MacroWell OMG Digital Entertainment Co is a Taiwan-based company. It is engages in the development of online game software in Taiwan. The organization is also involved in the operation of a gaming platform; and the distribution of game-related goods and peripherals.
1999
41
LTM Revenue n/a
LTM EBITDA n/a
-$86.1M
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MacroWell OMG Digital Entertainment has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, MacroWell OMG Digital Entertainment achieved revenue of $52.0M and an EBITDA of $12.7M.
MacroWell OMG Digital Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See MacroWell OMG Digital Entertainment valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $49.0M | $52.0M | XXX | XXX | XXX |
Gross Profit | $22.0M | $20.3M | XXX | XXX | XXX |
Gross Margin | 45% | 39% | XXX | XXX | XXX |
EBITDA | $13.2M | $12.7M | XXX | XXX | XXX |
EBITDA Margin | 27% | 24% | XXX | XXX | XXX |
Net Profit | $2.5M | $1.6M | XXX | XXX | XXX |
Net Margin | 5% | 3% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, MacroWell OMG Digital Entertainment's stock price is TWD 69 (or $2).
MacroWell OMG Digital Entertainment has current market cap of TWD 2.1B (or $63.0M), and EV of -TWD 2.8B (or -$86.1M).
See MacroWell OMG Digital Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
-$86.1M | $63.0M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, MacroWell OMG Digital Entertainment has market cap of $63.0M and EV of -$86.1M.
MacroWell OMG Digital Entertainment's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate MacroWell OMG Digital Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for MacroWell OMG Digital Entertainment and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | -$86.1M | XXX | XXX | XXX |
EV/Revenue | -1.7x | XXX | XXX | XXX |
EV/EBITDA | -6.8x | XXX | XXX | XXX |
P/E | 29.8x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | -10.4x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpMacroWell OMG Digital Entertainment's NTM/LTM revenue growth is n/a
MacroWell OMG Digital Entertainment's revenue per employee for the last fiscal year averaged $1.3M, while opex per employee averaged $0.3M for the same period.
Over next 12 months, MacroWell OMG Digital Entertainment's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate MacroWell OMG Digital Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for MacroWell OMG Digital Entertainment and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 6% | XXX | XXX | XXX | XXX |
EBITDA Margin | 24% | XXX | XXX | XXX | XXX |
EBITDA Growth | -3% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $1.3M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.3M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 6% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 9% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 7% | XXX | XXX | XXX | XXX |
Opex to Revenue | 23% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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MacroWell OMG Digital Entertainment acquired XXX companies to date.
Last acquisition by MacroWell OMG Digital Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . MacroWell OMG Digital Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was MacroWell OMG Digital Entertainment founded? | MacroWell OMG Digital Entertainment was founded in 1999. |
Where is MacroWell OMG Digital Entertainment headquartered? | MacroWell OMG Digital Entertainment is headquartered in Taiwan. |
How many employees does MacroWell OMG Digital Entertainment have? | As of today, MacroWell OMG Digital Entertainment has 41 employees. |
Is MacroWell OMG Digital Entertainment publicy listed? | Yes, MacroWell OMG Digital Entertainment is a public company listed on ROCO. |
What is the stock symbol of MacroWell OMG Digital Entertainment? | MacroWell OMG Digital Entertainment trades under 3687 ticker. |
When did MacroWell OMG Digital Entertainment go public? | MacroWell OMG Digital Entertainment went public in 2011. |
Who are competitors of MacroWell OMG Digital Entertainment? | Similar companies to MacroWell OMG Digital Entertainment include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of MacroWell OMG Digital Entertainment? | MacroWell OMG Digital Entertainment's current market cap is $63.0M |
What is the current revenue growth of MacroWell OMG Digital Entertainment? | MacroWell OMG Digital Entertainment revenue growth between 2023 and 2024 was 6%. |
Is MacroWell OMG Digital Entertainment profitable? | Yes, MacroWell OMG Digital Entertainment is EBITDA-positive (as of the last 12 months). |
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