Kingsoft Corp Ltd is a Chinese software and Internet services company. The company's operating segment includes entertainment software and others and office software and services. It generates maximum revenue from the entertainment software and others segment. The entertainment software and others segment is engaged in the research and development of games, and the provision of online games, mobile games and casual game services. Geographically, it derives a majority of revenue from Mainland China.
1998
7.2K+
LTM Revenue $1.6B
LTM EBITDA $567M
$3.2B
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Kingsoft has a last 12-month revenue of $1.6B and a last 12-month EBITDA of $567M.
In the most recent fiscal year, Kingsoft achieved revenue of $1.1B and an EBITDA of $244M.
Kingsoft expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Kingsoft valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $982M | $1.1B | XXX | XXX | XXX |
Gross Profit | $671M | $794M | XXX | XXX | XXX |
Gross Margin | 68% | 72% | XXX | XXX | XXX |
EBITDA | -$680M | $244M | XXX | XXX | XXX |
EBITDA Margin | -69% | 22% | XXX | XXX | XXX |
Net Profit | $50.8M | -$778M | XXX | XXX | XXX |
Net Margin | 5% | -71% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Kingsoft's stock price is HKD 37 (or $5).
Kingsoft has current market cap of HKD 49.6B (or $6.4B), and EV of HKD 24.5B (or $3.2B).
See Kingsoft trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$3.2B | $6.4B | XXX | XXX | XXX | XXX | $0.17 |
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Sign UpAs of April 15, 2025, Kingsoft has market cap of $6.4B and EV of $3.2B.
Kingsoft's trades at 2.1x LTM EV/Revenue multiple, and 6.0x LTM EBITDA.
Analysts estimate Kingsoft's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Kingsoft and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $3.2B | XXX | XXX | XXX |
EV/Revenue | 2.9x | XXX | XXX | XXX |
EV/EBITDA | 12.9x | XXX | XXX | XXX |
P/E | 102.5x | XXX | XXX | XXX |
P/E/Growth | 0.8x | XXX | XXX | XXX |
EV/FCF | 8.1x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpKingsoft's NTM/LTM revenue growth is 13%
Kingsoft's revenue per employee for the last fiscal year averaged $0.2M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, Kingsoft's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Kingsoft's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Kingsoft and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 12% | XXX | XXX | XXX | XXX |
EBITDA Margin | 22% | XXX | XXX | XXX | XXX |
EBITDA Growth | -136% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 36% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.2M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 17% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 8% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 31% | XXX | XXX | XXX | XXX |
Opex to Revenue | 60% | XXX | XXX | XXX | XXX |
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Kingsoft acquired XXX companies to date.
Last acquisition by Kingsoft was XXXXXXXX, XXXXX XXXXX XXXXXX . Kingsoft acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Kingsoft founded? | Kingsoft was founded in 1998. |
Where is Kingsoft headquartered? | Kingsoft is headquartered in Hong Kong. |
How many employees does Kingsoft have? | As of today, Kingsoft has 7.2K+ employees. |
Who is the CEO of Kingsoft? | Kingsoft's CEO is Mr. Tao Zou. |
Is Kingsoft publicy listed? | Yes, Kingsoft is a public company listed on HKG. |
What is the stock symbol of Kingsoft? | Kingsoft trades under 03888 ticker. |
When did Kingsoft go public? | Kingsoft went public in 2007. |
Who are competitors of Kingsoft? | Similar companies to Kingsoft include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Kingsoft? | Kingsoft's current market cap is $6.4B |
What is the current revenue of Kingsoft? | Kingsoft's last 12-month revenue is $1.6B. |
What is the current EBITDA of Kingsoft? | Kingsoft's last 12-month EBITDA is $567M. |
What is the current EV/Revenue multiple of Kingsoft? | Current revenue multiple of Kingsoft is 2.1x. |
What is the current EV/EBITDA multiple of Kingsoft? | Current EBITDA multiple of Kingsoft is 6.0x. |
What is the current revenue growth of Kingsoft? | Kingsoft revenue growth between 2023 and 2024 was 12%. |
Is Kingsoft profitable? | Yes, Kingsoft is EBITDA-positive (as of the last 12 months). |
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