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- Gamania Digital
Gamania Digital Valuation Multiples
Discover revenue and EBITDA valuation multiples for Gamania Digital and similar public comparables like GD Culture Group, Qingci Games, Bushiroad, 7ROAD and more.
Gamania Digital Overview
About Gamania Digital
Gamania Digital Entertainment Co Ltd is engaged in developing software for online games, multi-platform digital content, animation, and all forms of digital entertainment. The company's digital entertainment platform, beanfun, offers a great variety of game genres. The Company's segments includes Game, Commerce, Payment, and Others. The company generates the majority of its revenue from the Game segment. The company operates in Taiwan and Asia, out of which Taiwan accounts for the majority of the revenue.
Founded
1995
HQ

Employees
516
Website
Financials (LTM)
EV
$212M
Gamania Digital Financials
Gamania Digital reported last 12-month revenue of $273M.
In the same LTM period, Gamania Digital generated had net loss of ($3M).
Revenue (LTM)
Gamania Digital P&L
In the most recent fiscal year, Gamania Digital reported revenue of $282M and EBITDA of $8M.
Gamania Digital expects next 12-month revenue of XXX and NTM EBITDA of XXX
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue | $273M | XXX | $282M | XXX | XXX | XXX |
| Gross Profit | — | XXX | $79M | XXX | XXX | XXX |
| Gross Margin | — | XXX | 28% | XXX | XXX | XXX |
| EBITDA | — | XXX | $8M | XXX | XXX | XXX |
| EBITDA Margin | — | XXX | 3% | XXX | XXX | XXX |
| EBIT Margin | (3%) | XXX | (3%) | XXX | XXX | XXX |
| Net Profit | ($3M) | XXX | ($9M) | XXX | XXX | XXX |
| Net Margin | (1%) | XXX | (3%) | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
Gamania Digital Stock Performance
Gamania Digital has current market cap of $234M, and enterprise value of $212M.
Market Cap Evolution
Gamania Digital's stock price is $1.33.
| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $212M | $234M | 0.5% | XXX | XXX | XXX | $-0.05 |
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Start Free TrialGamania Digital Valuation Multiples
Gamania Digital trades at 0.8x EV/Revenue multiple, and 25.1x EV/EBITDA.
EV / Revenue (LTM)
Gamania Digital Financial Valuation Multiples
As of April 20, 2026, Gamania Digital has market cap of $234M and EV of $212M.
Equity research analysts estimate Gamania Digital's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Gamania Digital has a P/E ratio of (81.1x).
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Market cap (current) | $234M | XXX | $234M | XXX | XXX | XXX |
| EV (current) | $212M | XXX | $212M | XXX | XXX | XXX |
| EV/Revenue | 0.8x | XXX | 0.8x | XXX | XXX | XXX |
| EV/EBITDA | — | XXX | 25.1x | XXX | XXX | XXX |
| EV/EBIT | (30.6x) | XXX | (29.4x) | XXX | XXX | XXX |
| EV/Gross Profit | — | XXX | 2.7x | XXX | XXX | XXX |
| P/E | (81.1x) | XXX | (27.4x) | XXX | XXX | XXX |
| EV/FCF | — | XXX | (217.1x) | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Verified Gamania Digital Valuation Multiples
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.


Gamania Digital Margins & Growth Rates
Gamania Digital's revenue in the last 12 month declined by (4%).
Gamania Digital's revenue per employee in the last FY averaged $0.5M, while opex per employee averaged $0.2M for the same period.
Gamania Digital's rule of 40 is 3% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Gamania Digital's rule of X is (8%) (created by Bessemer, rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
Gamania Digital Operational Valuation Multiples
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue Growth | (4%) | XXX | (7%) | XXX | XXX | XXX |
| EBITDA Margin | — | XXX | 3% | XXX | XXX | XXX |
| EBITDA Growth | — | XXX | 226% | XXX | XXX | XXX |
| Rule of 40 | — | XXX | 3% | XXX | XXX | XXX |
| Bessemer Rule of X | — | XXX | (8%) | XXX | XXX | XXX |
| Revenue per Employee | — | XXX | $0.5M | XXX | XXX | XXX |
| Opex per Employee | — | XXX | $0.2M | XXX | XXX | XXX |
| S&M Expenses to Revenue | — | XXX | 8% | XXX | XXX | XXX |
| G&A Expenses to Revenue | — | XXX | 14% | XXX | XXX | XXX |
| R&D Expenses to Revenue | — | XXX | 11% | XXX | XXX | XXX |
| Opex to Revenue | — | XXX | 33% | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Gamania Digital Public Comps
See public comps and valuation multiples for other Gaming - Console & PC and Gaming - Mobile comps.
| EV/Revenue | EV/EBITDA | |||||
|---|---|---|---|---|---|---|
| LTM | 2026E | 2027E | LTM | 2026E | 2027E | |
| Gamania Digital | XXX | XXX | XXX | XXX | XXX | XXX |
| GD Culture Group | XXX | XXX | XXX | XXX | XXX | XXX |
| Qingci Games | XXX | XXX | XXX | XXX | XXX | XXX |
| Bushiroad | XXX | XXX | XXX | XXX | XXX | XXX |
| 7ROAD | XXX | XXX | XXX | XXX | XXX | XXX |
| Webzen | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Gamania Digital M&A Activity
Gamania Digital acquired XXX companies to date.
Last acquisition by Gamania Digital was on XXXXXXXX, XXXXX. Gamania Digital acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Acquisitions by Gamania Digital
| Acquired Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialGamania Digital Investment Activity
Gamania Digital invested in XXX companies to date.
Gamania Digital made its latest investment on XXXXXXXX, XXXXX. Gamania Digital invested in XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Investments by Gamania Digital
| Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialAbout Gamania Digital
| When was Gamania Digital founded? | Gamania Digital was founded in 1995. |
| Where is Gamania Digital headquartered? | Gamania Digital is headquartered in Taiwan. |
| How many employees does Gamania Digital have? | As of today, Gamania Digital has over 516 employees. |
| Who is the CEO of Gamania Digital? | Gamania Digital's CEO is Po-Yuan Liu. |
| Is Gamania Digital publicly listed? | Yes, Gamania Digital is a public company listed on Taipei Exchange. |
| What is the stock symbol of Gamania Digital? | Gamania Digital trades under 6180 ticker. |
| When did Gamania Digital go public? | Gamania Digital went public in 2002. |
| Who are competitors of Gamania Digital? | Gamania Digital main competitors are GD Culture Group, Qingci Games, Bushiroad, 7ROAD. |
| What is the current market cap of Gamania Digital? | Gamania Digital's current market cap is $234M. |
| What is the current revenue of Gamania Digital? | Gamania Digital's last 12 months revenue is $273M. |
| What is the current revenue growth of Gamania Digital? | Gamania Digital revenue growth (NTM/LTM) is (4%). |
| What is the current EV/Revenue multiple of Gamania Digital? | Current revenue multiple of Gamania Digital is 0.8x. |
| Is Gamania Digital profitable? | No, Gamania Digital is not profitable. |
| What is the current net income of Gamania Digital? | Gamania Digital's last 12 months net income is ($3M). |
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