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GungHo Online Valuation Multiples

Discover revenue and EBITDA valuation multiples for GungHo Online and similar public comparables like Boyaa Interactive, Remedy Entertainment, and Trophy Games.

GungHo Online Overview

About GungHo Online

GungHo Online Entertainment Inc is a Japanese company that plans, develops, and distributes online video games. These games include smartphone platforms, online computer games, and console games. The company operates through its Personal Computer (PC) online segment, which is involved with distributing, operating, and licensing online games, and Mobile Consumer segment, which is involved with planning, development, and delivery of smartphone, consoles, and portable gaming machines.


Founded

1998

HQ

Japan
Employees

1.3K+

Website

gungho.co.jp

Financials

LTM Revenue $700M

LTM EBITDA $115M

EV

$68.2M

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GungHo Online Financials

GungHo Online has a last 12-month revenue (LTM) of $700M and a last 12-month EBITDA of $115M.

In the most recent fiscal year, GungHo Online achieved revenue of $711M and an EBITDA of $143M.

GungHo Online expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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GungHo Online P&L

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue $700M XXX $711M XXX XXX XXX
Gross Profit $359M XXX $367M XXX XXX XXX
Gross Margin 51% XXX 52% XXX XXX XXX
EBITDA $115M XXX $143M XXX XXX XXX
EBITDA Margin 16% XXX 20% XXX XXX XXX
EBIT $114M XXX $120M XXX XXX XXX
EBIT Margin 16% XXX 17% XXX XXX XXX
Net Profit $70.4M XXX $76.7M XXX XXX XXX
Net Margin 10% XXX 11% XXX XXX XXX
Net Debt XXX XXX n/a XXX XXX XXX

Financial data powered by Morningstar, Inc.

GungHo Online Stock Performance

As of May 30, 2025, GungHo Online's stock price is JPY 2768 (or $19).

GungHo Online has current market cap of JPY 150B (or $1.0B), and EV of JPY 9.9B (or $68.2M).

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GungHo Online Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$68.2M $1.0B XXX XXX XXX XXX $1.21

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GungHo Online Valuation Multiples

As of May 30, 2025, GungHo Online has market cap of $1.0B and EV of $68.2M.

GungHo Online's trades at 0.1x EV/Revenue multiple, and 0.5x EV/EBITDA.

Equity research analysts estimate GungHo Online's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

GungHo Online has a P/E ratio of 14.6x.

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GungHo Online Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $1.0B XXX $1.0B XXX XXX XXX
EV (current) $68.2M XXX $68.2M XXX XXX XXX
EV/Revenue 0.1x XXX 0.1x XXX XXX XXX
EV/EBITDA 0.6x XXX 0.5x XXX XXX XXX
EV/EBIT 0.6x XXX 0.6x XXX XXX XXX
EV/Gross Profit 0.2x XXX n/a XXX XXX XXX
P/E 14.6x XXX 13.4x XXX XXX XXX
EV/FCF 0.6x XXX 0.6x XXX XXX XXX

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GungHo Online Margins & Growth Rates

GungHo Online's last 12 month revenue growth is -1%

GungHo Online's revenue per employee in the last FY averaged $0.5M, while opex per employee averaged $0.2M for the same period.

GungHo Online's rule of 40 is 23% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

GungHo Online's rule of X is 14% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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GungHo Online Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth -1% XXX 0% XXX XXX XXX
EBITDA Margin 16% XXX 20% XXX XXX XXX
EBITDA Growth -18% XXX -31% XXX XXX XXX
Rule of 40 23% XXX 19% XXX XXX XXX
Bessemer Rule of X XXX XXX 14% XXX XXX XXX
Revenue per Employee XXX XXX $0.5M XXX XXX XXX
Opex per Employee XXX XXX $0.2M XXX XXX XXX
S&M Expenses to Revenue XXX XXX n/a XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX n/a XXX XXX XXX
Opex to Revenue XXX XXX 35% XXX XXX XXX

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GungHo Online Public Comps

See public comps and valuation multiples for Gaming - Console & PC and Gaming - Mobile comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
Azerion Group XXX XXX XXX XXX XXX XXX
PlaySide Studios XXX XXX XXX XXX XXX XXX
Trophy Games XXX XXX XXX XXX XXX XXX
Remedy Entertainment XXX XXX XXX XXX XXX XXX
Boyaa Interactive XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

GungHo Online M&A and Investment Activity

GungHo Online acquired  XXX companies to date.

Last acquisition by GungHo Online was  XXXXXXXX, XXXXX XXXXX XXXXXX . GungHo Online acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by GungHo Online

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About GungHo Online

When was GungHo Online founded? GungHo Online was founded in 1998.
Where is GungHo Online headquartered? GungHo Online is headquartered in Japan.
How many employees does GungHo Online have? As of today, GungHo Online has 1.3K+ employees.
Who is the CEO of GungHo Online? GungHo Online's CEO is Mr. Kazuki Morishita.
Is GungHo Online publicy listed? Yes, GungHo Online is a public company listed on TKS.
What is the stock symbol of GungHo Online? GungHo Online trades under 3765 ticker.
When did GungHo Online go public? GungHo Online went public in 2005.
Who are competitors of GungHo Online? Similar companies to GungHo Online include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment.
What is the current market cap of GungHo Online? GungHo Online's current market cap is $1.0B
What is the current revenue of GungHo Online? GungHo Online's last 12 months revenue is $700M.
What is the current revenue growth of GungHo Online? GungHo Online revenue growth (NTM/LTM) is -1%.
What is the current EV/Revenue multiple of GungHo Online? Current revenue multiple of GungHo Online is 0.1x.
Is GungHo Online profitable? Yes, GungHo Online is EBITDA-positive (as of the last 12 months).
What is the current EBITDA of GungHo Online? GungHo Online's last 12 months EBITDA is $115M.
What is GungHo Online's EBITDA margin? GungHo Online's last 12 months EBITDA margin is 16%.
What is the current EV/EBITDA multiple of GungHo Online? Current EBITDA multiple of GungHo Online is 0.6x.
What is the current FCF of GungHo Online? GungHo Online's last 12 months FCF is $106M.
What is GungHo Online's FCF margin? GungHo Online's last 12 months FCF margin is 15%.
What is the current EV/FCF multiple of GungHo Online? Current FCF multiple of GungHo Online is 0.6x.

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