NCsoft Corp is a Korea-based online gaming developer and publisher. It's business span across Korea, Taiwan, China, Japan, the United Kingdom, and the United States. The company has produced massively multiplayer online role-playing games such as Lineage, City of Heroes, WildStar, Guild Wars, Aion, Blade and Soul, and Master X Master. The company is also expanding its horizon into the mobile arena.
1997
n/a
LTM Revenue $1.1B
LTM EBITDA $39.3M
$1.2B
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
NCsoft has a last 12-month revenue of $1.1B and a last 12-month EBITDA of $39.3M.
In the most recent fiscal year, NCsoft achieved revenue of $1.1B and an EBITDA of $164M.
NCsoft expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See NCsoft valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $1.2B | $1.1B | XXX | XXX | XXX |
Gross Profit | $1.7B | $1.2B | XXX | XXX | XXX |
Gross Margin | 144% | 113% | XXX | XXX | XXX |
EBITDA | $227M | $164M | XXX | XXX | XXX |
EBITDA Margin | 19% | 15% | XXX | XXX | XXX |
Net Profit | $297M | $145M | XXX | XXX | XXX |
Net Margin | 24% | 13% | XXX | XXX | XXX |
Net Debt | $84.4M | $30.3M | XXX | XXX | XXX |
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As of April 15, 2025, NCsoft's stock price is KRW 142400 (or $97).
NCsoft has current market cap of KRW 2.82T (or $1.9B), and EV of KRW 1.72T (or $1.2B).
See NCsoft trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$1.2B | $1.9B | XXX | XXX | XXX | XXX | $3.83 |
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Sign UpAs of April 15, 2025, NCsoft has market cap of $1.9B and EV of $1.2B.
NCsoft's trades at 1.1x LTM EV/Revenue multiple, and 29.7x LTM EBITDA.
Analysts estimate NCsoft's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for NCsoft and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $1.2B | XXX | XXX | XXX |
EV/Revenue | 1.1x | XXX | XXX | XXX |
EV/EBITDA | 7.1x | XXX | XXX | XXX |
P/E | 29.9x | XXX | XXX | XXX |
P/E/Growth | 0.5x | XXX | XXX | XXX |
EV/FCF | 147.6x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpNCsoft's NTM/LTM revenue growth is 7%
NCsoft's revenue per employee for the last fiscal year averaged n/a, while opex per employee averaged n/a for the same period.
Over next 12 months, NCsoft's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate NCsoft's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for NCsoft and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -11% | XXX | XXX | XXX | XXX |
EBITDA Margin | 15% | XXX | XXX | XXX | XXX |
EBITDA Growth | -28% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 22% | XXX | XXX | XXX | XXX |
Revenue per Employee | n/a | XXX | XXX | XXX | XXX |
Opex per Employee | n/a | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 34% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 6% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 107% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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NCsoft acquired XXX companies to date.
Last acquisition by NCsoft was XXXXXXXX, XXXXX XXXXX XXXXXX . NCsoft acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was NCsoft founded? | NCsoft was founded in 1997. |
Where is NCsoft headquartered? | NCsoft is headquartered in South Korea. |
Who is the CEO of NCsoft? | NCsoft's CEO is Mr. Taek-Jin Kim. |
Is NCsoft publicy listed? | Yes, NCsoft is a public company listed on KRX. |
What is the stock symbol of NCsoft? | NCsoft trades under 036570 ticker. |
When did NCsoft go public? | NCsoft went public in 2000. |
Who are competitors of NCsoft? | Similar companies to NCsoft include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of NCsoft? | NCsoft's current market cap is $1.9B |
What is the current revenue of NCsoft? | NCsoft's last 12-month revenue is $1.1B. |
What is the current EBITDA of NCsoft? | NCsoft's last 12-month EBITDA is $39.3M. |
What is the current EV/Revenue multiple of NCsoft? | Current revenue multiple of NCsoft is 1.1x. |
What is the current EV/EBITDA multiple of NCsoft? | Current EBITDA multiple of NCsoft is 29.7x. |
What is the current revenue growth of NCsoft? | NCsoft revenue growth between 2023 and 2024 was -11%. |
Is NCsoft profitable? | Yes, NCsoft is EBITDA-positive (as of the last 12 months). |
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