PlaySide Studios Ltd is a video game developer in Australia. The company delivers games across four platforms: Mobile, Virtual Reality (VR), Augmented Reality (AR), and PC. Some of its games include Ghost Pop, Flush Force, Defend the Bits, Dumb Ways to Dash, and many others. The company has one reportable segment, the development and monetization of mobile, PC, and console video games.
2011
360
LTM Revenue $34.0M
LTM EBITDA -$4.5M
$17.1M
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PlaySide Studios has a last 12-month revenue (LTM) of $34.0M and a last 12-month EBITDA of -$4.5M.
In the most recent fiscal year, PlaySide Studios achieved revenue of $41.8M and an EBITDA of $9.9M.
PlaySide Studios expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See PlaySide Studios valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $34.0M | XXX | $41.8M | XXX | XXX | XXX |
Gross Profit | $34.0M | XXX | $41.8M | XXX | XXX | XXX |
Gross Margin | 100% | XXX | 100% | XXX | XXX | XXX |
EBITDA | -$4.5M | XXX | $9.9M | XXX | XXX | XXX |
EBITDA Margin | -13% | XXX | 24% | XXX | XXX | XXX |
EBIT | -$10.3M | XXX | $6.1M | XXX | XXX | XXX |
EBIT Margin | -30% | XXX | 15% | XXX | XXX | XXX |
Net Profit | -$8.3M | XXX | $7.3M | XXX | XXX | XXX |
Net Margin | -24% | XXX | 18% | XXX | XXX | XXX |
Net Debt | XXX | XXX | n/a | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
As of June 6, 2025, PlaySide Studios's stock price is AUD 0 (or $0).
PlaySide Studios has current market cap of AUD 53.4M (or $34.5M), and EV of AUD 26.4M (or $17.1M).
See PlaySide Studios trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$17.1M | $34.5M | XXX | XXX | XXX | XXX | $-0.02 |
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Start Free TrialAs of June 6, 2025, PlaySide Studios has market cap of $34.5M and EV of $17.1M.
PlaySide Studios's trades at 0.5x EV/Revenue multiple, and 8.0x EV/EBITDA.
Equity research analysts estimate PlaySide Studios's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
PlaySide Studios has a P/E ratio of -4.2x.
See valuation multiples for PlaySide Studios and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $34.5M | XXX | $34.5M | XXX | XXX | XXX |
EV (current) | $17.1M | XXX | $17.1M | XXX | XXX | XXX |
EV/Revenue | 0.5x | XXX | 0.5x | XXX | XXX | XXX |
EV/EBITDA | -3.8x | XXX | 8.0x | XXX | XXX | XXX |
EV/EBIT | -1.7x | XXX | -6.4x | XXX | XXX | XXX |
EV/Gross Profit | 0.5x | XXX | n/a | XXX | XXX | XXX |
P/E | -4.2x | XXX | -33.1x | XXX | XXX | XXX |
EV/FCF | -1.1x | XXX | -2.6x | XXX | XXX | XXX |
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Start Free TrialPlaySide Studios's last 12 month revenue growth is 29%
PlaySide Studios's revenue per employee in the last FY averaged $0.1M, while opex per employee averaged $0.1M for the same period.
PlaySide Studios's rule of 40 is 41% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
PlaySide Studios's rule of X is 60% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for PlaySide Studios and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 29% | XXX | 14% | XXX | XXX | XXX |
EBITDA Margin | -13% | XXX | 6% | XXX | XXX | XXX |
EBITDA Growth | -254% | XXX | -47% | XXX | XXX | XXX |
Rule of 40 | 41% | XXX | 35% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 60% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 8% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 85% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
NetDragon Websoft Hldgs | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
PlaySide Studios acquired XXX companies to date.
Last acquisition by PlaySide Studios was XXXXXXXX, XXXXX XXXXX XXXXXX . PlaySide Studios acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was PlaySide Studios founded? | PlaySide Studios was founded in 2011. |
Where is PlaySide Studios headquartered? | PlaySide Studios is headquartered in Australia. |
How many employees does PlaySide Studios have? | As of today, PlaySide Studios has 360 employees. |
Is PlaySide Studios publicy listed? | Yes, PlaySide Studios is a public company listed on ASX. |
What is the stock symbol of PlaySide Studios? | PlaySide Studios trades under PLY ticker. |
When did PlaySide Studios go public? | PlaySide Studios went public in 2020. |
Who are competitors of PlaySide Studios? | Similar companies to PlaySide Studios include e.g. Azerion Group, Trophy Games, Remedy Entertainment, Boyaa Interactive. |
What is the current market cap of PlaySide Studios? | PlaySide Studios's current market cap is $34.5M |
What is the current revenue of PlaySide Studios? | PlaySide Studios's last 12 months revenue is $34.0M. |
What is the current revenue growth of PlaySide Studios? | PlaySide Studios revenue growth (NTM/LTM) is 29%. |
What is the current EV/Revenue multiple of PlaySide Studios? | Current revenue multiple of PlaySide Studios is 0.5x. |
Is PlaySide Studios profitable? | Yes, PlaySide Studios is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of PlaySide Studios? | PlaySide Studios's last 12 months EBITDA is -$4.5M. |
What is PlaySide Studios's EBITDA margin? | PlaySide Studios's last 12 months EBITDA margin is -13%. |
What is the current EV/EBITDA multiple of PlaySide Studios? | Current EBITDA multiple of PlaySide Studios is -3.8x. |
What is the current FCF of PlaySide Studios? | PlaySide Studios's last 12 months FCF is -$15.7M. |
What is PlaySide Studios's FCF margin? | PlaySide Studios's last 12 months FCF margin is -46%. |
What is the current EV/FCF multiple of PlaySide Studios? | Current FCF multiple of PlaySide Studios is -1.1x. |
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