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Chinese Gamer Valuation Multiples

Discover revenue and EBITDA valuation multiples for Chinese Gamer and similar public comparables like Remedy Entertainment, Boyaa Interactive, and Azerion Group.

Chinese Gamer Overview

About Chinese Gamer

Chinese Gamer International Corp is a Taiwan-based online game research and development company. It is engaged in the development and design of network access platforms and related APPs. At present, it provides online gaming services and mobile game services. Its products include Jing Yong Online, Three Kingdoms Online, TS Online, Love Box, The Legend of Martial Arts Heroes -Sword Theory in the Void, and others. Geographically, the company generates maximum revenue from its customers in Taiwan, followed by China (including Hong Kong), and other regions.


Founded

2000

HQ

Taiwan
Employees

213

Financials

Last FY Revenue $14.3M

Last FY EBITDA $3.2M

EV

$86.6M

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Chinese Gamer Financials

In the most recent fiscal year, Chinese Gamer achieved revenue of $14.3M and an EBITDA of $3.2M.

Chinese Gamer expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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Chinese Gamer P&L

NTM Last FY FY 2025 FY 2026 FY 2027
Revenue XXX $14.3M XXX XXX XXX
Gross Profit XXX $11.7M XXX XXX XXX
Gross Margin XXX 82% XXX XXX XXX
EBITDA XXX $3.2M XXX XXX XXX
EBITDA Margin XXX 22% XXX XXX XXX
EBIT XXX $0.9M XXX XXX XXX
EBIT Margin XXX 6% XXX XXX XXX
Net Profit XXX $2.3M XXX XXX XXX
Net Margin XXX 16% XXX XXX XXX
Net Debt XXX n/a XXX XXX XXX

Financial data powered by Morningstar, Inc.

Chinese Gamer Stock Performance

As of May 30, 2025, Chinese Gamer's stock price is TWD 38 (or $1).

Chinese Gamer has current market cap of TWD 3.2B (or $108M), and EV of TWD 2.6B (or $86.6M).

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Chinese Gamer Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$86.6M $108M XXX XXX XXX XXX n/a

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Chinese Gamer Valuation Multiples

As of May 30, 2025, Chinese Gamer has market cap of $108M and EV of $86.6M.

Chinese Gamer's trades at 6.1x EV/Revenue multiple, and 27.3x EV/EBITDA.

Equity research analysts estimate Chinese Gamer's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

Chinese Gamer's P/E ratio is not available.

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Chinese Gamer Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $108M XXX $108M XXX XXX XXX
EV (current) $86.6M XXX $86.6M XXX XXX XXX
EV/Revenue n/a XXX 6.1x XXX XXX XXX
EV/EBITDA n/a XXX 27.3x XXX XXX XXX
EV/EBIT n/a XXX 97.5x XXX XXX XXX
EV/Gross Profit n/a XXX n/a XXX XXX XXX
P/E n/a XXX 46.2x XXX XXX XXX
EV/FCF n/a XXX 46.8x XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Chinese Gamer Margins & Growth Rates

Chinese Gamer's revenue per employee in the last FY averaged $0.1M, while opex per employee averaged $0.1M for the same period.

Chinese Gamer's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Chinese Gamer's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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Chinese Gamer Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth n/a XXX n/a XXX XXX XXX
EBITDA Margin n/a XXX 22% XXX XXX XXX
EBITDA Growth n/a XXX n/a XXX XXX XXX
Rule of 40 n/a XXX n/a XXX XXX XXX
Bessemer Rule of X XXX XXX n/a XXX XXX XXX
Revenue per Employee XXX XXX $0.1M XXX XXX XXX
Opex per Employee XXX XXX $0.1M XXX XXX XXX
S&M Expenses to Revenue XXX XXX 16% XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX 45% XXX XXX XXX
Opex to Revenue XXX XXX 76% XXX XXX XXX

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Chinese Gamer Public Comps

See public comps and valuation multiples for Gaming - Console & PC and Gaming - Mobile comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
Azerion Group XXX XXX XXX XXX XXX XXX
PlaySide Studios XXX XXX XXX XXX XXX XXX
Trophy Games XXX XXX XXX XXX XXX XXX
Remedy Entertainment XXX XXX XXX XXX XXX XXX
Boyaa Interactive XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

Chinese Gamer M&A and Investment Activity

Chinese Gamer acquired  XXX companies to date.

Last acquisition by Chinese Gamer was  XXXXXXXX, XXXXX XXXXX XXXXXX . Chinese Gamer acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by Chinese Gamer

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About Chinese Gamer

When was Chinese Gamer founded? Chinese Gamer was founded in 2000.
Where is Chinese Gamer headquartered? Chinese Gamer is headquartered in Taiwan.
How many employees does Chinese Gamer have? As of today, Chinese Gamer has 213 employees.
Is Chinese Gamer publicy listed? Yes, Chinese Gamer is a public company listed on ROCO.
What is the stock symbol of Chinese Gamer? Chinese Gamer trades under 3083 ticker.
When did Chinese Gamer go public? Chinese Gamer went public in 2003.
Who are competitors of Chinese Gamer? Similar companies to Chinese Gamer include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment.
What is the current market cap of Chinese Gamer? Chinese Gamer's current market cap is $108M
Is Chinese Gamer profitable? Yes, Chinese Gamer is EBITDA-positive (as of the last 12 months).

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