Iron Wolf Studio SA is engaged in the business of gaming. The company offers Board games, Mobile games, Steam games, and Nintendo Switch games.
n/a
Last FY Revenue $0K
Last FY EBITDA -$0.4M
$0.9M
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In the most recent fiscal year, Iron Wolf Studio achieved revenue of $0K and an EBITDA of -$0.4M.
Iron Wolf Studio expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Iron Wolf Studio valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $0K | XXX | XXX | XXX |
Gross Profit | XXX | $0.2M | XXX | XXX | XXX |
Gross Margin | XXX | 290199% | XXX | XXX | XXX |
EBITDA | XXX | -$0.4M | XXX | XXX | XXX |
EBITDA Margin | XXX | -537709% | XXX | XXX | XXX |
EBIT | XXX | -$0.2M | XXX | XXX | XXX |
EBIT Margin | XXX | -255581% | XXX | XXX | XXX |
Net Profit | XXX | -$0.4M | XXX | XXX | XXX |
Net Margin | XXX | -554641% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Iron Wolf Studio's stock price is PLN 3 (or $1).
Iron Wolf Studio has current market cap of PLN 4.1M (or $1.1M), and EV of PLN 3.2M (or $0.9M).
See Iron Wolf Studio trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$0.9M | $1.1M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Iron Wolf Studio has market cap of $1.1M and EV of $0.9M.
Iron Wolf Studio's trades at 12969.0x EV/Revenue multiple, and -2.4x EV/EBITDA.
Equity research analysts estimate Iron Wolf Studio's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Iron Wolf Studio's P/E ratio is not available.
See valuation multiples for Iron Wolf Studio and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $1.1M | XXX | $1.1M | XXX | XXX | XXX |
EV (current) | $0.9M | XXX | $0.9M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 12969.0x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | -2.4x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | -5.1x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | -3.0x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | -5.1x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialIron Wolf Studio's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Iron Wolf Studio's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Iron Wolf Studio's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Iron Wolf Studio and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | -537709% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 545780% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Iron Wolf Studio acquired XXX companies to date.
Last acquisition by Iron Wolf Studio was XXXXXXXX, XXXXX XXXXX XXXXXX . Iron Wolf Studio acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhere is Iron Wolf Studio headquartered? | Iron Wolf Studio is headquartered in Poland. |
Is Iron Wolf Studio publicy listed? | Yes, Iron Wolf Studio is a public company listed on WAR. |
What is the stock symbol of Iron Wolf Studio? | Iron Wolf Studio trades under IWS ticker. |
When did Iron Wolf Studio go public? | Iron Wolf Studio went public in 2021. |
Who are competitors of Iron Wolf Studio? | Similar companies to Iron Wolf Studio include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Iron Wolf Studio? | Iron Wolf Studio's current market cap is $1.1M |
Is Iron Wolf Studio profitable? | Yes, Iron Wolf Studio is EBITDA-positive (as of the last 12 months). |
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