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Nintendo Valuation Multiples
Discover Nintendo's revenue and EBITDA valuation multiples, acquisitions, and investment history, alongside public comparables like Panasonic, Electronic Arts, Quanta Computer, Garmin and more.
Nintendo Overview
About Nintendo
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years.
Founded
1947
HQ

Employees
8.2K
Website
Financials (LTM)
EV
$40B
Valuation Multiples
Start free trialNintendo Financials
Nintendo reported last 12-month revenue of $15B and EBITDA of $2B.
In the same LTM period, Nintendo generated $6B in gross profit, $2B in EBITDA, and $3B in net income.
Revenue (LTM)
Nintendo P&L
In the most recent fiscal year, Nintendo reported revenue of $7B and EBITDA of $2B.
Nintendo is profitable as of last fiscal year, with gross margin of 61%, EBITDA margin of 26%, and net margin of 24%.
Financial data powered by Morningstar, Inc.
Nintendo Stock Performance
Nintendo has current market cap of $54B, and enterprise value of $40B.
Market Cap Evolution
Nintendo's stock price is $46.52.
Nintendo share price increased by 3.7% in the last 30 days, and decreased by 46.7% in the last year.
Nintendo has an EPS (earnings per share) of $1.51.
| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $40B | $54B | 3.5% | 3.7% | -15.8% | -46.7% | $1.51 |
Benchmark Trading Valuation Multiples by Industry
Sign up to access valuation multiples like growth-adjusted P/E, Rule of 40, next 12-month EV/Revenue, EBITDA multiples by industry, consensus analyst estimates and many more.
Start Free TrialNintendo Valuation Multiples
Nintendo trades at 2.7x EV/Revenue multiple, and 16.2x EV/EBITDA.
EV / Revenue (LTM)
Nintendo Financial Valuation Multiples
As of June 3, 2026, Nintendo has market cap of $54B and EV of $40B.
Nintendo has a P/E ratio of 20.1x.
Multiples above and below 250x are considered non-meaningful (n/m). Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Verified Nintendo Valuation Multiples
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.


Nintendo Margins & Growth Rates
Nintendo grew revenue by 102% and EBITDA by 28% in the last fiscal year.
In the most recent fiscal year, Nintendo reported gross margin of 61%, EBITDA margin of 26%, and net margin of 24%.
Nintendo Margins
Nintendo Growth Rates
Data powered by FactSet, Inc. and Morningstar, Inc.
Nintendo Operational KPIs
Nintendo's revenue per employee in the last FY averaged $0.9M, while opex per employee averaged $0.3M for the same period.
Nintendo's Rule of 40 is 33% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Nintendo's Rule of X is 55% (created by Bessemer, Rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
Data powered by FactSet, Inc. and Morningstar, Inc.
Nintendo Competitors
Nintendo competitors include Panasonic, Electronic Arts, Quanta Computer, Garmin, LG, Lenovo, Take-Two Interactive, NEC, NetEase and Xiaomi.
Most Nintendo public comparables operate across Gaming - Console & PC and Consumer Electronics.
| EV/Revenue | EV/EBITDA | |||||
|---|---|---|---|---|---|---|
| Last FY | LTM | 2027E | Last FY | LTM | 2027E | |
| 1.1x | 1.1x | 9.8x | 13.5x | |||
| 6.1x | 6.1x | 18.2x | 17.9x | |||
| 0.8x | 0.6x | 14.3x | 15.1x | |||
| 6.1x | 5.8x | 21.3x | 20.2x | |||
| 0.8x | 0.8x | 11.2x | 10.4x | |||
| 0.6x | 0.5x | 11.5x | 9.2x | |||
| 6.3x | 6.0x | 34.0x | 34.6x | |||
| 1.7x | 1.6x | 13.7x | 10.9x | |||
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Acquisitions by Nintendo
Nintendo has acquired 4 companies to date.
Last acquisition by Nintendo was on November 27th 2025. Nintendo acquired Bandai Namco Studios Singapore Pte for $800K (EV/Revenue multiple available to Pro users).
Latest Acquisitions by Nintendo
| Description | Bandai Namco Studios Singapore is a Singapore-based studio developing entertainment content, including games and interactive media, emphasizing creative innovation. | - | SRD is a Tokyo-headquartered video game development studio renowned for its collaborations with Nintendo since the 1980s. The company programmed core elements for NES titles including Donkey Kong, Donkey Kong Jr., Super Mario Bros., and The Legend of Zelda, alongside later contributions to Super Mario Bros. 3 and Kirby's Dream Land. SRD handles gameplay mechanics, enemy AI, and physics engines for platformers and action-adventure games. It continues to support Nintendo on Switch-era projects from its base in Japan, maintaining a staff of around 30 engineers focused on 2D and 3D game assembly. | - |
| HQ Country | ||||
| HQ City | - | - | Kyoto | - |
| Deal Date | 27 Nov 2025 | 14 Jul 2022 | 24 Feb 2022 | 26 Aug 2016 |
| Valuation | $800K | undisclosed | undisclosed | $67M |
| EV/Revenue | ||||
| EV/EBITDA | ||||
This data is available for Pro users. Sign up to see all Nintendo acquisitions and their M&A valuation multiples. Start Free Trial | ||||
Investments by Nintendo
Nintendo has invested in 1 company to date.
Latest investment by Nintendo was on October 15th 2015. Nintendo invested in Niantic in their $20M Series A round (EV/Revenue multiple available to Pro users).
Latest Investments by Nintendo
| Description | Niantic is a San Francisco-headquartered developer of augmented reality games and platforms that fuse virtual content with physical locations. Best known for Pokémon GO since 2016, which partnered with Nintendo and The Pokémon Company, the company also created Ingress in 2013 and Harry Potter: Wizards Unite until 2021. Niantic's Lightship ARDK supports developers building location-based experiences, covering mapping data from more than 25 million square kilometers. Spun off from Google in 2015, it operates studios in Tokyo, London, and Seoul, delivering real-time multiplayer features across iOS and Android. |
| HQ Country | |
| HQ City | San Francisco, CA |
| Deal Date | 15 Oct 2015 |
| Round | Series A |
| Raised | $20M |
| Investors | Alphabet; Nintendo; Pokémon |
| Valuation | undisclosed |
| EV/Revenue | |
| EV/EBITDA | |
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Start Free TrialAbout Nintendo
| When was Nintendo founded? | Nintendo was founded in 1947. |
| Where is Nintendo headquartered? | Nintendo is headquartered in Japan. |
| How many employees does Nintendo have? | As of today, Nintendo has over 8K employees. |
| Is Nintendo publicly listed? | Yes, Nintendo is a public company listed on Tokyo Stock Exchange. |
| What is the stock symbol of Nintendo? | Nintendo trades under 7974 ticker. |
| When did Nintendo go public? | Nintendo went public in 1983. |
| Who are competitors of Nintendo? | Nintendo main competitors include Panasonic, Electronic Arts, Quanta Computer, Garmin, LG, Lenovo, Take-Two Interactive, NEC, NetEase, Xiaomi. |
| What is the current market cap of Nintendo? | Nintendo's current market cap is $54B. |
| What is the current revenue of Nintendo? | Nintendo's last 12 months revenue is $15B. |
| What is the current revenue growth of Nintendo? | Nintendo revenue growth (NTM/LTM) is 2%. |
| What is the current EV/Revenue multiple of Nintendo? | Current revenue multiple of Nintendo is 2.7x. |
| What is the current EBITDA of Nintendo? | Nintendo's last 12 months EBITDA is $2B. |
| What is Nintendo's EBITDA margin? | Nintendo's last 12 months EBITDA margin is 17%. |
| What is the current EV/EBITDA multiple of Nintendo? | Current EBITDA multiple of Nintendo is 16.2x. |
| What is the current FCF of Nintendo? | Nintendo's last 12 months FCF is $2B. |
| What is Nintendo's FCF margin? | Nintendo's last 12 months FCF margin is 11%. |
| What is the current EV/FCF multiple of Nintendo? | Current FCF multiple of Nintendo is 24.3x. |
| How many companies Nintendo has acquired to date? | As of June 2026, Nintendo has acquired 4 companies. |
| What was the largest acquisition by Nintendo? | $67M acquisition of Jesnet on 26th August 2016 was the largest M&A Nintendo has done to date. |
| What companies Nintendo acquired? | Nintendo acquired Jesnet, Bandai Namco Studios Singapore Pte, Dynamo Pictures, and SRD. |
| In how many companies Nintendo has invested to date? | As of June 2026, Nintendo has invested in 1 company. |
| What was the last Nintendo investment? | On 15th October 2015 Nintendo invested in Niantic, participating in a $20M Series A round, alongside Alphabet and Pokémon. |
| In what companies Nintendo invested in? | Nintendo invested in Niantic. |
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