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Soft-World Valuation Multiples

Discover revenue and EBITDA valuation multiples for Soft-World and similar public comparables like Remedy Entertainment, Azerion Group, and PlaySide Studios.

Soft-World Overview

About Soft-World

Soft-World International Corp is engaged in the digital content point service platforms, production and publication of computer game magazines, commercial advertising services and the retail sale of entertainment products and accessories for game software. The Corporation also acts as an agent for games and commercial software. Its segments include Soft-World International Corporation; Chinese Gamer International Corporation; Game Flier International Corporation; Neweb Technologies; Efun Corporation; and Others. It operates in China, Taiwan and other countries.  The company derives maximum revenue from  Soft-World International Corporation segment.


Founded

1983

HQ

Taiwan
Employees

431

Website

soft-world.com

Financials

Last FY Revenue $226M

Last FY EBITDA $52.7M

EV

$130M

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Soft-World Financials

In the most recent fiscal year, Soft-World achieved revenue of $226M and an EBITDA of $52.7M.

Soft-World expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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Soft-World P&L

NTM Last FY FY 2025 FY 2026 FY 2027
Revenue XXX $226M XXX XXX XXX
Gross Profit XXX $120M XXX XXX XXX
Gross Margin XXX 53% XXX XXX XXX
EBITDA XXX $52.7M XXX XXX XXX
EBITDA Margin XXX 23% XXX XXX XXX
EBIT XXX $40.1M XXX XXX XXX
EBIT Margin XXX 18% XXX XXX XXX
Net Profit XXX $38.0M XXX XXX XXX
Net Margin XXX 17% XXX XXX XXX
Net Debt XXX n/a XXX XXX XXX

Financial data powered by Morningstar, Inc.

Soft-World Stock Performance

As of May 30, 2025, Soft-World's stock price is TWD 105 (or $3).

Soft-World has current market cap of TWD 15.7B (or $522M), and EV of TWD 3.9B (or $130M).

See Soft-World trading valuation data

Soft-World Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$130M $522M XXX XXX XXX XXX $0.22

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Soft-World Valuation Multiples

As of May 30, 2025, Soft-World has market cap of $522M and EV of $130M.

Soft-World's trades at 0.6x EV/Revenue multiple, and 2.5x EV/EBITDA.

Equity research analysts estimate Soft-World's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

Soft-World's P/E ratio is not available.

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Soft-World Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $522M XXX $522M XXX XXX XXX
EV (current) $130M XXX $130M XXX XXX XXX
EV/Revenue n/a XXX 0.6x XXX XXX XXX
EV/EBITDA n/a XXX 2.5x XXX XXX XXX
EV/EBIT n/a XXX 3.3x XXX XXX XXX
EV/Gross Profit n/a XXX n/a XXX XXX XXX
P/E n/a XXX 13.7x XXX XXX XXX
EV/FCF n/a XXX 3.0x XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Soft-World Margins & Growth Rates

Soft-World's revenue per employee in the last FY averaged $0.5M, while opex per employee averaged $0.2M for the same period.

Soft-World's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Soft-World's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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Soft-World Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth n/a XXX n/a XXX XXX XXX
EBITDA Margin n/a XXX 23% XXX XXX XXX
EBITDA Growth n/a XXX n/a XXX XXX XXX
Rule of 40 n/a XXX n/a XXX XXX XXX
Bessemer Rule of X XXX XXX n/a XXX XXX XXX
Revenue per Employee XXX XXX $0.5M XXX XXX XXX
Opex per Employee XXX XXX $0.2M XXX XXX XXX
S&M Expenses to Revenue XXX XXX 25% XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX 5% XXX XXX XXX
Opex to Revenue XXX XXX 35% XXX XXX XXX

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Soft-World Public Comps

See public comps and valuation multiples for Gaming - Console & PC and Gaming - Mobile comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
Azerion Group XXX XXX XXX XXX XXX XXX
PlaySide Studios XXX XXX XXX XXX XXX XXX
Trophy Games XXX XXX XXX XXX XXX XXX
Remedy Entertainment XXX XXX XXX XXX XXX XXX
Boyaa Interactive XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

Soft-World M&A and Investment Activity

Soft-World acquired  XXX companies to date.

Last acquisition by Soft-World was  XXXXXXXX, XXXXX XXXXX XXXXXX . Soft-World acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by Soft-World

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About Soft-World

When was Soft-World founded? Soft-World was founded in 1983.
Where is Soft-World headquartered? Soft-World is headquartered in Taiwan.
How many employees does Soft-World have? As of today, Soft-World has 431 employees.
Is Soft-World publicy listed? Yes, Soft-World is a public company listed on ROCO.
What is the stock symbol of Soft-World? Soft-World trades under 5478 ticker.
When did Soft-World go public? Soft-World went public in 2001.
Who are competitors of Soft-World? Similar companies to Soft-World include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment.
What is the current market cap of Soft-World? Soft-World's current market cap is $522M
Is Soft-World profitable? Yes, Soft-World is EBITDA-positive (as of the last 12 months).

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