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Playwith Korea Valuation Multiples

Discover revenue and EBITDA valuation multiples for Playwith Korea and similar public comparables like Trophy Games, Nazara Technologies, and OnMobile.

Playwith Korea Overview

About Playwith Korea

Playwith Korea Inc is a South Korean company operating in the electronic gaming and multimedia industry. The company is engaged as a fame developer and publisher.


Founded

1984

HQ

South Korea
Employees

n/a

Website

playwith.co.kr

Financials

Last FY Revenue $23.5M

Last FY EBITDA -$2.0M

EV

$20.4M

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Playwith Korea Financials

In the most recent fiscal year, Playwith Korea achieved revenue of $23.5M and an EBITDA of -$2.0M.

Playwith Korea expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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Playwith Korea P&L

NTM Last FY FY 2025 FY 2026 FY 2027
Revenue XXX $23.5M XXX XXX XXX
Gross Profit XXX $23.5M XXX XXX XXX
Gross Margin XXX 100% XXX XXX XXX
EBITDA XXX -$2.0M XXX XXX XXX
EBITDA Margin XXX -8% XXX XXX XXX
EBIT XXX -$5.7M XXX XXX XXX
EBIT Margin XXX -24% XXX XXX XXX
Net Profit XXX -$5.0M XXX XXX XXX
Net Margin XXX -21% XXX XXX XXX
Net Debt XXX n/a XXX XXX XXX

Financial data powered by Morningstar, Inc.

Playwith Korea Stock Performance

As of May 30, 2025, Playwith Korea's stock price is KRW 3290 (or $2).

Playwith Korea has current market cap of KRW 28.8B (or $21.0M), and EV of KRW 28.1B (or $20.4M).

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Playwith Korea Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$20.4M $21.0M XXX XXX XXX XXX n/a

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Playwith Korea Valuation Multiples

As of May 30, 2025, Playwith Korea has market cap of $21.0M and EV of $20.4M.

Playwith Korea's trades at 0.9x EV/Revenue multiple, and -10.4x EV/EBITDA.

Equity research analysts estimate Playwith Korea's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

Playwith Korea's P/E ratio is not available.

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Playwith Korea Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $21.0M XXX $21.0M XXX XXX XXX
EV (current) $20.4M XXX $20.4M XXX XXX XXX
EV/Revenue n/a XXX 0.9x XXX XXX XXX
EV/EBITDA n/a XXX -10.4x XXX XXX XXX
EV/EBIT n/a XXX -3.6x XXX XXX XXX
EV/Gross Profit n/a XXX n/a XXX XXX XXX
P/E n/a XXX -4.2x XXX XXX XXX
EV/FCF n/a XXX -4.3x XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Playwith Korea Margins & Growth Rates

Playwith Korea's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.

Playwith Korea's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Playwith Korea's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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Playwith Korea Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth n/a XXX n/a XXX XXX XXX
EBITDA Margin n/a XXX -8% XXX XXX XXX
EBITDA Growth n/a XXX n/a XXX XXX XXX
Rule of 40 n/a XXX n/a XXX XXX XXX
Bessemer Rule of X XXX XXX n/a XXX XXX XXX
Revenue per Employee XXX XXX n/a XXX XXX XXX
Opex per Employee XXX XXX n/a XXX XXX XXX
S&M Expenses to Revenue XXX XXX 56% XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX n/a XXX XXX XXX
Opex to Revenue XXX XXX 124% XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Playwith Korea Public Comps

See public comps and valuation multiples for Gaming - Mobile and Gaming - Console & PC comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
Azerion Group XXX XXX XXX XXX XXX XXX
PlaySide Studios XXX XXX XXX XXX XXX XXX
OnMobile XXX XXX XXX XXX XXX XXX
Nazara Technologies XXX XXX XXX XXX XXX XXX
Trophy Games XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

Playwith Korea M&A and Investment Activity

Playwith Korea acquired  XXX companies to date.

Last acquisition by Playwith Korea was  XXXXXXXX, XXXXX XXXXX XXXXXX . Playwith Korea acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by Playwith Korea

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About Playwith Korea

When was Playwith Korea founded? Playwith Korea was founded in 1984.
Where is Playwith Korea headquartered? Playwith Korea is headquartered in South Korea.
Is Playwith Korea publicy listed? Yes, Playwith Korea is a public company listed on KRX.
What is the stock symbol of Playwith Korea? Playwith Korea trades under 023770 ticker.
When did Playwith Korea go public? Playwith Korea went public in 1996.
Who are competitors of Playwith Korea? Similar companies to Playwith Korea include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies.
What is the current market cap of Playwith Korea? Playwith Korea's current market cap is $21.0M
Is Playwith Korea profitable? Yes, Playwith Korea is EBITDA-positive (as of the last 12 months).

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