Capcom was founded in 1979, originally an arcade game producer, but gradually transitioned to focus on producing console games, with the popularization of console gaming throughout the years. Capcom is currently one of the top video game producers in the world, with several long-lived popular series Resident Evil (since 1996), Monster Hunter (since 2004) and Streetfighter (since 1987). It was recognized as the top highly reviewed game publisher in 2019 and 2023 in Metacritic’s Annual Game Publisher Rankings. It also runs several side businesses including arcade operations, slot machines and e-sports.
1979
3.4K+
LTM Revenue $1.1B
LTM EBITDA $485M
$9.8B
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
Capcom has a last 12-month revenue of $1.1B and a last 12-month EBITDA of $485M.
In the most recent fiscal year, Capcom achieved revenue of $1.0B and an EBITDA of $422M.
Capcom expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Capcom valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $837M | $1.0B | XXX | XXX | XXX |
Gross Profit | $419M | $491M | XXX | XXX | XXX |
Gross Margin | 50% | 48% | XXX | XXX | XXX |
EBITDA | $363M | $422M | XXX | XXX | XXX |
EBITDA Margin | 43% | 42% | XXX | XXX | XXX |
Net Profit | $216M | $244M | XXX | XXX | XXX |
Net Margin | 26% | 24% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Capcom's stock price is JPY 3823 (or $25).
Capcom has current market cap of JPY 1.60T (or $10.6B), and EV of JPY 1.48T (or $9.8B).
See Capcom trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$9.8B | $10.6B | XXX | XXX | XXX | XXX | $0.77 |
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Sign UpAs of April 15, 2025, Capcom has market cap of $10.6B and EV of $9.8B.
Capcom's trades at 8.6x LTM EV/Revenue multiple, and 20.3x LTM EBITDA.
Analysts estimate Capcom's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Capcom and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $9.8B | XXX | XXX | XXX |
EV/Revenue | 8.9x | XXX | XXX | XXX |
EV/EBITDA | 21.1x | XXX | XXX | XXX |
P/E | 33.9x | XXX | XXX | XXX |
P/E/Growth | 2.4x | XXX | XXX | XXX |
EV/FCF | 37.8x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpCapcom's NTM/LTM revenue growth is 9%
Capcom's revenue per employee for the last fiscal year averaged $0.3M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, Capcom's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Capcom's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Capcom and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 21% | XXX | XXX | XXX | XXX |
EBITDA Margin | 42% | XXX | XXX | XXX | XXX |
EBITDA Growth | 16% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 51% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.3M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 18% | XXX | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Capcom acquired XXX companies to date.
Last acquisition by Capcom was XXXXXXXX, XXXXX XXXXX XXXXXX . Capcom acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Capcom founded? | Capcom was founded in 1979. |
Where is Capcom headquartered? | Capcom is headquartered in Japan. |
How many employees does Capcom have? | As of today, Capcom has 3.4K+ employees. |
Who is the CEO of Capcom? | Capcom's CEO is Mr. Kenzo Tsujimoto. |
Is Capcom publicy listed? | Yes, Capcom is a public company listed on TKS. |
What is the stock symbol of Capcom? | Capcom trades under 9697 ticker. |
When did Capcom go public? | Capcom went public in 2000. |
Who are competitors of Capcom? | Similar companies to Capcom include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Capcom? | Capcom's current market cap is $10.6B |
What is the current revenue of Capcom? | Capcom's last 12-month revenue is $1.1B. |
What is the current EBITDA of Capcom? | Capcom's last 12-month EBITDA is $485M. |
What is the current EV/Revenue multiple of Capcom? | Current revenue multiple of Capcom is 8.6x. |
What is the current EV/EBITDA multiple of Capcom? | Current EBITDA multiple of Capcom is 20.3x. |
What is the current revenue growth of Capcom? | Capcom revenue growth between 2023 and 2024 was 21%. |
Is Capcom profitable? | Yes, Capcom is EBITDA-positive (as of the last 12 months). |
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