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Sega Sammy Valuation Multiples

Discover Sega Sammy's revenue and EBITDA valuation multiples, acquisitions, and investment history, alongside public comparables like Koei Tecmo, XD, MSI, Kingsoft and more.

Sega Sammy Overview

About Sega Sammy

Sega Sammy Holdings was established as a holding company in 2004, when video game developer Sega and pachislot and pachinko vendor Sammy merged. The company currently derives majority of its sales revenue from entertainment content and its pachislot and pachinko machine business, which contributed 75% and 23% of total revenue in fiscal 2024, respectively.


Founded

2004

HQ

Japan

Employees

10.4K

Financials (LTM)

Revenue: $3B
EBITDA: $427M

EV

$3B

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Sega Sammy Financials

Sega Sammy reported last 12-month revenue of $3B and EBITDA of $427M.

In the same LTM period, Sega Sammy generated $1B in gross profit, $427M in EBITDA, and $14M in net income.

Revenue (LTM)


Sega Sammy P&L

In the most recent fiscal year, Sega Sammy reported revenue of $3B and EBITDA of $455M.

Sega Sammy is profitable as of last fiscal year, with gross margin of 45%, EBITDA margin of 17%, and net margin of 11%.

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LTMLast FY202320242025202620272028
Revenue$3B$3B$3B$3B$3B
Gross Profit$1B$1B$1B$1B$1B
Gross Margin44%45%42%44%44%
EBITDA$427M$455M$369M$433M$440M
EBITDA Margin14%17%13%16%15%
EBIT Margin10%11%12%11%10%
Net Profit$14M$282M$227M$263M$43M
Net Margin0%11%8%10%1%

Financial data powered by Morningstar, Inc.

Sega Sammy Stock Performance

Sega Sammy has current market cap of $3B, and enterprise value of $3B.

Market Cap Evolution


Sega Sammy's stock price is $14.92.

Sega Sammy share price increased by 2.9% in the last 30 days, and decreased by 31.4% in the last year.

Sega Sammy has an EPS (earnings per share) of $1.39.

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EVMarket CapPrice 1DPrice 1MPrice 3MPrice 12MEPS
$3B$3B1.2%2.9%-2.2%-31.4%$1.39

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Sega Sammy Valuation Multiples

Sega Sammy trades at 1.0x EV/Revenue multiple, and 7.0x EV/EBITDA.

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EV / Revenue (LTM)


Sega Sammy Financial Valuation Multiples

As of June 6, 2026, Sega Sammy has market cap of $3B and EV of $3B.

Sega Sammy has a P/E ratio of 211.9x.

LTMLast FY202320242025202620272028
EV/Revenue1.0x1.1x1.1x1.1x1.0x
EV/EBITDA7.0x6.6x8.1x6.9x6.8x
EV/EBIT9.9x9.9x8.8x9.5x10.0x
EV/Gross Profit2.2x2.5x2.5x2.5x2.2x
P/E211.9x10.7x13.3x11.5x70.3x
EV/FCF26.2x53.0x9.6x23.4x42.7x

Multiples above and below 250x are considered non-meaningful (n/m). Valuation data powered by FactSet, Inc. and Morningstar, Inc.

Verified Sega Sammy Valuation Multiples

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Sega Sammy Margins & Growth Rates

Sega Sammy grew revenue by 15% but EBITDA decreased by 4% in the last fiscal year.

In the most recent fiscal year, Sega Sammy reported gross margin of 45%, EBITDA margin of 17%, and net margin of 11%.

See estimated margins and future growth rates for Sega Sammy

Sega Sammy Margins

Last FY202420252026202720282029
Gross Margin45%44%44%45%
EBITDA Margin17%16%15%13%
EBIT Margin11%11%10%10%
Net Margin11%10%1%5%
FCF Margin2%5%2%7%

Sega Sammy Growth Rates

FY+1/FY23/2424/2525/2626/2727/2828/29
Revenue Growth15%(2%)9%5%
Gross Profit Growth13%4%10%6%
EBITDA Growth(4%)17%2%(8%)
EBIT Growth(1%)(7%)(5%)3%
Net Profit Growth(113%)16%(84%)298%
FCF Growth32%(59%)(45%)236%

Data powered by FactSet, Inc. and Morningstar, Inc.

Sega Sammy Operational KPIs

Sega Sammy's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.1M for the same period.

Sega Sammy's Rule of 40 is 18% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Sega Sammy's Rule of X is 25% (created by Bessemer, Rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

Access forward-looking KPIs for Sega Sammy
LTMLast FY202320242025202620272028
Rule of 4016%18%---
Bessemer Rule of X20%25%---
Revenue per Employee-$0.3M---
Opex per Employee-$0.1M---
S&M Expenses to Revenue8%8%8%8%8%
R&D Expenses to Revenue-7%5%6%6%
Opex to Revenue-34%30%33%30%

Data powered by FactSet, Inc. and Morningstar, Inc.

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Sega Sammy Competitors

Sega Sammy competitors include Koei Tecmo, XD, MSI, Kingsoft, Hangzhou Shunwang Tech, Modern Times Group, PearlAbyss, YOOZOO Games, Embracer Group and Alpha.

Most Sega Sammy public comparables operate across Gaming - Console & PC and ViceTech.

EV/RevenueEV/EBITDA
Last FYLTM2027ELast FYLTM2027E
Koei Tecmo5.0x4.7x12.2x10.8x
XD3.0x2.9x9.7x9.1x
MSI0.4x0.4x11.7x10.6x
Kingsoft0.0x0.0x0.1x0.1x
Hangzhou Shunwang Tech7.6x6.4x24.6x24.3x
Modern Times Group1.6x1.5x6.9x6.7x
PearlAbyss5.8x3.8x116.3x11.4x
YOOZOO Games6.7x-(101.4x)-

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Acquisitions by Sega Sammy

Sega Sammy has acquired 1 company to date.

Last acquisition by Sega Sammy was on July 26th 2024. Sega Sammy acquired Stakelogic for $140M (EV/Revenue multiple available to Pro users).

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Latest Acquisitions by Sega Sammy

Stakelogic
Description
Stakelogic is an iGaming content provider headquartered in Valletta, Malta. The company develops HTML5 slot games featuring 2D and 3D graphics, including titles like Mustang Gold and Book of Atlantis. Licensed by Malta Gaming Authority and UK Gambling Commission, it supplies over 300 games to online casinos worldwide. Stakelogic operates studios in Malta, Romania, and Gibraltar.
HQ CountryNetherlands
HQ City
Eindhoven
Deal Date26 Jul 2024
Valuation$140M
EV/Revenue
EV/EBITDA

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Investments by Sega Sammy

Sega Sammy has invested in 13 companies to date.

Latest investment by Sega Sammy was on March 28th 2025. Sega Sammy invested in Emole in their $6M Series A round (EV/Revenue multiple available to Pro users).

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Latest Investments by Sega Sammy

Emole
Openrec
Wamazing
HyperSpace
Description
Emole is a Tokyo-based short-form video platform specializing in user-generated drama series. Content creators produce episodic stories in genres like romance and thriller, monetized through viewer tips and ads. The service reaches millions in Japan with vertical videos optimized for mobile viewing.
Openrec is a Tokyo-based live-streaming platform specializing in game commentary and online events. It hosts broadcasts for esports titles like League of Legends and Valorant, supporting interactive features for viewers and streamers across Japan.
WAmazing is a Tokyo-based travel tech company offering free SIM cards to inbound tourists in Japan. Travelers register pre-arrival via app for up to 500MB daily internet access, bypassing Japanese-language WiFi barriers requiring local numbers. Founded in 2016, it partners with accommodations to distribute SIMs and integrates payment solutions for extended data plans.
HyperSpace is a permanent ticketed experiential attraction developer founded in 2020 and headquartered in Dubai, United Arab Emirates. It creates, builds, operates, and funds immersive entertainment venues featuring interactive installations, virtual reality zones, and themed environments. HyperSpace manages attractions in the Middle East serving tourists and locals.
HQ CountryJapanJapanJapanUnited Arab Emirates
HQ City
Tokyo
Tokyo
Tokyo
Dubai
Deal Date28 Mar 20258 May 20247 Dec 20235 Oct 2023
RoundSeries ASeedSeries CSeries A
Raised$6M$15M$10M$55M
InvestorsAngel Bridge; Aozora Corporate Investment; Chiba Dojo; D4V; Dentsu Ventures; Hakuhodo DY Ventures; Samurai Incubate; Sega SammyAccord Ventures; Aqua Clara Lemon Gas Holdings; GENDA Capital; Nomura SPARX; Pegasus Tech Ventures; Sega Sammy; VectorACT; Bank of Iwate; Chugoku Bank; eole; Japan Finance Corporation; Japan Post Capital; Kamakura Investment Management; Pockrt culture; Sega Sammy; Sumitomo Mitsui Trust Bank; Bank Of Saga; The Hokkoku BankApis Partners; Galaxy Interactive; Riyadh Season; Sega Sammy
Valuationundisclosedundisclosedundisclosedundisclosed
EV/Revenue
EV/EBITDA

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About Sega Sammy

When was Sega Sammy founded?Sega Sammy was founded in 2004.
Where is Sega Sammy headquartered?Sega Sammy is headquartered in Japan.
How many employees does Sega Sammy have?As of today, Sega Sammy has over 10K employees.
Who is the CEO of Sega Sammy?Sega Sammy's CEO is Haruki Satomi.
Is Sega Sammy publicly listed?Yes, Sega Sammy is a public company listed on Tokyo Stock Exchange.
What is the stock symbol of Sega Sammy?Sega Sammy trades under 6460 ticker.
When did Sega Sammy go public?Sega Sammy went public in 2004.
Who are competitors of Sega Sammy?Sega Sammy main competitors include Koei Tecmo, XD, MSI, Kingsoft, Hangzhou Shunwang Tech, Modern Times Group, PearlAbyss, YOOZOO Games, Embracer Group, Alpha.
What is the current market cap of Sega Sammy?Sega Sammy's current market cap is $3B.
What is the current revenue of Sega Sammy?Sega Sammy's last 12 months revenue is $3B.
What is the current revenue growth of Sega Sammy?Sega Sammy revenue growth (NTM/LTM) is 3%.
What is the current EV/Revenue multiple of Sega Sammy?Current revenue multiple of Sega Sammy is 1.0x.
What is the current EBITDA of Sega Sammy?Sega Sammy's last 12 months EBITDA is $427M.
What is Sega Sammy's EBITDA margin?Sega Sammy's last 12 months EBITDA margin is 14%.
What is the current EV/EBITDA multiple of Sega Sammy?Current EBITDA multiple of Sega Sammy is 7.0x.
What is the current FCF of Sega Sammy?Sega Sammy's last 12 months FCF is $114M.
What is Sega Sammy's FCF margin?Sega Sammy's last 12 months FCF margin is 4%.
What is the current EV/FCF multiple of Sega Sammy?Current FCF multiple of Sega Sammy is 26.2x.
How many companies Sega Sammy has acquired to date?As of June 2026, Sega Sammy has acquired 1 company.
What was the largest acquisition by Sega Sammy?$140M acquisition of Stakelogic on 26th July 2024 was the largest M&A Sega Sammy has done to date.
What companies Sega Sammy acquired?Sega Sammy acquired Stakelogic.
In how many companies Sega Sammy has invested to date?As of June 2026, Sega Sammy has invested in 13 companies.
What was the last Sega Sammy investment?On 28th March 2025 Sega Sammy invested in Emole, participating in a $6M Series A round, alongside Angel Bridge, Aozora Corporate Investment, Chiba Dojo, D4V, Dentsu Ventures, Hakuhodo DY Ventures, and Samurai Incubate.
In what companies Sega Sammy invested in?Sega Sammy invested in HyperSpace, Openrec, Affectiva, Updater, Wamazing, BitStar, TYFFON, Emole, Vark, Plott, Pretia Technologies, NexTone, and ALI Technologies.

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