Nine Entertainment Valuation Multiples

Nine Entertainment is valued at $747M as of October 2026, a 1.1x revenue multiple. In the last 12 months, Nine Entertainment revenue was $1.6B and Nine Entertainment EBITDA was $305M.

Nine Entertainment Overview

About Nine Entertainment

Nine Entertainment is the largest media conglomerate in Australia. It operates Nine Network, a free-to-air TV network across five capital cities, as well as in some regional areas. It owns 9Now, a leading broadcast video-on-demand business. Its publishing business is the second-largest newspaper group in Australia with key mastheads such as Australian Financial Review, Sydney Morning Herald, and The Age. Nine also operates a leading domestic-owned subscription video-on-demand business in Australia called Stan, and a talk-based radio network. In March 2026, Nine completed the purchase of outdoor advertising entity QMS Media for AUD 850 million.


Founded

2006

HQ

Australia

Employees

5.3K

Financials (LTM)

Revenue: $1.6B
EBITDA: $305M

EV

$1.9B

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Nine Entertainment Financials

Nine Entertainment reported last 12-month revenue of $1.6B and EBITDA of $305M.

In the same LTM period, Nine Entertainment generated $308M in gross profit, $305M in EBITDA, and $102M in net income.

Revenue (LTM)


Nine Entertainment P&L

In the most recent fiscal year, Nine Entertainment reported revenue of $1.5B and EBITDA of ($275M).

Nine Entertainment is profitable as of last fiscal year, with gross margin of (13%), EBITDA margin of (18%), and net margin of 23%.

See analyst estimates for Nine Entertainment
LTMLast FY202320242025202620272028
Revenue$1.6B$1.5B$1.9B$1.9B$1.7B
Gross Profit$308M($198M)$745M$743M$274M
Gross Margin19%(13%)39%39%16%
EBITDA$305M($275M)$317M$292M$4M
EBITDA Margin19%(18%)17%15%0%
EBIT Margin11%(20%)11%10%(4%)
Net Profit$102M$359M$105M$77M$221M
Net Margin6%23%6%4%13%
Net Debt-$491M---

Financial data powered by Morningstar, Inc.

Nine Entertainment Stock Performance

Nine Entertainment has current market cap of $747M, and enterprise value of $1.9B.

Market Cap Evolution


Nine Entertainment's stock price is $0.47.

Nine Entertainment share price decreased by 33.8% in the last year.

Nine Entertainment has an EPS (earnings per share) of $0.23.

See more trading valuation data for Nine Entertainment
EVMarket CapPrice 1DPrice 1MPrice 3MPrice 12MEPS
$1.9B$747M0.0%--31.9%-33.8%$0.23

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Nine Entertainment Valuation Multiples

Nine Entertainment trades at 1.1x EV/Revenue multiple, and 6.1x EV/EBITDA.

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EV / Revenue (LTM)


Nine Entertainment Financial Valuation Multiples

As of November 1, 2026, Nine Entertainment has market cap of $747M and EV of $1.9B.

Nine Entertainment has a P/E ratio of 7.3x.

LTMLast FY202320242025202620272028
EV/Revenue1.1x1.2x1.0x1.0x1.1x
EV/EBITDA6.1x(6.7x)5.9x6.3xn/m
EV/EBIT10.4x(6.0x)8.8x10.2x(25.7x)
EV/Gross Profit6.0x(9.4x)2.5x2.5x6.8x
P/E7.3x2.1x7.1x9.7x3.4x
EV/FCF20.9x74.2x12.6x12.9x18.5x

Multiples above and below 250x are considered non-meaningful (n/m). Valuation data powered by FactSet, Inc. and Morningstar, Inc.

Verified Nine Entertainment Valuation Multiples

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Nine Entertainment Margins & Growth Rates

Nine Entertainment grew revenue by 13% but EBITDA decreased by 235% in the last fiscal year.

In the most recent fiscal year, Nine Entertainment reported gross margin of (13%), EBITDA margin of (18%), and net margin of 23%.

See estimated margins and future growth rates for Nine Entertainment

Nine Entertainment Margins

Last FY202420252026202720282029
Gross Margin(13%)39%16%5%
EBITDA Margin(18%)15%0%3%
EBIT Margin(20%)10%(4%)(3%)
Net Margin23%4%13%14%
FCF Margin2%8%6%5%

Nine Entertainment Growth Rates

FY+1/FY23/2424/2525/2626/2727/2828/29
Revenue Growth13%(0%)(8%)(6%)
Gross Profit Growth(291%)(0%)(63%)(67%)
EBITDA Growth(235%)(8%)(99%)1002%
EBIT Growth(167%)(13%)(140%)(30%)
Net Profit Growth(72%)(27%)186%4%
FCF Growth432%(2%)(30%)(21%)

Data powered by FactSet, Inc. and Morningstar, Inc.

Nine Entertainment Operational KPIs

Nine Entertainment's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.0M for the same period.

Nine Entertainment's Rule of 40 is (3%) (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Nine Entertainment's Rule of X is (12%) (created by Bessemer, Rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

Access forward-looking KPIs for Nine Entertainment
LTMLast FY202320242025202620272028
Rule of 4027%(3%)---
Bessemer Rule of X39%(12%)---
Revenue per Employee-$0.3M---
Opex per Employee-$0.0M---
Opex to Revenue-7%28%29%20%

Data powered by FactSet, Inc. and Morningstar, Inc.

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Nine Entertainment Competitors

Nine Entertainment competitors include Shenzhen Topway Video, Scholastic, Stingray Group, China Television Media, iQIYI, ProSiebenSat.1 Media, Zhejiang Sunriver Culture, Bloomsbury Publishing, Zee Entertainment and FuboTV.

Most Nine Entertainment public comparables operate across TV Broadcasting, Publishing and Streaming.

Last FYEV/RevenueEV/EBITDA
RevenueEBITDALast FYLTM2027ELast FYLTM2027E
Shenzhen Topway Video$194M$7M3.5x-103.8x-
Scholastic$1.6B$180M0.7x0.7x6.1x7.5x
Stingray Group$327M$28M3.6x2.9x41.9x8.3x
China Television Media$156M$9M4.2x-70.3x-
iQIYI$4.1B$2B0.6x0.6x1.1x225.6x
ProSiebenSat.1 Media$4.1B($21M)0.6x0.6x(113.6x)5.5x
Zhejiang Sunriver Culture$176M$60M5.8x-17.3x-
Bloomsbury Publishing$436M$70M1.5x1.4x9.5x8.7x

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Acquisitions by Nine Entertainment

Nine Entertainment has acquired 6 companies to date.

Last acquisition by Nine Entertainment was on January 30th 2026. Nine Entertainment acquired Qms Media for $592M (EV/Revenue multiple available to Pro users).

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Latest Acquisitions by Nine Entertainment

Qms Media
Fairfax Media
CarAdvice
Mi9
Description
QMS Media leads outdoor advertising in Australia and New Zealand with digital billboards, transit wraps, and street furniture. Brisbane-headquartered, the company manages premium inventory in major cities like Sydney, Melbourne, and Auckland for brand campaigns.
Fairfax Media was an Australian and New Zealand media group headquartered in Sydney. It published metropolitan, regional and agricultural newspapers, including The Sydney Morning Herald and The Age, and operated a growing collection of digital properties. Its New Zealand business included newspapers and online services that could distribute and promote internet marketplace products. Fairfax earned revenue from advertising, subscriptions, circulation and digital services. The group used acquisitions to extend its classified-advertising and online audience businesses as print markets shifted toward the internet. Fairfax later merged with Nine Entertainment, but it was the operating strategic acquirer of Trade Me in 2006. The transaction was therefore a strategic M&A deal rather than a financial-sponsor buyout.
CarAdvice is an Australian automotive media platform launched in 2006, delivering car reviews, news, specifications, ratings, image galleries, and videos. Sydney-headquartered, it covers new model launches, comparisons, and industry updates for consumers in Australia and New Zealand, aggregating expert opinions and user feedback on brands like Toyota, Ford, and Hyundai.
Mi9 is an Australian digital media and online advertising business, launched in 1997 as ninemsn, a 50/50 joint venture between Kerry Packer's Publishing and Broadcasting Limited and Microsoft. It operated the ninemsn portal and online properties including news.ninemsn.com.au and Wide World of Sports, and it sold advertising on Microsoft's properties in Australia, such as Hotmail and MSN, through the Microsoft Media Network and the Microsoft Advertising Exchange. The business was rebranded Mi9 in 2011 while keeping the ninemsn site name. In 2013 its properties reached up to 12 million Australians each month. Mi9 earned its revenue mainly from display and video advertising sold across its own and Microsoft's sites. After Nine Entertainment Co. took full ownership in November 2013, the portal was later rebranded nine.com.au and the business folded into Nine's digital division.
HQ CountryAustraliaAustraliaAustraliaAustralia
HQ City
Melbourne
Sydney
Sydney
Sydney
Deal Date30 Jan 202626 Jul 20182 Sep 201614 Oct 2013
Valuation$592M$1.6B$23Mundisclosed
EV/Revenue
EV/EBITDA

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Investments by Nine Entertainment

Nine Entertainment has invested in 1 company to date.

Latest investment by Nine Entertainment was on December 1st 2015. Nine Entertainment invested in LiteracyPlanet in their $3M Series A round (EV/Revenue multiple available to Pro users).

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Latest Investments by Nine Entertainment

LiteracyPlanet
Description
LiteracyPlanet operates an online gamified platform teaching reading, writing, spelling, and grammar to primary and secondary students. Australian-headquartered, it equips teachers with adaptive lesson tools, progress dashboards, and motivational rewards accessible in schools worldwide.
HQ CountryAustralia
HQ City
Brisbane
Deal Date1 Dec 2015
RoundSeries A
Raised$3M
InvestorsMorphic Ethical Equity Fd; Nine Entertainment
Valuationundisclosed
EV/Revenue
EV/EBITDA

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About Nine Entertainment

When was Nine Entertainment founded?Nine Entertainment was founded in 2006.
Where is Nine Entertainment headquartered?Nine Entertainment is headquartered in Australia.
How many employees does Nine Entertainment have?As of today, Nine Entertainment has over 5K employees.
Who is the CEO of Nine Entertainment?Nine Entertainment's CEO is Matthew Stanton.
Is Nine Entertainment publicly listed?Yes, Nine Entertainment is a public company listed on Australian Securities Exchange.
What is the stock symbol of Nine Entertainment?Nine Entertainment trades under NEC ticker.
When did Nine Entertainment go public?Nine Entertainment went public in 2013.
Who are competitors of Nine Entertainment?Nine Entertainment main competitors include Shenzhen Topway Video, Scholastic, Stingray Group, China Television Media, iQIYI, ProSiebenSat.1 Media, Zhejiang Sunriver Culture, Bloomsbury Publishing, Zee Entertainment, FuboTV.
What is the current market cap of Nine Entertainment?Nine Entertainment's current market cap is $747M.
What is the current revenue of Nine Entertainment?Nine Entertainment's last 12 months revenue is $1.6B.
What is the current revenue growth of Nine Entertainment?Nine Entertainment revenue growth (NTM/LTM) is 8%.
What is the current EV/Revenue multiple of Nine Entertainment?Current revenue multiple of Nine Entertainment is 1.1x.
What is the current EBITDA of Nine Entertainment?Nine Entertainment's last 12 months EBITDA is $305M.
What is Nine Entertainment's EBITDA margin?Nine Entertainment's last 12 months EBITDA margin is 19%.
What is the current EV/EBITDA multiple of Nine Entertainment?Current EBITDA multiple of Nine Entertainment is 6.1x.
What is the current FCF of Nine Entertainment?Nine Entertainment's last 12 months FCF is $89M.
What is Nine Entertainment's FCF margin?Nine Entertainment's last 12 months FCF margin is 5%.
What is the current EV/FCF multiple of Nine Entertainment?Current FCF multiple of Nine Entertainment is 20.9x.
How many companies Nine Entertainment has acquired to date?As of November 2026, Nine Entertainment has acquired 6 companies.
What was the largest acquisition by Nine Entertainment?$1.6B acquisition of Fairfax Media on 26th July 2018 was the largest M&A Nine Entertainment has done to date.
What companies Nine Entertainment acquired?Nine Entertainment acquired Fairfax Media, Qms Media, Nine Adelaide, CarAdvice, Nine Perth, and Mi9.
In how many companies Nine Entertainment has invested to date?As of November 2026, Nine Entertainment has invested in 1 company.
What was the last Nine Entertainment investment?On 1st December 2015 Nine Entertainment invested in LiteracyPlanet, participating in a $3M Series A round, alongside Morphic Ethical Equity Fd.
In what companies Nine Entertainment invested in?Nine Entertainment invested in LiteracyPlanet.

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