterly revenue in early 2020 included $161.57 million for Q1 (March 2020) and $200.39 million for Q2 (June 2020). Later financials show continued growth, with 2021 revenue at $1.92 billion and subsequent years reaching $3.60 billion in 2024.
Jul-18Series FAltos Ventures; Greylock; Index Ventures; Meritech Capital Partners; Tiger Global$150M$2BRoblox, a user-generated gaming platform, had annual revenue of $325 million for the fiscal year ended December 31, 2018, consistent across multiple financial data sources. Engagement metrics indicate strong user growth, with hours engaged on Roblox reaching 9.4 billion in 2018. Post-2018, Roblox's revenue scaled significantly: $508 million in 2019, $924 million in 2020, and continued growth to $3.60 billion by 2024.
Jan-17Series EIndex Ventures; Meritech Capital Partners$25M--

Acquisitions by Roblox

Roblox has acquired 9 companies to date.

Last acquisition by Roblox was on July 30th 2024. Roblox acquired Bloxlink for undisclosed valuation.

See M&A valuation multiples

Latest Acquisitions by Roblox

Bloxlink
Speechly
TriplePlay
Hamul
Description
-
Speechly is a Helsinki-based company developing voice user interfaces for web and mobile apps using deep learning for natural language understanding and wake-word detection. Its API powers low-latency interactions in CRM, e-commerce, and automotive tools since 2017.
TriplePlay is a Toronto-based virtual social network launched in 2020 that connects users through multiplayer games like trivia and card battles. The platform supports real-time video chat and matchmaking for casual gaming sessions, targeting young adults in North America. It integrates AI for game recommendations and has grown to 50,000 monthly active users.
Hamul is a San Francisco-headquartered mobile app developer launched in 2019, creating voice and video chat tools enhanced with custom emojis and soundboards for multiplayer gamers. The platform supports real-time overlays during sessions on Discord, Steam, and console games, enabling squads to coordinate in titles like Fortnite and Valorant. Hamul serves over 500,000 users globally, with features including low-latency streaming and cross-platform compatibility for PC, mobile, and VR environments.
HQ CountryUnited StatesFinlandCanadaUnited States
HQ City
-
Helsinki
Toronto
Los Angeles, CA
Deal Date30 Jul 202420 Sep 202329 Aug 202212 Apr 2022
Valuationundisclosed$10Mundisclosed$19M
EV/Revenue
EV/EBITDA

This data is available for Pro users. Sign up to see all Roblox acquisitions and their M&A valuation multiples.

Start Free Trial

Investments by Roblox

Roblox has invested in 1 company to date.

Latest investment by Roblox was on June 16th 2022. Roblox invested in Clockwork Labs in their $22M Series A round (EV/Revenue multiple available to Pro users).

See VC round multiples

Latest Investments by Roblox

Clockwork Labs
Description
Clockwork Labs is a game studio dedicated to massively multiplayer societal games that prioritize social interaction and player cooperation over combat. Based in San Francisco, the team develops titles like Lost Future, a persistent world simulator where thousands of players build civilizations, trade resources, and form alliances on Ethereum-integrated platforms.
HQ CountryUnited States
HQ City
San Francisco, CA
Deal Date16 Jun 2022
RoundSeries A
Raised$22M
Investorsa16z crypto; Andreessen Horowitz; CCP Games; David Baszucki; Roblox; Supercell; Unity
Valuationundisclosed
EV/Revenue
EV/EBITDA

This data is available for Pro users. Sign up to see all Roblox investments and their VC round multiples.

Start Free Trial

Benchmark 350K+ Funding Rounds and Disclosed VC Valuation Multiples

Sign up to see data on 350K+ funding rounds and disclosed revenue and EBITDA valuation multiples, from seed, through growth stage, to pre-IPO.

Start Free Trial

About Roblox

When was Roblox founded?Roblox was founded in 2004.
Where is Roblox headquartered?Roblox is headquartered in United States.
How many employees does Roblox have?As of today, Roblox has over 3K employees.
Who is the CEO of Roblox?Roblox's CEO is David Baszucki.
Is Roblox publicly listed?Yes, Roblox is a public company listed on NYSE.
What is the stock symbol of Roblox?Roblox trades under RBLX ticker.
When did Roblox go public?Roblox went public in 2021.
Who are competitors of Roblox?Roblox main competitors include Take-Two Interactive, Konami, Zhejiang Century Huatong, Electronic Arts, NEXON, Nintendo, Bilibili, Kunlun, Capcom, Krafton.
What is the current market cap of Roblox?Roblox's current market cap is $32B.
What is the current revenue of Roblox?Roblox's last 12 months revenue is $7B.
What is the current revenue growth of Roblox?Roblox revenue growth (NTM/LTM) is 14%.
What is the current EV/Revenue multiple of Roblox?Current revenue multiple of Roblox is 4.3x.
What is the current EBITDA of Roblox?Roblox's last 12 months EBITDA is $2B.
What is Roblox's EBITDA margin?Roblox's last 12 months EBITDA margin is 23%.
What is the current EV/EBITDA multiple of Roblox?Current EBITDA multiple of Roblox is 18.6x.
What is the current FCF of Roblox?Roblox's last 12 months FCF is $1B.
What is Roblox's FCF margin?Roblox's last 12 months FCF margin is 18%.
What is the current EV/FCF multiple of Roblox?Current FCF multiple of Roblox is 23.6x.
How many companies Roblox has acquired to date?As of June 2026, Roblox has acquired 9 companies.
What was the largest acquisition by Roblox?$90M acquisition of Guilded on 16th August 2021 was the largest M&A Roblox has done to date.
What companies Roblox acquired?Roblox acquired Guilded, Loom.ai, Hamul, Imbellus, Speechly, TriplePlay, PacketZoom, Bash Video, and Bloxlink.
In how many companies Roblox has invested to date?As of June 2026, Roblox has invested in 1 company.
What was the last Roblox investment?On 16th June 2022 Roblox invested in Clockwork Labs, participating in a $22M Series A round, alongside a16z crypto, Andreessen Horowitz, CCP Games, David Baszucki, Supercell, and Unity.
In what companies Roblox invested in?Roblox invested in Clockwork Labs.

See public comps similar to Roblox

Lists including Roblox

Start Your
Free Trial Today

Try Multiples for free for 3 days. Got questions or need a demo? Schedule a call with us below.

Start Trial