
October 2026
Meta is the largest social media company in the world, boasting close to 4 billion monthly active users worldwide. The firm's "Family of Apps," its core business, consists of Facebook, Instagram, Messenger, and WhatsApp. End users can leverage these applications for a variety of different purposes, from keeping in touch with friends to following celebrities and running digital businesses for free. Meta packages customer data, gleaned from its application ecosystem and sells ads to digital advertisers. While the firm has been investing heavily in its Reality Labs business, it remains a very small part of Meta’s overall sales. | $728 | +12% | $1.9T | $1.9T | 9.3x | 18.1x | |||
Tencent is the world's largest game publisher, with top-grossing mobile hits like Honor of Kings and Peacekeeper Elite and a steady pipeline of new titles. It also operates WeChat-China's super-app with roughly 1.3 billion users-embedded in daily life for messaging, short video, mini programs, payments, and shopping. Beyond its own platforms, Tencent is a prolific strategic investor, holding stakes in leading internet companies such as PDD, Kuaishou, and Xiaohongshu. | $54 | -34% | $483B | $497B | 4.4x | 9.8x | |||
Reddit operates a social platform organized into user-created communities focused on particular interests. People submit links, text, images and other content, discuss posts and use voting to influence what is displayed. Volunteer moderators establish and enforce rules within individual communities, while the company provides platform-wide systems and policies. Reddit primarily earns revenue from advertising and also licenses access to selected public content and data under commercial agreements. Premium memberships and other services provide additional revenue. The company became publicly listed in 2024 and serves consumers, advertisers, developers and commercial data partners. A person affiliated with Reddit participated as an angel in Flare's 2026 financing, but Reddit Inc. was not announced as a corporate investor. | $148 | -29% | $28B | $26B | 11.7x | 47.2x | |||
LY is a leading Japanese internet services conglomerate. Its main services are Yahoo Japan, the oldest portal site in Japan that offers a wide variety of services, such as news, e-commerce, financial information, and Line, a national messenger application. In 2019, the company acquired Zozo, a leading online apparel retailer, to grow its e-commerce business. In 2022, LY consolidated with its wholly owned subsidiary PayPay, the most popular QR code payment service in Japan. | $3 | +7% | $22B | $33B | 2.6x | 11.1x | |||
Naver has been the leading search portal in South Korea for many years. The company has also been evolving into an internet platform providing a variety of internet services, such as news, a dictionary, maps, digital comic content, social networking, e-commerce, videos, fintech services based on online payments, and Cloud services. Naver was also the incubator of Line Yahoo, the leading mobile messaging app in Japan, Taiwan, Thailand, and Indonesia, which merged with Z Holdings (Yahoo Japan), with Naver now owning 32.5% of the merged entity renamed LY. | $142 | -24% | $21B | $20B | 2.2x | 8.7x | |||
Kuaishou Technology is a social media platform where users create, watch, and share short-form videos. Approximately half of the company’s revenue comes from advertising. Additionally, Kuaishou generates revenue through livestreaming, where fans purchase virtual gifts to tip hosts. The platform also features livestreaming e-commerce, enabling users to buy products showcased in videos, with Kuaishou earning a commission on each transaction. Kuaishou’s primary competitors are ByteDance’s Douyin and Tencent’s Video Accounts. Notably, Tencent owns a 16% stake in Kuaishou. | $4 | -60% | $16B | $14B | 0.6x | 3.4x | |||
Kakao Corp is a technology and platform company engaged in digital services, content, mobility, and financial technology businesses. The company operates through seven reportable segments. The Kakao segment provides advertising and platform-based service offerings. The Kakao Games segment covers game development, publishing, and related services. The Kakao Entertainment segment focuses on entertainment planning and content production, and distribution. Kakao Mobility offers database-based information provision services, while Kakao Pay provides mobile platform-based financial services. Kakao Piccoma operates a platform for webtoon and web-novel supply, and the SM Entertainment segment engages in entertainment planning and content production. | $25 | -46% | $11B | $5.2B | 0.9x | 4.8x | |||
Pinterest is a social media platform with a focus on product and idea discovery. Pinterest users, or pinners, can leverage the platform as they go about gathering ideas on topics such as home improvement, fashion, cooking, and travel. The company has more than 500 million monthly active users, two thirds of whom are female. Pinterest generates revenue by selling digital ads on its platform. While the platform’s user base spans the globe, the vast majority of its revenue stems from ads shown to North American users. | $19 | -42% | $11B | $11B | 2.6x | 30.0x | |||
Snap Inc. is a publicly listed United States technology company founded in 2012 and headquartered in Santa Monica, California. Its principal product is Snapchat, a visual messaging and social-media application supported mainly by advertising revenue. The company also develops augmented-reality software, camera technology and Spectacles hardware. Snap launched the Yellow Accelerator in 2018 as an in-house programme for creative and technology startups. Selected companies received capital, mentorship and access to Snap teams, and the programme invested USD 150,000 in each company in the reviewed cohorts. Those accelerator investments belong to Snap Inc., not to the unrelated Spanish venture fund that adopted the Yellow name in 2023. Snap remains a separate public operating company and the correct participant for the 26 pre-2023 rows in this packet. | $6 | -27% | $9.4B | $11B | 1.9x | (36.7x) | |||
Match Group Inc is a provider of online dating products. The company's portfolio of brands includes Tinder, Hinge, Match, Meetic, OkCupid, Pairs, Plenty Of Fish, Azar, BLK, and more, each built to increase its user's likelihood of connecting with others. The company has four operating segments: Tinder, Hinge, Evergreen and Emerging, and Match Group Asia. The company generates the majority of its revenue from the Tinder segment. | $40 | +22% | $9.3B | $12B | 3.5x | 13.0x | |||
Doximity Inc is a digital platform for U.S. medical professionals. The cloud-based platform provides members with tools specifically built for medical professionals, enabling them to collaborate with their colleagues, securely coordinate patient care, conduct virtual patient visits, stay up-to-date with the latest medical news and research, and manage their careers and on-call schedules. | $28 | -57% | $5B | $4.3B | 6.7x | 18.8x | |||
JOYY Inc is a technology company. The Company operates several social products, including Bigo Live for live streaming, Likee for short-form videos, Hago for multiplayer social networking, an instant messaging product, and others. The Company operates through two segments: BIGO and All other. The BIGO segment consists of several social entertainment platforms, including Bigo Live, Likee, imo, and others. The All other segment consist of Hago, Shopline, and certain audio live streaming platforms. | $77 | +30% | $3.9B | $2.6B | 1.2x | 16.4x | |||
Life360 is the world’s largest family focused social network, with nearly 100 million monthly active users. Security-conscious families use the Life360 app to track each other’s whereabouts and to track the location of their pets and personal belongings. Life360 also offers a suite of additional security features, such as driver safety monitoring, roadside assistance, and emergency dispatching. In the US, the Life360 app regularly ranks in the top 10 most popular social-networking apps and in the top 25 across all apps in terms of daily active users. | $43 | +21% | $3.5B | $3.4B | 6.9x | 104.1x | |||
RUM Group Inc focused is to maximize the power of human imagination through an independent technology ecosystem built on privacy, resilience, and an open alternative to Big Tech. Rumble gives human creativity a voice, a video and media platform built for creators and audiences who value free expression. Quake AI is a cloud and AI-infrastructure business, delivering the compute, data-center capacity, and blockchain infrastructure for the agentic era. | $8 | +10% | $3B | $3.4B | 34.0x | (44.0x) | |||
Strive Inc is engaged in providing investment advisory, wealth management, and consulting services through its subsidiary. Its objectives is to (i) accumulate Bitcoin; (ii) increase Bitcoin-per-share; and (iii) outperform Bitcoin over the long run by deploying both beta Bitcoin treasury accumulation strategies and alpha investment strategies with the goal of beating Bitcoin’s investment performance as the hurdle rate. | $30 | +41% | $2.9B | $3.4B | 945.2x | (161.3x) | |||
Trump Media & Technology Group Corp is a media and technology company rooted in social media, digital streaming, information technology infrastructure, and more. Its initial product launch will focus on its social media platform, Truth Social, which encourages an open, free, and honest conversation without discriminating against political ideology. | $9 | -42% | $2.5B | $2.5B | |||||
Grindr Inc is a social networking app for gay, bi, trans, and queer people. It is a social network that brings together gay and bisexual men who want to meet other men close to them in a completely discreet and anonymous way, without having to give any personal information or having to fill out a profile with confidential information in order to register. | $13 | -7% | $2.3B | $2.7B | |||||
Newborn Town is a Hong Kong-listed mobile internet company focused on global social-entertainment applications. Its social-networking portfolio includes products such as MICO, SUGO, Blued and TopTop, supported by localized operations in multiple international markets. The group also runs innovative businesses that include advertising services, games and social commerce. Newborn Town earns most of its revenue from social-networking products through user spending and related platform activity. In 2023 it acquired control of the fund structure holding BlueCity and began consolidating BlueCity’s LGBTQ social-platform business. The company had previously participated in BlueCity’s privatization through the same investment structure. Haitong Kaiyuan was an early investor in Newborn Town Mobile Technology and had sold its remaining underlying interests by February 2023. | $1 | -12% | $1.7B | $1.2B | |||||
Weibo Corp is a China-based company mainly engaged in the social media advertising business for people to create, discover and distribute content. The company's activities include Advertising and Marketing, which mainly provides a full range of advertising customization and marketing solutions. The Value-added Services mainly provide services such as membership services on social platforms, online games, live broadcasts, social e-commerce, and others. The Company's main product is the social platform Weibo. | $6 | -42% | $1.6B | $861M | |||||
mixi Inc is a Japanese company that provides social networking services. The company conducts its business activities mainly through the operation of websites and the provision of native smartphone games on the Internet. Its business segments include the Digital Entertainment Business, Sports Business, Lifestyle Business, and Investment Business. Mixi provides games mainly including native smartphone games through the Entertainment Business, and operates business-to-consumer and consumer-to-consumer services utilizing the Internet and invests in operating companies of these services through the Media Platform Business. | $23 | +14% | $1.5B | $917M | |||||
DeNA is a Japanese internet, games and sports company headquartered in Shibuya, Tokyo. Founded in 1999 by Tomoko Namba, it started with the online auction site Bidders, listed on the Tokyo Stock Exchange in 2005 and built the Mobage mobile gaming platform, which had 20.5 million users and ¥48 billion of digital goods sales by 2010. It later developed mobile games with partners such as Nintendo, including Super Mario Run and Pokémon Masters, and in 2022 formed the joint venture Nintendo Systems with Nintendo. It also runs e-commerce services such as DeNA Shopping. In sport it bought the Yokohama BayStars baseball club from TBS Holdings, renaming it the Yokohama DeNA BayStars in 2012, and acquired the B.League basketball team Kawasaki Brave Thunders in 2018. DeNA earns revenue from game and in-app item sales, e-commerce, advertising, and ticketing, sponsorship and merchandise at its sports teams. Through corporate venture investments it also backs Japanese startups such as ALGO ARTIS, Justincase and the AI character startup Shizuku AI. | $16 | -9% | $1.5B | $977M | |||||
Webtoon Entertainment Inc is a storytelling platform where a vibrant community of creators and users discover, create and share new content. It has pioneered a cultural movement by revolutionizing the storytelling format and democratizing content creation and publication connecting creators with active users around the world. | $11 | -40% | $1.4B | $911M | |||||
Nextdoor Holdings Inc is a neighborhood network that connects Verified Neighbors to the people, places, and information that matter in their local communities. The platform provides locally relevant content and services, including news, real-time safety alerts, neighbor recommendations, for sale and free listings, and events, supporting high-intent local engagement. Its platform is powered by geospatial technology and a proprietary advertising system that enables businesses of all sizes to reach audiences with a local focus. The company supports a broad ecosystem of partners, including small businesses, national brands, publishers, and civic and government agencies. It operates in the United States, which generates the majority of its revenue, as well as in International markets. | $2 | +26% | $944M | $594M | |||||
Yalla Group Ltd is a MENA-based online social networking and gaming company. It operates two flagship mobile applications, Yalla, a voice-centric group chat platform, and Yalla Ludo, a casual gaming application featuring online versions of board games popular in MENA, with in-game voice chat and localized majlis functions. The Group has one operating segment, which is the social networking and entertainment platform. | $5 | -30% | $808M | - | |||||
Hello Group Inc provides mobile-based social networking services. It enables users to establish and expand social relationships based on location and interests. Its platform includes the Momo mobile application and a variety of related features, functionalities, tools, and services that it provides to users, customers, and platform partners. The company derives its revenue from live video services, value-added services, mobile marketing services, mobile games, and other services. It operates in three segments: Momo's service lines, Tantan's service lines, and QOOL's service lines, out of which Momo's service lines segment derives the majority of revenue. | $5 | -32% | $678M | - | |||||
VNG Corp offers variety of products and services, including Online games, Communications and Media, Fintech, Cloud services, Zalo AI, and TrueID. | $20 | +39% | $600M | $518M | |||||
Bumble Inc is engaged in offering online dating services. The platform enables people to connect and build healthy and equitable relationships on their own terms. The company operates two apps, Bumble and Badoo, where users come every month to discover new people and connect. The company Operates in USA and also Internationally such as United Kingdom, Czech Republic, and others with maximum of revenue from Other Countries. | $3 | -50% | $335M | $742M | |||||
Dear U Co Ltd is a software development company. Its softwares include Lysn, Bubble and Everysing. | $14 | -48% | $328M | $215M | |||||
Zhihu Inc is predominantly engaged in the operation of one online content community and monetizes through paid membership services, advertising services, content-commerce solutions services, and vocational training in China. It generates revenues from Advertising services, Paid membership services, Content-commerce solutions, and Others. It derives all its revenues within China. | $1 | -72% | $293M | - | |||||
Sunfun Info Co Ltd is a Taiwan-based company engaged in the internet community business. It operates online dating and social networking services and other online platform services. | $1 | -30% | $218M | $106M | |||||
IBJ Inc operates marriage consultation business in Japan. | $6 | +7% | $212M | $227M | |||||
DouYu International Holdings Ltd is a game-centric live streaming platform in China and a pioneer in the eSports value chain. The company operates its platform on both PC and mobile apps, through which users can enjoy immersive and interactive games and entertainment live streaming. It generates revenues through live streaming and advertisement. | $4 | -35% | $134M | - | |||||
Matrimony.com Ltd is an India-based company that engages in the online matchmaking business. The company provides matchmaking and marriage-related services through websites, mobile sites, and mobile apps. Its flagship marriage services include BharatMatrimony, EliteMatrimony, and CommunityMatrimony. Its operating segment includes Matchmaking Services and Marriage Services. The company generates maximum revenue from the Matchmaking Services segment. Geographically, it has a presence in India and Outside India, of which it derives a majority of its revenue from India. | $5 | -10% | $107M | $86M | |||||
Wantedly Inc develops a social-networking service for business professionals. | $6 | -19% | $57M | $14M | |||||
Cookpad Inc is a Japanese Internet company that specializes in the sharing of user-created food recipes. The company operates Cookpad, Japan's largest recipe-sharing site, which allows users to upload and browse recipes. While the Cookpad site is the company's largest segment, it also offers various services to its online users, such as professional recipes, discussion boards, cooking lessons, weight-loss advice, and home food-delivery services. In 2014, the company expanded outside of Japan, where it still generates the majority of its revenue. Cookpad now also operates in Indonesia, the Philippines, South America, the United States, and the United Kingdom. | $1 | -30% | $55M | - | |||||
Scienjoy Holding Corp is a provider of mobile live streaming platforms in China and focuses on interactive show live streaming from broadcasters to users. It operates a mobile live streaming business by which it provides live streaming entertainment from professional broadcasters to end-users, allowing for the operation of live social video communities. Using its mobile applications, users can select broadcasters and enter real-time video rooms to interact with them. In addition to the real-time interaction, users can also view photos posted by broadcasters in their personal pages, leave comments, and engage in private chats with broadcasters when such broadcasters are not streaming. In addition, users can also play simple, fun games using virtual currencies within the video rooms. | $1 | +62% | $35M | - | |||||
TC SA is a independent and collaborative social media platform for investors, assets and brokers. | $0 | -78% | $10M | $9M | |||||
Bebuzee Inc operates a digital platform that combines social media, video sharing, messaging, e-commerce, real estate search, streaming services, and mobile payments into a single super app. The company offers its services across America, Europe, and Africa. Its platform enables users to connect, share content, shop online, access real estate listings, stream videos, and make secure mobile transactions. The revenue generated by the company is through subscription revenue. The company aims to provide a unified digital experience by integrating multiple services into one platform. | $0 | -58% | $9M | $9M | |||||
Global Interactive Technologies Inc, formerly Hanryu Holdings Inc is the creator of the engaging social media platform, FANTOO. Through FANTOO, it provides a multi-media platform for its users to interact with other like-minded users, share their appreciation of various types of entertainment and cultures, create their content, enjoy content, and engage in commerce. | $2 | +12% | $8M | $7M | |||||
Triller Group Inc operates an artificial intelligence-powered technology platform that serves creators and brands. The company helps creators and brands build relationships with their audiences to generate awareness, increase content engagement, support commerce, and shape culture. Its Triller app is a short-form video platform that allows users to access both user-generated and professionally produced content from creators. The company has three reportable segments, which are Social Media, Sports streaming, and Financial Services. The majority of revenue is derived from the Financial services business segment, which mainly consists of revenues and costs incurred from the sale of investment products, offer asset management services and money lending services. | $0 | -96% | $5M | $167M | |||||
UCapital24 SpA is a financial and economic social network. The company manages an integrated digital platform (www.ucapital24.com) and a mobile application, enabling economic and financial operators, private and professional individuals and professionals, as well as private and institutional investors to exchange and access economic and financial information. | $0 | -62% | $4M | $5M | |||||
Worlds Inc is a company that designs and develops software, content, and related technology for the creation of interactive, three-dimensional (3D) portals and websites. The company creates its Internet sites, as well as sites available through third-party online service providers. It focuses on the development of virtual worlds which has several applications comprising a virtual meeting place, a 3D e-commerce store, a virtual classroom, meeting place and others. The core technologies developed by it include WorldsShaper, WorldsServer, WorldsBrowser, WorldsPlayer, and Worlds Gamma Libraries. | $0 | +500% | $34K | $865K | |||||
| Median | $6 | -28% | $1.5B | $1.1B | 2.2x | 5.2x |
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