Krafton Inc is a South Korean video game holding company based in Seongnam, known for PlayerUnknown's Battlegrounds. Some of its games are PUBG: Battlegrounds, PUBG: New State, Tera, Elyon, Mistover among others.
2007
n/a
LTM Revenue $1.9B
LTM EBITDA $912M
$9.1B
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Krafton has a last 12-month revenue of $1.9B and a last 12-month EBITDA of $912M.
In the most recent fiscal year, Krafton achieved revenue of $1.8B and an EBITDA of $1.3B.
Krafton expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Krafton valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $1.3B | $1.8B | XXX | XXX | XXX |
Gross Profit | $1.3B | $1.3B | XXX | XXX | XXX |
Gross Margin | 97% | 71% | XXX | XXX | XXX |
EBITDA | $644M | $1.3B | XXX | XXX | XXX |
EBITDA Margin | 49% | 68% | XXX | XXX | XXX |
Net Profit | $341M | $406M | XXX | XXX | XXX |
Net Margin | 26% | 22% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Krafton's stock price is KRW 375500 (or $256).
Krafton has current market cap of KRW 17.07T (or $11.6B), and EV of KRW 13.39T (or $9.1B).
See Krafton trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$9.1B | $11.6B | XXX | XXX | XXX | XXX | $18.16 |
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Sign UpAs of April 15, 2025, Krafton has market cap of $11.6B and EV of $9.1B.
Krafton's trades at 4.7x LTM EV/Revenue multiple, and 10.0x LTM EBITDA.
Analysts estimate Krafton's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Krafton and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $9.1B | XXX | XXX | XXX |
EV/Revenue | 4.9x | XXX | XXX | XXX |
EV/EBITDA | 7.3x | XXX | XXX | XXX |
P/E | 13.1x | XXX | XXX | XXX |
P/E/Growth | -3.3x | XXX | XXX | XXX |
EV/FCF | 15.2x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpKrafton's NTM/LTM revenue growth is 14%
Krafton's revenue per employee for the last fiscal year averaged n/a, while opex per employee averaged n/a for the same period.
Over next 12 months, Krafton's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Krafton's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Krafton and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 42% | XXX | XXX | XXX | XXX |
EBITDA Margin | 68% | XXX | XXX | XXX | XXX |
EBITDA Growth | 94% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 82% | XXX | XXX | XXX | XXX |
Revenue per Employee | n/a | XXX | XXX | XXX | XXX |
Opex per Employee | n/a | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 15% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 14% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 56% | XXX | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Krafton acquired XXX companies to date.
Last acquisition by Krafton was XXXXXXXX, XXXXX XXXXX XXXXXX . Krafton acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Krafton founded? | Krafton was founded in 2007. |
Where is Krafton headquartered? | Krafton is headquartered in South Korea. |
Who is the CEO of Krafton? | Krafton's CEO is Mr. Chang-han Kim. |
Is Krafton publicy listed? | Yes, Krafton is a public company listed on KRX. |
What is the stock symbol of Krafton? | Krafton trades under 259960 ticker. |
When did Krafton go public? | Krafton went public in 2021. |
Who are competitors of Krafton? | Similar companies to Krafton include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Krafton? | Krafton's current market cap is $11.6B |
What is the current revenue of Krafton? | Krafton's last 12-month revenue is $1.9B. |
What is the current EBITDA of Krafton? | Krafton's last 12-month EBITDA is $912M. |
What is the current EV/Revenue multiple of Krafton? | Current revenue multiple of Krafton is 4.7x. |
What is the current EV/EBITDA multiple of Krafton? | Current EBITDA multiple of Krafton is 10.0x. |
What is the current revenue growth of Krafton? | Krafton revenue growth between 2023 and 2024 was 42%. |
Is Krafton profitable? | Yes, Krafton is EBITDA-positive (as of the last 12 months). |
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