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Nintendo Valuation Multiples
Discover revenue and EBITDA valuation multiples for Nintendo and similar public comparables like Garmin, Electronic Arts, NetEase, Roblox and more.
Nintendo Overview
About Nintendo
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years.
Founded
1947
HQ

Employees
8.2K
Website
Financials (LTM)
EV
$48B
Nintendo Financials
Nintendo reported last 12-month revenue of $15B and EBITDA of $2B.
In the same LTM period, Nintendo generated $6B in gross profit, $2B in EBITDA, and $3B in net income.
Revenue (LTM)
Nintendo P&L
In the most recent fiscal year, Nintendo reported revenue of $8B and EBITDA of $2B.
Nintendo expects next 12-month revenue of XXX and NTM EBITDA of XXX
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue | $15B | XXX | $8B | XXX | XXX | XXX |
| Gross Profit | $6B | XXX | $4B | XXX | XXX | XXX |
| Gross Margin | 40% | XXX | 56% | XXX | XXX | XXX |
| EBITDA | $2B | XXX | $2B | XXX | XXX | XXX |
| EBITDA Margin | 17% | XXX | 26% | XXX | XXX | XXX |
| EBIT Margin | 17% | XXX | 24% | XXX | XXX | XXX |
| Net Profit | $3B | XXX | $2B | XXX | XXX | XXX |
| Net Margin | 18% | XXX | 24% | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
Nintendo Stock Performance
Nintendo has current market cap of $63B, and enterprise value of $48B.
Market Cap Evolution
Nintendo's stock price is $54.31.
| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $48B | $63B | 0.3% | XXX | XXX | XXX | $1.67 |
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Start Free TrialNintendo Valuation Multiples
Nintendo trades at 3.2x EV/Revenue multiple, and 19.4x EV/EBITDA.
EV / Revenue (LTM)
Nintendo Financial Valuation Multiples
As of April 19, 2026, Nintendo has market cap of $63B and EV of $48B.
Equity research analysts estimate Nintendo's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Nintendo has a P/E ratio of 23.6x.
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Market cap (current) | $63B | XXX | $63B | XXX | XXX | XXX |
| EV (current) | $48B | XXX | $48B | XXX | XXX | XXX |
| EV/Revenue | 3.2x | XXX | 6.0x | XXX | XXX | XXX |
| EV/EBITDA | 19.4x | XXX | 23.4x | XXX | XXX | XXX |
| EV/EBIT | 19.5x | XXX | 24.7x | XXX | XXX | XXX |
| EV/Gross Profit | 8.1x | XXX | 10.8x | XXX | XXX | XXX |
| P/E | 23.6x | XXX | 32.6x | XXX | XXX | XXX |
| EV/FCF | 17.2x | XXX | 19.0x | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Verified Nintendo Valuation Multiples
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.


Nintendo Margins & Growth Rates
Nintendo's revenue in the last 12 month grew by 9%.
Nintendo's revenue per employee in the last FY averaged $1.0M, while opex per employee averaged $0.3M for the same period.
Nintendo's rule of 40 is 40% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Nintendo's rule of X is 74% (created by Bessemer, rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
Nintendo Operational Valuation Multiples
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue Growth | 9% | XXX | 85% | XXX | XXX | XXX |
| EBITDA Margin | 17% | XXX | 26% | XXX | XXX | XXX |
| EBITDA Growth | 22% | XXX | 19% | XXX | XXX | XXX |
| Rule of 40 | — | XXX | 40% | XXX | XXX | XXX |
| Bessemer Rule of X | — | XXX | 74% | XXX | XXX | XXX |
| Revenue per Employee | — | XXX | $1.0M | XXX | XXX | XXX |
| Opex per Employee | — | XXX | $0.3M | XXX | XXX | XXX |
| S&M Expenses to Revenue | 6% | XXX | 7% | XXX | XXX | XXX |
| G&A Expenses to Revenue | 9% | XXX | 17% | XXX | XXX | XXX |
| R&D Expenses to Revenue | 7% | XXX | 12% | XXX | XXX | XXX |
| Opex to Revenue | — | XXX | 34% | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Nintendo Public Comps
See public comps and valuation multiples for other Gaming - Console & PC and Consumer Electronics comps.
| EV/Revenue | EV/EBITDA | |||||
|---|---|---|---|---|---|---|
| LTM | 2026E | 2027E | LTM | 2026E | 2027E | |
| Nintendo | XXX | XXX | XXX | XXX | XXX | XXX |
| Garmin | XXX | XXX | XXX | XXX | XXX | XXX |
| Electronic Arts | XXX | XXX | XXX | XXX | XXX | XXX |
| NetEase | XXX | XXX | XXX | XXX | XXX | XXX |
| Roblox | XXX | XXX | XXX | XXX | XXX | XXX |
| Panasonic | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Nintendo M&A Activity
Nintendo acquired XXX companies to date.
Last acquisition by Nintendo was on XXXXXXXX, XXXXX. Nintendo acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Acquisitions by Nintendo
| Acquired Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialNintendo Investment Activity
Nintendo invested in XXX companies to date.
Nintendo made its latest investment on XXXXXXXX, XXXXX. Nintendo invested in XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Investments by Nintendo
| Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialAbout Nintendo
| When was Nintendo founded? | Nintendo was founded in 1947. |
| Where is Nintendo headquartered? | Nintendo is headquartered in Japan. |
| How many employees does Nintendo have? | As of today, Nintendo has over 8K employees. |
| Is Nintendo publicly listed? | Yes, Nintendo is a public company listed on Tokyo Stock Exchange. |
| What is the stock symbol of Nintendo? | Nintendo trades under 7974 ticker. |
| When did Nintendo go public? | Nintendo went public in 1983. |
| Who are competitors of Nintendo? | Nintendo main competitors are Garmin, Electronic Arts, NetEase, Roblox. |
| What is the current market cap of Nintendo? | Nintendo's current market cap is $63B. |
| What is the current revenue of Nintendo? | Nintendo's last 12 months revenue is $15B. |
| What is the current revenue growth of Nintendo? | Nintendo revenue growth (NTM/LTM) is 9%. |
| What is the current EV/Revenue multiple of Nintendo? | Current revenue multiple of Nintendo is 3.2x. |
| Is Nintendo profitable? | Yes, Nintendo is EBITDA-positive (as of the last 12 months). |
| What is the current EBITDA of Nintendo? | Nintendo's last 12 months EBITDA is $2B. |
| What is Nintendo's EBITDA margin? | Nintendo's last 12 months EBITDA margin is 17%. |
| What is the current EV/EBITDA multiple of Nintendo? | Current EBITDA multiple of Nintendo is 19.4x. |
| What is the current FCF of Nintendo? | Nintendo's last 12 months FCF is $3B. |
| What is Nintendo's FCF margin? | Nintendo's last 12 months FCF margin is 19%. |
| What is the current EV/FCF multiple of Nintendo? | Current FCF multiple of Nintendo is 17.2x. |
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