Guangxi Xinxunda Technology Group Co Ltd is engaged in Game software development, game operation and promotion, Internet performing arts and telecommunications business, etc.
2006
n/a
Last FY Revenue $22.4M
Last FY EBITDA -$43.0M
$303M
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In the most recent fiscal year, Guangxi Xinxunda achieved revenue of $22.4M and an EBITDA of -$43.0M.
Guangxi Xinxunda expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Guangxi Xinxunda valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $22.4M | XXX | XXX | XXX |
Gross Profit | XXX | $2.7M | XXX | XXX | XXX |
Gross Margin | XXX | 12% | XXX | XXX | XXX |
EBITDA | XXX | -$43.0M | XXX | XXX | XXX |
EBITDA Margin | XXX | -192% | XXX | XXX | XXX |
EBIT | XXX | -$11.0M | XXX | XXX | XXX |
EBIT Margin | XXX | -49% | XXX | XXX | XXX |
Net Profit | XXX | -$43.9M | XXX | XXX | XXX |
Net Margin | XXX | -196% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Guangxi Xinxunda's stock price is CNY 12 (or $2).
Guangxi Xinxunda has current market cap of CNY 2.4B (or $335M), and EV of CNY 2.2B (or $303M).
See Guangxi Xinxunda trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$303M | $335M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Guangxi Xinxunda has market cap of $335M and EV of $303M.
Guangxi Xinxunda's trades at 13.5x EV/Revenue multiple, and -7.0x EV/EBITDA.
Equity research analysts estimate Guangxi Xinxunda's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Guangxi Xinxunda's P/E ratio is not available.
See valuation multiples for Guangxi Xinxunda and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $335M | XXX | $335M | XXX | XXX | XXX |
EV (current) | $303M | XXX | $303M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 13.5x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | -7.0x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | -27.5x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | -7.6x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | -10.6x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialGuangxi Xinxunda's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Guangxi Xinxunda's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Guangxi Xinxunda's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Guangxi Xinxunda and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | -192% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 20% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | 1% | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 61% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Guangxi Xinxunda acquired XXX companies to date.
Last acquisition by Guangxi Xinxunda was XXXXXXXX, XXXXX XXXXX XXXXXX . Guangxi Xinxunda acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Guangxi Xinxunda founded? | Guangxi Xinxunda was founded in 2006. |
Where is Guangxi Xinxunda headquartered? | Guangxi Xinxunda is headquartered in China. |
Is Guangxi Xinxunda publicy listed? | Yes, Guangxi Xinxunda is a public company listed on SHE. |
What is the stock symbol of Guangxi Xinxunda? | Guangxi Xinxunda trades under 300518 ticker. |
When did Guangxi Xinxunda go public? | Guangxi Xinxunda went public in 2016. |
Who are competitors of Guangxi Xinxunda? | Similar companies to Guangxi Xinxunda include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Guangxi Xinxunda? | Guangxi Xinxunda's current market cap is $335M |
Is Guangxi Xinxunda profitable? | Yes, Guangxi Xinxunda is EBITDA-positive (as of the last 12 months). |
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