Kunlun Tech Co Ltd engages in the development and distribution of online games in China. It also operates software application stores. The company develops and distributes web games, social games, mobile games, and software applications. Geographically the company distributes its products in domestic and overseas markets.
2008
2.0K+
LTM Revenue $762M
LTM EBITDA -$125M
$5.0B
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Kunlun has a last 12-month revenue of $762M and a last 12-month EBITDA of -$125M.
In the most recent fiscal year, Kunlun achieved revenue of $677M and an EBITDA of $293M.
Kunlun expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Kunlun valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $677M | $742M | XXX | XXX | XXX |
Gross Profit | $479M | $515M | XXX | XXX | XXX |
Gross Margin | 71% | 69% | XXX | XXX | XXX |
EBITDA | $293M | -$166M | XXX | XXX | XXX |
EBITDA Margin | 43% | -22% | XXX | XXX | XXX |
Net Profit | $213M | $159M | XXX | XXX | XXX |
Net Margin | 31% | 21% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Kunlun's stock price is CNY 31 (or $4).
Kunlun has current market cap of CNY 37.9B (or $5.2B), and EV of CNY 36.3B (or $5.0B).
See Kunlun trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$5.0B | $5.2B | XXX | XXX | XXX | XXX | $-0.02 |
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Sign UpAs of April 15, 2025, Kunlun has market cap of $5.2B and EV of $5.0B.
Kunlun's trades at 6.6x LTM EV/Revenue multiple, and -39.9x LTM EBITDA.
Analysts estimate Kunlun's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Kunlun and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $5.0B | XXX | XXX | XXX |
EV/Revenue | 6.7x | XXX | XXX | XXX |
EV/EBITDA | -30.1x | XXX | XXX | XXX |
P/E | -114.8x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | n/a | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpKunlun's NTM/LTM revenue growth is 9%
Kunlun's revenue per employee for the last fiscal year averaged $0.3M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, Kunlun's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Kunlun's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Kunlun and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 10% | XXX | XXX | XXX | XXX |
EBITDA Margin | -22% | XXX | XXX | XXX | XXX |
EBITDA Growth | -157% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | -13% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.3M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 30% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 12% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 20% | XXX | XXX | XXX | XXX |
Opex to Revenue | 70% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Kunlun acquired XXX companies to date.
Last acquisition by Kunlun was XXXXXXXX, XXXXX XXXXX XXXXXX . Kunlun acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Kunlun founded? | Kunlun was founded in 2008. |
Where is Kunlun headquartered? | Kunlun is headquartered in China. |
How many employees does Kunlun have? | As of today, Kunlun has 2.0K+ employees. |
Is Kunlun publicy listed? | Yes, Kunlun is a public company listed on SHE. |
What is the stock symbol of Kunlun? | Kunlun trades under 300418 ticker. |
When did Kunlun go public? | Kunlun went public in 2015. |
Who are competitors of Kunlun? | Similar companies to Kunlun include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Kunlun? | Kunlun's current market cap is $5.2B |
What is the current revenue of Kunlun? | Kunlun's last 12-month revenue is $762M. |
What is the current EBITDA of Kunlun? | Kunlun's last 12-month EBITDA is -$125M. |
What is the current EV/Revenue multiple of Kunlun? | Current revenue multiple of Kunlun is 6.6x. |
What is the current EV/EBITDA multiple of Kunlun? | Current EBITDA multiple of Kunlun is -39.9x. |
What is the current revenue growth of Kunlun? | Kunlun revenue growth between 2023 and 2024 was 10%. |
Is Kunlun profitable? | Yes, Kunlun is EBITDA-positive (as of the last 12 months). |
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