GigaMedia Ltd is a publisher of online games. It has only one reportable segment, Digital Entertainment service. Digital Entertainment service business operates a portfolio of online games, mainly targeting online game players across Europe, and Asia, including Greater China and Southeast Asia. The company's portfolio of online games includes predominantly PC-based, non-cash gambling, or casino casual games, including MahJong and various card and table games. The company's product lines include MahJong, AkaSeka, Yume 100, Fun Vegas, and others. The company operates in Taiwan and Hong Kong.
1999
96
LTM Revenue n/a
LTM EBITDA n/a
-$21.0M
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GigaMedia has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, GigaMedia achieved revenue of $4.3M and an EBITDA of -$3.1M.
GigaMedia expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See GigaMedia valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $5.6M | $4.3M | XXX | XXX | XXX |
Gross Profit | $2.9M | $3.3M | XXX | XXX | XXX |
Gross Margin | 52% | 76% | XXX | XXX | XXX |
EBITDA | -$3.0M | -$3.1M | XXX | XXX | XXX |
EBITDA Margin | -53% | -72% | XXX | XXX | XXX |
Net Profit | -$3.4M | -$2.8M | XXX | XXX | XXX |
Net Margin | -61% | -64% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, GigaMedia's stock price is $2.
GigaMedia has current market cap of $17.0M, and EV of -$21.0M.
See GigaMedia trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
-$21.0M | $17.0M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, GigaMedia has market cap of $17.0M and EV of -$21.0M.
GigaMedia's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate GigaMedia's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for GigaMedia and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | -$21.0M | XXX | XXX | XXX |
EV/Revenue | -4.9x | XXX | XXX | XXX |
EV/EBITDA | 6.8x | XXX | XXX | XXX |
P/E | -5.0x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 16.8x | XXX | XXX | XXX |
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Sign UpGigaMedia's NTM/LTM revenue growth is n/a
GigaMedia's revenue per employee for the last fiscal year averaged $45K, while opex per employee averaged $0.1M for the same period.
Over next 12 months, GigaMedia's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate GigaMedia's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for GigaMedia and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -23% | XXX | XXX | XXX | XXX |
EBITDA Margin | -72% | XXX | XXX | XXX | XXX |
EBITDA Growth | 4% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $45K | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 38% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 76% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 17% | XXX | XXX | XXX | XXX |
Opex to Revenue | 130% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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GigaMedia acquired XXX companies to date.
Last acquisition by GigaMedia was XXXXXXXX, XXXXX XXXXX XXXXXX . GigaMedia acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was GigaMedia founded? | GigaMedia was founded in 1999. |
Where is GigaMedia headquartered? | GigaMedia is headquartered in United States of America. |
How many employees does GigaMedia have? | As of today, GigaMedia has 96 employees. |
Who is the CEO of GigaMedia? | GigaMedia's CEO is Mr. Cheng-Ming James Huang. |
Is GigaMedia publicy listed? | Yes, GigaMedia is a public company listed on NAS. |
What is the stock symbol of GigaMedia? | GigaMedia trades under GIGM ticker. |
When did GigaMedia go public? | GigaMedia went public in 2000. |
Who are competitors of GigaMedia? | Similar companies to GigaMedia include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of GigaMedia? | GigaMedia's current market cap is $17.0M |
What is the current revenue growth of GigaMedia? | GigaMedia revenue growth between 2023 and 2024 was -23%. |
Is GigaMedia profitable? | Yes, GigaMedia is EBITDA-positive (as of the last 12 months). |
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