Chinese Gamer International Corp is a Taiwan-based, online game research and development company. It is engaged in the development and design of network access platforms and related APPs. At present, it provides the online gaming services and mobile game services. Its products include Jing Yong Online, Three Kingdoms Online, TS Online, Love Box, The Legend of Martial Arts Heroes -Sword Theory in the Void and others.
2000
209
LTM Revenue n/a
LTM EBITDA n/a
$66.2M
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Chinese Gamer has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Chinese Gamer achieved revenue of $12.9M and an EBITDA of $2.9M.
Chinese Gamer expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Chinese Gamer valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $10.4M | $12.9M | XXX | XXX | XXX |
Gross Profit | $9.1M | $8.4M | XXX | XXX | XXX |
Gross Margin | 88% | 65% | XXX | XXX | XXX |
EBITDA | $0.7M | $2.9M | XXX | XXX | XXX |
EBITDA Margin | 7% | 22% | XXX | XXX | XXX |
Net Profit | -$0.7M | $20K | XXX | XXX | XXX |
Net Margin | -7% | 0% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Chinese Gamer's stock price is TWD 33 (or $1).
Chinese Gamer has current market cap of TWD 2.8B (or $85.9M), and EV of TWD 2.2B (or $66.2M).
See Chinese Gamer trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$66.2M | $85.9M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, Chinese Gamer has market cap of $85.9M and EV of $66.2M.
Chinese Gamer's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Chinese Gamer's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Chinese Gamer and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $66.2M | XXX | XXX | XXX |
EV/Revenue | 5.1x | XXX | XXX | XXX |
EV/EBITDA | 23.1x | XXX | XXX | XXX |
P/E | 40.5x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 39.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpChinese Gamer's NTM/LTM revenue growth is n/a
Chinese Gamer's revenue per employee for the last fiscal year averaged $0.1M, while opex per employee averaged $47K for the same period.
Over next 12 months, Chinese Gamer's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Chinese Gamer's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Chinese Gamer and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 24% | XXX | XXX | XXX | XXX |
EBITDA Margin | 22% | XXX | XXX | XXX | XXX |
EBITDA Growth | 305% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.1M | XXX | XXX | XXX | XXX |
Opex per Employee | $47K | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 16% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 15% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 45% | XXX | XXX | XXX | XXX |
Opex to Revenue | 76% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Chinese Gamer acquired XXX companies to date.
Last acquisition by Chinese Gamer was XXXXXXXX, XXXXX XXXXX XXXXXX . Chinese Gamer acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Chinese Gamer founded? | Chinese Gamer was founded in 2000. |
Where is Chinese Gamer headquartered? | Chinese Gamer is headquartered in Taiwan. |
How many employees does Chinese Gamer have? | As of today, Chinese Gamer has 209 employees. |
Is Chinese Gamer publicy listed? | Yes, Chinese Gamer is a public company listed on ROCO. |
What is the stock symbol of Chinese Gamer? | Chinese Gamer trades under 3083 ticker. |
When did Chinese Gamer go public? | Chinese Gamer went public in 2003. |
Who are competitors of Chinese Gamer? | Similar companies to Chinese Gamer include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Chinese Gamer? | Chinese Gamer's current market cap is $85.9M |
What is the current revenue growth of Chinese Gamer? | Chinese Gamer revenue growth between 2023 and 2024 was 24%. |
Is Chinese Gamer profitable? | Yes, Chinese Gamer is EBITDA-positive (as of the last 12 months). |
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