Userjoy Technology Co Ltd engaged in the design, research and development and sale of game software. The group only has a single operating segment, which is mainly engaged in the design, research and development and sales of game software in Taiwan.
1995
493
LTM Revenue $47.6M
Last FY EBITDA $13.6M
$162M
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UserJoy has a last 12-month revenue (LTM) of $47.6M and a last 12-month EBITDA of n/a.
In the most recent fiscal year, UserJoy achieved revenue of $47.6M and an EBITDA of $13.6M.
UserJoy expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See UserJoy valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $47.6M | XXX | $47.6M | XXX | XXX | XXX |
Gross Profit | n/a | XXX | $46.5M | XXX | XXX | XXX |
Gross Margin | n/a | XXX | 98% | XXX | XXX | XXX |
EBITDA | n/a | XXX | $13.6M | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | 29% | XXX | XXX | XXX |
EBIT | n/a | XXX | $8.9M | XXX | XXX | XXX |
EBIT Margin | n/a | XXX | 19% | XXX | XXX | XXX |
Net Profit | $7.7M | XXX | $10.1M | XXX | XXX | XXX |
Net Margin | 16% | XXX | 21% | XXX | XXX | XXX |
Net Debt | XXX | XXX | $0.1M | XXX | XXX | XXX |
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As of July 3, 2025, UserJoy's stock price is TWD 109 (or $4).
UserJoy has current market cap of TWD 5.8B (or $198M), and EV of TWD 4.7B (or $162M).
See UserJoy trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$162M | $198M | XXX | XXX | XXX | XXX | $0.14 |
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Start Free TrialAs of July 3, 2025, UserJoy has market cap of $198M and EV of $162M.
UserJoy's trades at 3.4x EV/Revenue multiple, and 11.9x EV/EBITDA.
Equity research analysts estimate UserJoy's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
UserJoy has a P/E ratio of 25.8x.
See valuation multiples for UserJoy and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $198M | XXX | $198M | XXX | XXX | XXX |
EV (current) | $162M | XXX | $162M | XXX | XXX | XXX |
EV/Revenue | 3.4x | XXX | 3.4x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | 11.9x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | 18.3x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | 25.8x | XXX | 19.7x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | -28.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialUserJoy's revenue per employee in the last FY averaged $0.1M, while opex per employee averaged $0.1M for the same period.
UserJoy's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
UserJoy's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for UserJoy and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | 29% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 40% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | 30% | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 79% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
UserJoy acquired XXX companies to date.
Last acquisition by UserJoy was XXXXXXXX, XXXXX XXXXX XXXXXX . UserJoy acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was UserJoy founded? | UserJoy was founded in 1995. |
Where is UserJoy headquartered? | UserJoy is headquartered in Taiwan. |
How many employees does UserJoy have? | As of today, UserJoy has 493 employees. |
Is UserJoy publicy listed? | Yes, UserJoy is a public company listed on ROCO. |
What is the stock symbol of UserJoy? | UserJoy trades under 3546 ticker. |
When did UserJoy go public? | UserJoy went public in 2008. |
Who are competitors of UserJoy? | Similar companies to UserJoy include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of UserJoy? | UserJoy's current market cap is $198M |
What is the current revenue of UserJoy? | UserJoy's last 12 months revenue is $47.6M. |
What is the current EV/Revenue multiple of UserJoy? | Current revenue multiple of UserJoy is 3.4x. |
Is UserJoy profitable? | Yes, UserJoy is EBITDA-positive (as of the last 12 months). |
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