PlaySide Studios Ltd is a video game developer in Australia. The company delivers games across four platforms: Mobile, Virtual Reality (VR), Augmented Reality (AR), and PC. Some of its games include Ghost Pop, Flush Force, Defend the Bits, Dumb Ways to Dash, and many others. The company has one reportable segment, the development and monetization of mobile, PC, and console video games.
2011
360
LTM Revenue $34.2M
LTM EBITDA -$2.2M
$25.7M
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PlaySide Studios has a last 12-month revenue of $34.2M and a last 12-month EBITDA of -$2.2M.
In the most recent fiscal year, PlaySide Studios achieved revenue of $40.6M and an EBITDA of $9.7M.
PlaySide Studios expects next 12-month revenue of XXX and NTM EBITDA of XXX
See PlaySide Studios valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $24.2M | $40.6M | XXX | XXX | XXX |
Gross Profit | $18.4M | $24.2M | XXX | XXX | XXX |
Gross Margin | 76% | 59% | XXX | XXX | XXX |
EBITDA | -$1.9M | $9.7M | XXX | XXX | XXX |
EBITDA Margin | -8% | 24% | XXX | XXX | XXX |
Net Profit | $3.0M | -$4.4M | XXX | XXX | XXX |
Net Margin | 13% | -11% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 22, 2025, PlaySide Studios's stock price is AUD 0 (or $0).
PlaySide Studios has current market cap of AUD 67.7M (or $42.6M), and EV of AUD 40.8M (or $25.7M).
See PlaySide Studios trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$25.7M | $42.6M | XXX | XXX | XXX | XXX | $-0.01 |
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Sign UpAs of April 22, 2025, PlaySide Studios has market cap of $42.6M and EV of $25.7M.
PlaySide Studios's trades at 0.7x LTM EV/Revenue multiple, and -11.4x LTM EBITDA.
Analysts estimate PlaySide Studios's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for PlaySide Studios and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $25.7M | XXX | XXX | XXX |
EV/Revenue | 0.7x | XXX | XXX | XXX |
EV/EBITDA | 11.8x | XXX | XXX | XXX |
P/E | -56.9x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | -4.3x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpPlaySide Studios's NTM/LTM revenue growth is 16%
PlaySide Studios's revenue per employee for the last fiscal year averaged $0.1M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, PlaySide Studios's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate PlaySide Studios's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for PlaySide Studios and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 68% | XXX | XXX | XXX | XXX |
EBITDA Margin | 6% | XXX | XXX | XXX | XXX |
EBITDA Growth | -612% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 22% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.1M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 8% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 57% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 85% | XXX | XXX | XXX | XXX |
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Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
NetDragon Websoft Hldgs | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
PlaySide Studios acquired XXX companies to date.
Last acquisition by PlaySide Studios was XXXXXXXX, XXXXX XXXXX XXXXXX . PlaySide Studios acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was PlaySide Studios founded? | PlaySide Studios was founded in 2011. |
Where is PlaySide Studios headquartered? | PlaySide Studios is headquartered in Australia. |
How many employees does PlaySide Studios have? | As of today, PlaySide Studios has 360 employees. |
Is PlaySide Studios publicy listed? | Yes, PlaySide Studios is a public company listed on ASX. |
What is the stock symbol of PlaySide Studios? | PlaySide Studios trades under PLY ticker. |
When did PlaySide Studios go public? | PlaySide Studios went public in 2020. |
Who are competitors of PlaySide Studios? | Similar companies to PlaySide Studios include e.g. Azerion Group, Trophy Games, Remedy Entertainment, Boyaa Interactive. |
What is the current market cap of PlaySide Studios? | PlaySide Studios's current market cap is $42.6M |
What is the current revenue of PlaySide Studios? | PlaySide Studios's last 12-month revenue is $34.2M. |
What is the current EBITDA of PlaySide Studios? | PlaySide Studios's last 12-month EBITDA is -$2.2M. |
What is the current EV/Revenue multiple of PlaySide Studios? | Current revenue multiple of PlaySide Studios is 0.7x. |
What is the current EV/EBITDA multiple of PlaySide Studios? | Current EBITDA multiple of PlaySide Studios is -11.4x. |
What is the current revenue growth of PlaySide Studios? | PlaySide Studios revenue growth between 2023 and 2024 was 68%. |
Is PlaySide Studios profitable? | Yes, PlaySide Studios is EBITDA-positive (as of the last 12 months). |
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