Windlands Interactive SA, formerly Games Box SA is a producer and publisher of games offered for PCs and consoles. Its games comprise Ships 2017; Riot Control Simulator; Bad Dream: Coma; Stinky Company Simulator; among others.
n/a
Last FY Revenue $0.1M
Last FY EBITDA -$16K
$1.2M
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In the most recent fiscal year, Windlands Interactive achieved revenue of $0.1M and an EBITDA of -$16K.
Windlands Interactive expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Windlands Interactive valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $0.1M | XXX | XXX | XXX |
Gross Profit | XXX | $0.2M | XXX | XXX | XXX |
Gross Margin | XXX | 152% | XXX | XXX | XXX |
EBITDA | XXX | -$16K | XXX | XXX | XXX |
EBITDA Margin | XXX | -12% | XXX | XXX | XXX |
EBIT | XXX | -$28K | XXX | XXX | XXX |
EBIT Margin | XXX | -21% | XXX | XXX | XXX |
Net Profit | XXX | -$22K | XXX | XXX | XXX |
Net Margin | XXX | -16% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Windlands Interactive's stock price is PLN 2 (or $1).
Windlands Interactive has current market cap of PLN 5.2M (or $1.4M), and EV of PLN 4.7M (or $1.2M).
See Windlands Interactive trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$1.2M | $1.4M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Windlands Interactive has market cap of $1.4M and EV of $1.2M.
Windlands Interactive's trades at 9.2x EV/Revenue multiple, and -75.1x EV/EBITDA.
Equity research analysts estimate Windlands Interactive's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Windlands Interactive's P/E ratio is not available.
See valuation multiples for Windlands Interactive and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $1.4M | XXX | $1.4M | XXX | XXX | XXX |
EV (current) | $1.2M | XXX | $1.2M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 9.2x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | -75.1x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | -44.0x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | -63.1x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | -16.1x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialWindlands Interactive's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Windlands Interactive's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Windlands Interactive's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Windlands Interactive and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | -12% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 172% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Windlands Interactive acquired XXX companies to date.
Last acquisition by Windlands Interactive was XXXXXXXX, XXXXX XXXXX XXXXXX . Windlands Interactive acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhere is Windlands Interactive headquartered? | Windlands Interactive is headquartered in Poland. |
Is Windlands Interactive publicy listed? | Yes, Windlands Interactive is a public company listed on WAR. |
What is the stock symbol of Windlands Interactive? | Windlands Interactive trades under WLI ticker. |
When did Windlands Interactive go public? | Windlands Interactive went public in 2022. |
Who are competitors of Windlands Interactive? | Similar companies to Windlands Interactive include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Windlands Interactive? | Windlands Interactive's current market cap is $1.4M |
Is Windlands Interactive profitable? | Yes, Windlands Interactive is EBITDA-positive (as of the last 12 months). |
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