Maximum Entertainment AB is an entertainment company dedicated to delivering magic to the gamer in everyone. It provides collaborative resources to its partners, through in-house publishing labels Maximum Games, Modus, Merge Games, and Just For Games, and its development division, Modus Studios.
2009
233
LTM Revenue n/a
LTM EBITDA n/a
$47.7M
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Maximum Entertainment has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Maximum Entertainment achieved revenue of $8.2M and an EBITDA of $1.9M.
Maximum Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Maximum Entertainment valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $10.7M | $8.2M | XXX | XXX | XXX |
Gross Profit | $3.4M | $4.2M | XXX | XXX | XXX |
Gross Margin | 32% | 51% | XXX | XXX | XXX |
EBITDA | $0.7M | $1.9M | XXX | XXX | XXX |
EBITDA Margin | 6% | 23% | XXX | XXX | XXX |
Net Profit | -$0.7M | -$1.6M | XXX | XXX | XXX |
Net Margin | -6% | -20% | XXX | XXX | XXX |
Net Debt | $0.8M | $3.2M | XXX | XXX | XXX |
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As of May 16, 2025, Maximum Entertainment's stock price is SEK 0 (or $0).
Maximum Entertainment has current market cap of SEK 12.6M (or $1.3M), and EV of SEK 465M (or $47.7M).
See Maximum Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$47.7M | $1.3M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 16, 2025, Maximum Entertainment has market cap of $1.3M and EV of $47.7M.
Maximum Entertainment's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Maximum Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Maximum Entertainment and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $47.7M | XXX | XXX | XXX |
EV/Revenue | 5.8x | XXX | XXX | XXX |
EV/EBITDA | 24.8x | XXX | XXX | XXX |
P/E | -0.5x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 112.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialMaximum Entertainment's NTM/LTM revenue growth is n/a
Maximum Entertainment's revenue per employee for the last fiscal year averaged $35K, while opex per employee averaged n/a for the same period.
Over next 12 months, Maximum Entertainment's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Maximum Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Maximum Entertainment and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -23% | XXX | XXX | XXX | XXX |
EBITDA Margin | N/A | XXX | XXX | XXX | XXX |
EBITDA Growth | 181% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | N/A | XXX | XXX | XXX | XXX |
Revenue per Employee | $35K | XXX | XXX | XXX | XXX |
Opex per Employee | n/a | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 0% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 1% | XXX | XXX | XXX | XXX |
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Maximum Entertainment acquired XXX companies to date.
Last acquisition by Maximum Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . Maximum Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Maximum Entertainment founded? | Maximum Entertainment was founded in 2009. |
Where is Maximum Entertainment headquartered? | Maximum Entertainment is headquartered in Sweden. |
How many employees does Maximum Entertainment have? | As of today, Maximum Entertainment has 233 employees. |
Is Maximum Entertainment publicy listed? | Yes, Maximum Entertainment is a public company listed on STO. |
What is the stock symbol of Maximum Entertainment? | Maximum Entertainment trades under MAXENT B ticker. |
When did Maximum Entertainment go public? | Maximum Entertainment went public in 2021. |
Who are competitors of Maximum Entertainment? | Similar companies to Maximum Entertainment include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Maximum Entertainment? | Maximum Entertainment's current market cap is $1.3M |
What is the current revenue growth of Maximum Entertainment? | Maximum Entertainment revenue growth between 2023 and 2024 was -23%. |
Is Maximum Entertainment profitable? | Yes, Maximum Entertainment is EBITDA-positive (as of the last 12 months). |
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