Koei Tecmo Holdings is a Japanese video game, amusement, and anime company created in 2009 by the merger of Koei and Tecmo, best known for their Nobunaga’s Ambition, Romance of the Three Kingdoms, Nioh, and Atelier game franchises. The company also creates games based on third-party franchises, such as Nintendo’s The Legend of Zelda and Fire Emblem, and Kodansha’s Attack on Titan.
2009
2.1K+
LTM Revenue $569M
LTM EBITDA $232M
$4.1B
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
As of September 2025, Koei Tecmo reported last 12-month revenue of $569M and EBITDA of $232M.
In the same period, Koei Tecmo generated $373M in LTM gross profit and $229M in net income.
See Koei Tecmo valuation multiples based on analyst estimatesIn the most recent fiscal year, Koei Tecmo reported revenue of $545M and EBITDA of $223M.
Koei Tecmo expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Koei Tecmo valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $569M | XXX | $545M | XXX | XXX | XXX |
Gross Profit | $373M | XXX | $344M | XXX | XXX | XXX |
Gross Margin | 66% | XXX | 63% | XXX | XXX | XXX |
EBITDA | $232M | XXX | $223M | XXX | XXX | XXX |
EBITDA Margin | 41% | XXX | 41% | XXX | XXX | XXX |
EBIT | $218M | XXX | $211M | XXX | XXX | XXX |
EBIT Margin | 38% | XXX | 39% | XXX | XXX | XXX |
Net Profit | $229M | XXX | $247M | XXX | XXX | XXX |
Net Margin | 40% | XXX | 45% | XXX | XXX | XXX |
Net Debt | XXX | XXX | n/a | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
Koei Tecmo has current market cap of JPY 639B (or $4.2B), and EV of JPY 632B (or $4.1B).
As of October 17, 2025, Koei Tecmo's stock price is JPY 2022 (or $13).
See Koei Tecmo trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$4.1B | $4.2B | XXX | XXX | XXX | XXX | $0.72 |
Sign up to access valuation multiples like growth-adjusted P/E, next 12-month EV/Revenue, EBITDA multiples by industry and many more
Start Free TrialKoei Tecmo's trades at 7.6x EV/Revenue multiple, and 19.1x EV/EBITDA.
See valuation multiples for Koei Tecmo and 15K+ public compsAs of October 17, 2025, Koei Tecmo has market cap of $4.2B and EV of $4.1B.
Equity research analysts estimate Koei Tecmo's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Koei Tecmo has a P/E ratio of 18.3x.
LTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $4.2B | XXX | $4.2B | XXX | XXX | XXX |
EV (current) | $4.1B | XXX | $4.1B | XXX | XXX | XXX |
EV/Revenue | 7.3x | XXX | 7.6x | XXX | XXX | XXX |
EV/EBITDA | 17.9x | XXX | 19.1x | XXX | XXX | XXX |
EV/EBIT | 19.1x | XXX | 20.3x | XXX | XXX | XXX |
EV/Gross Profit | 11.1x | XXX | n/a | XXX | XXX | XXX |
P/E | 18.3x | XXX | 17.4x | XXX | XXX | XXX |
EV/FCF | 15.1x | XXX | 19.0x | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialKoei Tecmo's last 12 month revenue growth is 5%
Koei Tecmo's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.1M for the same period.
Koei Tecmo's rule of 40 is 45% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Koei Tecmo's rule of X is 54% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Koei Tecmo and other 15K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 5% | XXX | 5% | XXX | XXX | XXX |
EBITDA Margin | 41% | XXX | 40% | XXX | XXX | XXX |
EBITDA Growth | -2% | XXX | 2% | XXX | XXX | XXX |
Rule of 40 | 45% | XXX | 45% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 54% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.3M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 24% | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
---|---|---|---|---|---|---|
2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Koei Tecmo acquired XXX companies to date.
Last acquisition by Koei Tecmo was XXXXXXXX, XXXXX XXXXX XXXXXX . Koei Tecmo acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
Sign up to see revenue and EBITDA valuation multiples for 65K+ M&A deals.
Start Free TrialWhen was Koei Tecmo founded? | Koei Tecmo was founded in 2009. |
Where is Koei Tecmo headquartered? | Koei Tecmo is headquartered in Japan. |
How many employees does Koei Tecmo have? | As of today, Koei Tecmo has 2.1K+ employees. |
Who is the CEO of Koei Tecmo? | Koei Tecmo's CEO is Mr. Yoichi Erikawa. |
Is Koei Tecmo publicy listed? | Yes, Koei Tecmo is a public company listed on TKS. |
What is the stock symbol of Koei Tecmo? | Koei Tecmo trades under 3635 ticker. |
When did Koei Tecmo go public? | Koei Tecmo went public in 2009. |
Who are competitors of Koei Tecmo? | Similar companies to Koei Tecmo include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Koei Tecmo? | Koei Tecmo's current market cap is $4.2B |
What is the current revenue of Koei Tecmo? | Koei Tecmo's last 12 months revenue is $569M. |
What is the current revenue growth of Koei Tecmo? | Koei Tecmo revenue growth (NTM/LTM) is 5%. |
What is the current EV/Revenue multiple of Koei Tecmo? | Current revenue multiple of Koei Tecmo is 7.3x. |
Is Koei Tecmo profitable? | Yes, Koei Tecmo is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of Koei Tecmo? | Koei Tecmo's last 12 months EBITDA is $232M. |
What is Koei Tecmo's EBITDA margin? | Koei Tecmo's last 12 months EBITDA margin is 41%. |
What is the current EV/EBITDA multiple of Koei Tecmo? | Current EBITDA multiple of Koei Tecmo is 17.9x. |
What is the current FCF of Koei Tecmo? | Koei Tecmo's last 12 months FCF is $274M. |
What is Koei Tecmo's FCF margin? | Koei Tecmo's last 12 months FCF margin is 48%. |
What is the current EV/FCF multiple of Koei Tecmo? | Current FCF multiple of Koei Tecmo is 15.1x. |
Get access to always up-to-date, precisely categorized 70K+ public and private valuation multiples, across tech and beyond.