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Maximum Entertainment Valuation Multiples

Discover revenue and EBITDA valuation multiples for Maximum Entertainment and similar public comparables like Trophy Games, OnMobile, and PlaySide Studios.

Maximum Entertainment Overview

About Maximum Entertainment

Maximum Entertainment AB is an entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. It provides collaborative resources to its partners through in-house publishing labels Maximum Games, Modus, Merge Games, and Just For Games, and its development division, Modus Studios.


Founded

2009

HQ

Sweden
Employees

195

Website

maximument.com

Financials

Last FY Revenue $8.4M

Last FY EBITDA $2.0M

EV

$51.5M

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Maximum Entertainment Financials

In the most recent fiscal year, Maximum Entertainment achieved revenue of $8.4M and an EBITDA of $2.0M.

Maximum Entertainment expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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Maximum Entertainment P&L

NTM Last FY FY 2025 FY 2026 FY 2027
Revenue XXX $8.4M XXX XXX XXX
Gross Profit XXX $2.6M XXX XXX XXX
Gross Margin XXX 30% XXX XXX XXX
EBITDA XXX $2.0M XXX XXX XXX
EBITDA Margin XXX 24% XXX XXX XXX
EBIT XXX -$1.8M XXX XXX XXX
EBIT Margin XXX -21% XXX XXX XXX
Net Profit XXX -$2.9M XXX XXX XXX
Net Margin XXX -34% XXX XXX XXX
Net Debt XXX $4.0M XXX XXX XXX

Financial data powered by Morningstar, Inc.

Maximum Entertainment Stock Performance

As of July 3, 2025, Maximum Entertainment's stock price is SEK 0 (or $0).

Maximum Entertainment has current market cap of SEK 13.0M (or $1.4M), and EV of SEK 488M (or $51.5M).

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Maximum Entertainment Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$51.5M $1.4M XXX XXX XXX XXX n/a

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Maximum Entertainment Valuation Multiples

As of July 3, 2025, Maximum Entertainment has market cap of $1.4M and EV of $51.5M.

Maximum Entertainment's trades at 6.1x EV/Revenue multiple, and 25.5x EV/EBITDA.

Equity research analysts estimate Maximum Entertainment's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

Maximum Entertainment's P/E ratio is not available.

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Maximum Entertainment Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $1.4M XXX $1.4M XXX XXX XXX
EV (current) $51.5M XXX $51.5M XXX XXX XXX
EV/Revenue n/a XXX 6.1x XXX XXX XXX
EV/EBITDA n/a XXX 25.5x XXX XXX XXX
EV/EBIT n/a XXX -29.4x XXX XXX XXX
EV/Gross Profit n/a XXX n/a XXX XXX XXX
P/E n/a XXX -0.5x XXX XXX XXX
EV/FCF n/a XXX 112.6x XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Maximum Entertainment Margins & Growth Rates

Maximum Entertainment's revenue per employee in the last FY averaged $43K, while opex per employee averaged $22K for the same period.

Maximum Entertainment's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Maximum Entertainment's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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Maximum Entertainment Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth n/a XXX n/a XXX XXX XXX
EBITDA Margin n/a XXX 24% XXX XXX XXX
EBITDA Growth n/a XXX n/a XXX XXX XXX
Rule of 40 n/a XXX n/a XXX XXX XXX
Bessemer Rule of X XXX XXX n/a XXX XXX XXX
Revenue per Employee XXX XXX $43K XXX XXX XXX
Opex per Employee XXX XXX $22K XXX XXX XXX
S&M Expenses to Revenue XXX XXX 11% XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX 28% XXX XXX XXX
Opex to Revenue XXX XXX 51% XXX XXX XXX

Valuation data powered by FactSet, Inc. and Morningstar, Inc.

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Maximum Entertainment Public Comps

See public comps and valuation multiples for Gaming - Mobile and Gaming - Console & PC comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
Azerion Group XXX XXX XXX XXX XXX XXX
PlaySide Studios XXX XXX XXX XXX XXX XXX
OnMobile XXX XXX XXX XXX XXX XXX
Nazara Technologies XXX XXX XXX XXX XXX XXX
Trophy Games XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

Maximum Entertainment M&A and Investment Activity

Maximum Entertainment acquired  XXX companies to date.

Last acquisition by Maximum Entertainment was  XXXXXXXX, XXXXX XXXXX XXXXXX . Maximum Entertainment acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by Maximum Entertainment

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About Maximum Entertainment

When was Maximum Entertainment founded? Maximum Entertainment was founded in 2009.
Where is Maximum Entertainment headquartered? Maximum Entertainment is headquartered in Sweden.
How many employees does Maximum Entertainment have? As of today, Maximum Entertainment has 195 employees.
Is Maximum Entertainment publicy listed? Yes, Maximum Entertainment is a public company listed on STO.
What is the stock symbol of Maximum Entertainment? Maximum Entertainment trades under MAXENT B ticker.
When did Maximum Entertainment go public? Maximum Entertainment went public in 2021.
Who are competitors of Maximum Entertainment? Similar companies to Maximum Entertainment include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies.
What is the current market cap of Maximum Entertainment? Maximum Entertainment's current market cap is $1.4M
Is Maximum Entertainment profitable? Yes, Maximum Entertainment is EBITDA-positive (as of the last 12 months).

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