Nexon Co., Ltd. is a South Korean online game developer and publisher, founded in 1994 in Korea by Kim Jung-ju. In 2005, the company moved its headquarters to Tokyo, Japan, and has operations in Korea, US, Taiwan, Thailand. The company’s most notable franchises are "MapleStory," "Dungeon&Fighter," “Sudden Attack,” and “KartRider”. Nexon is also the publisher for EA’s FC Online game franchise in Korea and Japan since 2013. Nexon acquired an independent game developer – Embark Studios AB, located in Stockholm, Sweden in 2019.
2002
6.6K+
LTM Revenue $2.9B
LTM EBITDA $872M
$9.1B
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
NEXON has a last 12-month revenue of $2.9B and a last 12-month EBITDA of $872M.
In the most recent fiscal year, NEXON achieved revenue of $3.0B and an EBITDA of $1.4B.
NEXON expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See NEXON valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $2.8B | $3.0B | XXX | XXX | XXX |
Gross Profit | $1.6B | $1.9B | XXX | XXX | XXX |
Gross Margin | 59% | 64% | XXX | XXX | XXX |
EBITDA | $942M | $1.4B | XXX | XXX | XXX |
EBITDA Margin | 33% | 47% | XXX | XXX | XXX |
Net Profit | $667M | $469M | XXX | XXX | XXX |
Net Margin | 24% | 16% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, NEXON's stock price is JPY 2111 (or $14).
NEXON has current market cap of JPY 1.71T (or $11.4B), and EV of JPY 1.37T (or $9.1B).
See NEXON trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$9.1B | $11.4B | XXX | XXX | XXX | XXX | $0.98 |
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Sign UpAs of April 15, 2025, NEXON has market cap of $11.4B and EV of $9.1B.
NEXON's trades at 3.1x LTM EV/Revenue multiple, and 10.5x LTM EBITDA.
Analysts estimate NEXON's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for NEXON and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $9.1B | XXX | XXX | XXX |
EV/Revenue | 3.1x | XXX | XXX | XXX |
EV/EBITDA | 6.5x | XXX | XXX | XXX |
P/E | 12.7x | XXX | XXX | XXX |
P/E/Growth | -0.9x | XXX | XXX | XXX |
EV/FCF | 14.7x | XXX | XXX | XXX |
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Sign UpNEXON's NTM/LTM revenue growth is 1%
NEXON's revenue per employee for the last fiscal year averaged $0.5M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, NEXON's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate NEXON's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for NEXON and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 5% | XXX | XXX | XXX | XXX |
EBITDA Margin | 47% | XXX | XXX | XXX | XXX |
EBITDA Growth | 48% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 48% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.5M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 32% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 35% | XXX | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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NEXON acquired XXX companies to date.
Last acquisition by NEXON was XXXXXXXX, XXXXX XXXXX XXXXXX . NEXON acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was NEXON founded? | NEXON was founded in 2002. |
Where is NEXON headquartered? | NEXON is headquartered in Japan. |
How many employees does NEXON have? | As of today, NEXON has 6.6K+ employees. |
Who is the CEO of NEXON? | NEXON's CEO is Mr. Junghun Lee. |
Is NEXON publicy listed? | Yes, NEXON is a public company listed on TKS. |
What is the stock symbol of NEXON? | NEXON trades under 3659 ticker. |
When did NEXON go public? | NEXON went public in 2011. |
Who are competitors of NEXON? | Similar companies to NEXON include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of NEXON? | NEXON's current market cap is $11.4B |
What is the current revenue of NEXON? | NEXON's last 12-month revenue is $2.9B. |
What is the current EBITDA of NEXON? | NEXON's last 12-month EBITDA is $872M. |
What is the current EV/Revenue multiple of NEXON? | Current revenue multiple of NEXON is 3.1x. |
What is the current EV/EBITDA multiple of NEXON? | Current EBITDA multiple of NEXON is 10.5x. |
What is the current revenue growth of NEXON? | NEXON revenue growth between 2023 and 2024 was 5%. |
Is NEXON profitable? | Yes, NEXON is EBITDA-positive (as of the last 12 months). |
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