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Playwith Korea Valuation Multiples

Discover revenue and EBITDA valuation multiples for Playwith Korea and similar public comparables like Mobirix, GigaMedia, All In Games, Mynet and more.

Playwith Korea Overview

About Playwith Korea

Playwith Korea Inc is a South Korean company operating in the electronic gaming and multimedia industry. The company is engaged as a fame developer and publisher.


Founded

1984

HQ

South Korea

Employees

N/A

Financials (FY)

Revenue: $23M
EBITDA: $3M

EV

$14M

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Playwith Korea Financials

Playwith Korea reported last fiscal year revenue of $23M and EBITDA of $3M.

In the same fiscal year, Playwith Korea generated $23M in gross profit, $3M in EBITDA, and had net loss of ($1M).


Playwith Korea P&L

In the most recent fiscal year, Playwith Korea reported revenue of $23M and EBITDA of $3M.

Playwith Korea is unprofitable as of last fiscal year, with gross margin of 100%, EBITDA margin of 15%, and net margin of (6%).

See analyst estimates for Playwith Korea
Last FY202320242025202620272028
Revenue$23M$19M$21M$23M
Gross Profit$23M$19M$21M$23M
Gross Margin100%100%100%100%
EBITDA$3M($3M)($2M)$3M
EBITDA Margin15%(15%)(8%)15%
EBIT Margin(0%)(23%)(24%)(0%)
Net Profit($1M)($4M)($5M)($1M)
Net Margin(6%)(21%)(21%)(6%)

Financial data powered by Morningstar, Inc.

Playwith Korea Stock Performance

Playwith Korea has current market cap of $15M, and enterprise value of $14M.

Market Cap Evolution


Playwith Korea's stock price is $1.67.

Playwith Korea share price decreased by 8.2% in the last 30 days, and by 23.9% in the last year.

Playwith Korea has an EPS (earnings per share) of $-0.15.

See more trading valuation data for Playwith Korea
EVMarket CapPrice 1DPrice 1MPrice 3MPrice 12MEPS
$14M$15M0.7%-8.2%-20.8%-23.9%$-0.15

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Playwith Korea Valuation Multiples

Playwith Korea trades at 0.6x EV/Revenue multiple, and 4.0x EV/EBITDA.

See NTM and 2027E valuation multiples for Playwith Korea

Playwith Korea Financial Valuation Multiples

As of June 4, 2026, Playwith Korea has market cap of $15M and EV of $14M.

Playwith Korea has a P/E ratio of (11.2x).

Last FY202320242025202620272028
EV/Revenue0.6x0.7x0.6x0.6x
EV/EBITDA4.0x(4.7x)(7.6x)4.0x
EV/EBIT(189.4x)(3.2x)(2.6x)(189.4x)
EV/Gross Profit0.6x0.7x0.6x0.6x
P/E(11.2x)(3.8x)(3.3x)(11.2x)
EV/FCF6.0x(1.9x)(3.2x)6.0x

Multiples above and below 250x are considered non-meaningful (n/m). Valuation data powered by FactSet, Inc. and Morningstar, Inc.

Verified Playwith Korea Valuation Multiples

Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.

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Playwith Korea Margins & Growth Rates

In the most recent fiscal year, Playwith Korea reported gross margin of 100%, EBITDA margin of 15%, and net margin of (6%).

See estimated margins and future growth rates for Playwith Korea

Playwith Korea Margins

Last FY20242025202720282029
Gross Margin100%100%100%
EBITDA Margin15%(8%)15%
EBIT Margin(0%)(24%)(0%)
Net Margin(6%)(21%)(6%)
FCF Margin10%(20%)10%

Playwith Korea Growth Rates

23/2424/2526/2727/2828/29
Revenue Growth13%7%
Gross Profit Growth13%7%
EBITDA Growth(38%)(292%)
EBIT Growth21%(99%)
Net Profit Growth15%(71%)
FCF Growth(40%)(152%)

Data powered by FactSet, Inc. and Morningstar, Inc.

Playwith Korea Operational KPIs

Access forward-looking KPIs for Playwith Korea
Last FY202320242025202620272028
S&M Expenses to Revenue45%56%56%45%
G&A Expenses to Revenue35%41%40%35%
Opex to Revenue100%123%124%100%

Data powered by FactSet, Inc. and Morningstar, Inc.

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Playwith Korea Competitors

Playwith Korea competitors include Mobirix, GigaMedia, All In Games, Mynet, Brag House Holdings, Tech Robotics, Flexion Mobile, Happytuk, Kinda Brave Entertainment and Frozen Way.

Most Playwith Korea public comparables operate across Gaming - Console & PC and Gaming - Mobile.

EV/RevenueEV/EBITDA
Last FYLTM2027ELast FYLTM2027E
Mobirix(0.2x)-0.8x-
GigaMedia(5.0x)-4.9x-
All In Games75.4x-(26.3x)-
Mynet0.3x0.3x5.3x-
Brag House Holdings--(1.3x)-
Tech Robotics348.7x-(55.4x)-
Flexion Mobile(0.0x)(0.0x)0.1x-
Happytuk0.3x-5.9x-

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About Playwith Korea

When was Playwith Korea founded?Playwith Korea was founded in 1984.
Where is Playwith Korea headquartered?Playwith Korea is headquartered in South Korea.
Is Playwith Korea publicly listed?Yes, Playwith Korea is a public company listed on Korea Exchange.
What is the stock symbol of Playwith Korea?Playwith Korea trades under 023770 ticker.
When did Playwith Korea go public?Playwith Korea went public in 1996.
Who are competitors of Playwith Korea?Playwith Korea main competitors include Mobirix, GigaMedia, All In Games, Mynet, Brag House Holdings, Tech Robotics, Flexion Mobile, Happytuk, Kinda Brave Entertainment, Frozen Way.
What is the current market cap of Playwith Korea?Playwith Korea's current market cap is $15M.
What is the current revenue of Playwith Korea?Playwith Korea's last fiscal year revenue is $23M.
What is the current EV/Revenue multiple of Playwith Korea?Current revenue multiple of Playwith Korea is 0.6x.
Is Playwith Korea profitable?No, Playwith Korea is not profitable.
How many companies Playwith Korea has acquired to date?Playwith Korea hasn't acquired any companies yet (or none have been disclosed publicly).
In how many companies Playwith Korea has invested to date?Playwith Korea hasn't invested in any companies yet (or none have been disclosed publicly).

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