Embracer Group AB is a parent company of businesses led by entrepreneurs in PC, console, mobile, and board games and other related media. The Group has an extensive catalog of several owned or controlled franchises and has a presence in various regions through its operative groups namely THQ Nordic, Plaion, Coffee Stain, Amplifier Game Invest, and others. Its operating segments are; PC/Console Games, Mobile Games, Tabletop Games, and Entertainment & Services. The company generates key revenue from the development and publishing of games for PC, Console, and Mobiles. Geographically, it derives maximum revenue from the United States of America and the rest from Europe (excluding Sweden), Sweden, and other regions.
1999
11.5K+
LTM Revenue $2.7B
LTM EBITDA $768M
$2.9B
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Embracer Group has a last 12-month revenue of $2.7B and a last 12-month EBITDA of $768M.
In the most recent fiscal year, Embracer Group achieved revenue of $4.2B and an EBITDA of $472M.
Embracer Group expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Embracer Group valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $3.7B | $4.2B | XXX | XXX | XXX |
Gross Profit | $1.5B | $2.7B | XXX | XXX | XXX |
Gross Margin | 39% | 66% | XXX | XXX | XXX |
EBITDA | $1.2B | $472M | XXX | XXX | XXX |
EBITDA Margin | 33% | 11% | XXX | XXX | XXX |
Net Profit | -$425M | $442M | XXX | XXX | XXX |
Net Margin | -11% | 11% | XXX | XXX | XXX |
Net Debt | $1.4B | $1.5B | XXX | XXX | XXX |
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As of April 15, 2025, Embracer Group's stock price is SEK 110 (or $11).
Embracer Group has current market cap of SEK 24.8B (or $2.5B), and EV of SEK 29.0B (or $2.9B).
See Embracer Group trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$2.9B | $2.5B | XXX | XXX | XXX | XXX | $0.82 |
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Sign UpAs of April 15, 2025, Embracer Group has market cap of $2.5B and EV of $2.9B.
Embracer Group's trades at 1.1x LTM EV/Revenue multiple, and 3.8x LTM EBITDA.
Analysts estimate Embracer Group's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Embracer Group and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $2.9B | XXX | XXX | XXX |
EV/Revenue | 0.9x | XXX | XXX | XXX |
EV/EBITDA | 4.1x | XXX | XXX | XXX |
P/E | -4.6x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 4.4x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpEmbracer Group's NTM/LTM revenue growth is -13%
Embracer Group's revenue per employee for the last fiscal year averaged $0.4M, while opex per employee averaged $0.4M for the same period.
Over next 12 months, Embracer Group's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Embracer Group's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Embracer Group and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 12% | XXX | XXX | XXX | XXX |
EBITDA Margin | 23% | XXX | XXX | XXX | XXX |
EBITDA Growth | -62% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 10% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.4M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.4M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 106% | XXX | XXX | XXX | XXX |
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Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Embracer Group acquired XXX companies to date.
Last acquisition by Embracer Group was XXXXXXXX, XXXXX XXXXX XXXXXX . Embracer Group acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Embracer Group founded? | Embracer Group was founded in 1999. |
Where is Embracer Group headquartered? | Embracer Group is headquartered in Sweden. |
How many employees does Embracer Group have? | As of today, Embracer Group has 11.5K+ employees. |
Who is the CEO of Embracer Group? | Embracer Group's CEO is Mr. Lars Wingefors. |
Is Embracer Group publicy listed? | Yes, Embracer Group is a public company listed on STO. |
What is the stock symbol of Embracer Group? | Embracer Group trades under EMBRAC B ticker. |
When did Embracer Group go public? | Embracer Group went public in 2016. |
Who are competitors of Embracer Group? | Similar companies to Embracer Group include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Embracer Group? | Embracer Group's current market cap is $2.5B |
What is the current revenue of Embracer Group? | Embracer Group's last 12-month revenue is $2.7B. |
What is the current EBITDA of Embracer Group? | Embracer Group's last 12-month EBITDA is $768M. |
What is the current EV/Revenue multiple of Embracer Group? | Current revenue multiple of Embracer Group is 1.1x. |
What is the current EV/EBITDA multiple of Embracer Group? | Current EBITDA multiple of Embracer Group is 3.8x. |
What is the current revenue growth of Embracer Group? | Embracer Group revenue growth between 2023 and 2024 was 12%. |
Is Embracer Group profitable? | Yes, Embracer Group is EBITDA-positive (as of the last 12 months). |
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