Ghost Studio Co Ltd is a global leading entertainment company that produces games, webtoons, dramas and movies. It produces mobile/PC games such as casual games and casual slots and covers all over the world.
2017
120
Last FY Revenue $62.3M
Last FY EBITDA $11.5M
$24.8M
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In the most recent fiscal year, Ghost Studio achieved revenue of $62.3M and an EBITDA of $11.5M.
Ghost Studio expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Ghost Studio valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $62.3M | XXX | XXX | XXX |
Gross Profit | XXX | $31.9M | XXX | XXX | XXX |
Gross Margin | XXX | 51% | XXX | XXX | XXX |
EBITDA | XXX | $11.5M | XXX | XXX | XXX |
EBITDA Margin | XXX | 18% | XXX | XXX | XXX |
EBIT | XXX | $11.2M | XXX | XXX | XXX |
EBIT Margin | XXX | 18% | XXX | XXX | XXX |
Net Profit | XXX | $6.2M | XXX | XXX | XXX |
Net Margin | XXX | 10% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Ghost Studio's stock price is KRW 8000 (or $6).
Ghost Studio has current market cap of KRW 104B (or $75.7M), and EV of KRW 34.1B (or $24.8M).
See Ghost Studio trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$24.8M | $75.7M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Ghost Studio has market cap of $75.7M and EV of $24.8M.
Ghost Studio's trades at 0.4x EV/Revenue multiple, and 2.2x EV/EBITDA.
Equity research analysts estimate Ghost Studio's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Ghost Studio's P/E ratio is not available.
See valuation multiples for Ghost Studio and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $75.7M | XXX | $75.7M | XXX | XXX | XXX |
EV (current) | $24.8M | XXX | $24.8M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 0.4x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | 2.2x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | 2.2x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | 12.2x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | 1.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialGhost Studio's revenue per employee in the last FY averaged $0.5M, while opex per employee averaged $0.2M for the same period.
Ghost Studio's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Ghost Studio's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Ghost Studio and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | 18% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.5M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.2M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 15% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 33% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Ghost Studio acquired XXX companies to date.
Last acquisition by Ghost Studio was XXXXXXXX, XXXXX XXXXX XXXXXX . Ghost Studio acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Ghost Studio founded? | Ghost Studio was founded in 2017. |
Where is Ghost Studio headquartered? | Ghost Studio is headquartered in South Korea. |
How many employees does Ghost Studio have? | As of today, Ghost Studio has 120 employees. |
Is Ghost Studio publicy listed? | Yes, Ghost Studio is a public company listed on KRX. |
What is the stock symbol of Ghost Studio? | Ghost Studio trades under 950190 ticker. |
When did Ghost Studio go public? | Ghost Studio went public in 2019. |
Who are competitors of Ghost Studio? | Similar companies to Ghost Studio include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Ghost Studio? | Ghost Studio's current market cap is $75.7M |
Is Ghost Studio profitable? | Yes, Ghost Studio is EBITDA-positive (as of the last 12 months). |
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