Webzen Inc is a South Korean technology company that develops and publishes online games and engages in software licensing and related services. Webzen offers free-to-play games and generates revenue through in-game virtual currency purchases. The company’s segments include personal computer online games, console games, mobile network games, and derived merchandising enterprises. The firm operates a global service platform known as Webzen across North America, Europe, and South America. One of Webzen's notable games is MU Origin.
2000
414
LTM Revenue n/a
LTM EBITDA n/a
-$39.6M
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Webzen has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Webzen achieved revenue of $146M and an EBITDA of $53.5M.
Webzen expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Webzen valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $134M | $146M | XXX | XXX | XXX |
Gross Profit | $165M | $134M | XXX | XXX | XXX |
Gross Margin | 123% | 91% | XXX | XXX | XXX |
EBITDA | $53.6M | $53.5M | XXX | XXX | XXX |
EBITDA Margin | 40% | 37% | XXX | XXX | XXX |
Net Profit | $49.3M | $39.3M | XXX | XXX | XXX |
Net Margin | 37% | 27% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Webzen 's stock price is KRW 13280 (or $9).
Webzen has current market cap of KRW 391B (or $267M), and EV of -KRW 58.1B (or -$39.6M).
See Webzen trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
-$39.6M | $267M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, Webzen has market cap of $267M and EV of -$39.6M.
Webzen 's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Webzen 's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Webzen and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | -$39.6M | XXX | XXX | XXX |
EV/Revenue | -0.3x | XXX | XXX | XXX |
EV/EBITDA | -0.7x | XXX | XXX | XXX |
P/E | 6.9x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | -1.0x | XXX | XXX | XXX |
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Sign UpWebzen 's NTM/LTM revenue growth is n/a
Webzen 's revenue per employee for the last fiscal year averaged $0.4M, while opex per employee averaged $0.3M for the same period.
Over next 12 months, Webzen 's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Webzen 's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Webzen and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 9% | XXX | XXX | XXX | XXX |
EBITDA Margin | 37% | XXX | XXX | XXX | XXX |
EBITDA Growth | 0% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.4M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.3M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 37% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 1% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 8% | XXX | XXX | XXX | XXX |
Opex to Revenue | 75% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Webzen acquired XXX companies to date.
Last acquisition by Webzen was XXXXXXXX, XXXXX XXXXX XXXXXX . Webzen acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Webzen founded? | Webzen was founded in 2000. |
Where is Webzen headquartered? | Webzen is headquartered in South Korea. |
How many employees does Webzen have? | As of today, Webzen has 414 employees. |
Who is the CEO of Webzen ? | Webzen 's CEO is Mr. Tae-young Kim. |
Is Webzen publicy listed? | Yes, Webzen is a public company listed on KRX. |
What is the stock symbol of Webzen ? | Webzen trades under 069080 ticker. |
When did Webzen go public? | Webzen went public in 2003. |
Who are competitors of Webzen ? | Similar companies to Webzen include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Webzen ? | Webzen 's current market cap is $267M |
What is the current revenue growth of Webzen ? | Webzen revenue growth between 2023 and 2024 was 9%. |
Is Webzen profitable? | Yes, Webzen is EBITDA-positive (as of the last 12 months). |
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