GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.
1996
6K+
LTM Revenue $3.7B
LTM EBITDA n/a
$7.7B
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GameStop has a last 12-month revenue of $3.7B and a last 12-month EBITDA of n/a.
In the most recent fiscal year, GameStop achieved revenue of $3.8B and an EBITDA of $22.4M.
GameStop expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See GameStop valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $5.9B | $5.3B | XXX | XXX | XXX |
Gross Profit | $1.4B | $1.3B | XXX | XXX | XXX |
Gross Margin | 23% | 25% | XXX | XXX | XXX |
EBITDA | -$247M | $26.5M | XXX | XXX | XXX |
EBITDA Margin | -4% | 1% | XXX | XXX | XXX |
Net Profit | -$313M | $6.7M | XXX | XXX | XXX |
Net Margin | -5% | 0% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, GameStop's stock price is $27.
GameStop has current market cap of $12.1B, and EV of $7.7B.
See GameStop trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$7.7B | $12.1B | XXX | XXX | XXX | XXX | $0.36 |
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Sign UpAs of April 15, 2025, GameStop has market cap of $12.1B and EV of $7.7B.
GameStop's trades at 2.1x LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate GameStop's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for GameStop and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $7.7B | XXX | XXX | XXX |
EV/Revenue | 2.0x | XXX | XXX | XXX |
EV/EBITDA | 338.5x | XXX | XXX | XXX |
P/E | 99.8x | XXX | XXX | XXX |
P/E/Growth | 2.6x | XXX | XXX | XXX |
EV/FCF | 77.8x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpGameStop's NTM/LTM revenue growth is -11%
GameStop's revenue per employee for the last fiscal year averaged $0.6M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, GameStop's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate GameStop's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for GameStop and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -11% | XXX | XXX | XXX | XXX |
EBITDA Margin | 1% | XXX | XXX | XXX | XXX |
EBITDA Growth | -111% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | -11% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.6M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 30% | XXX | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
ADNOC | XXX | XXX | XXX | XXX | XXX | XXX |
Lulu Retail | XXX | XXX | XXX | XXX | XXX | XXX |
Envela | XXX | XXX | XXX | XXX | XXX | XXX |
Adairs | XXX | XXX | XXX | XXX | XXX | XXX |
Eagers Automotive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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GameStop acquired XXX companies to date.
Last acquisition by GameStop was XXXXXXXX, XXXXX XXXXX XXXXXX . GameStop acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was GameStop founded? | GameStop was founded in 1996. |
Where is GameStop headquartered? | GameStop is headquartered in United States of America. |
How many employees does GameStop have? | As of today, GameStop has 6K+ employees. |
Who is the CEO of GameStop? | GameStop's CEO is Mr. Ryan Cohen. |
Is GameStop publicy listed? | Yes, GameStop is a public company listed on NYS. |
What is the stock symbol of GameStop? | GameStop trades under GME ticker. |
When did GameStop go public? | GameStop went public in 2002. |
Who are competitors of GameStop? | Similar companies to GameStop include e.g. ADNOC, Lulu Retail, Envela, Adairs. |
What is the current market cap of GameStop? | GameStop's current market cap is $12.1B |
What is the current revenue of GameStop? | GameStop's last 12-month revenue is $3.7B. |
What is the current EV/Revenue multiple of GameStop? | Current revenue multiple of GameStop is 2.1x. |
What is the current revenue growth of GameStop? | GameStop revenue growth between 2023 and 2024 was -11%. |
Is GameStop profitable? | Yes, GameStop is EBITDA-positive (as of the last 12 months). |
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