Gamehunters S A operates in the video games market. It engaged in the production and distribution of games for stationary computers. Its games include Samurai Simulator, Gunsmith Viking Simulator, Medieval Farmer, Gunsmith Prologue, and Others.
2019
n/a
Last FY Revenue $0.8M
Last FY EBITDA $0.3M
$2.4M
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In the most recent fiscal year, Gamehunters achieved revenue of $0.8M and an EBITDA of $0.3M.
Gamehunters expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Gamehunters valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $0.8M | XXX | XXX | XXX |
Gross Profit | XXX | $1.0M | XXX | XXX | XXX |
Gross Margin | XXX | 130% | XXX | XXX | XXX |
EBITDA | XXX | $0.3M | XXX | XXX | XXX |
EBITDA Margin | XXX | 44% | XXX | XXX | XXX |
EBIT | XXX | $0.3M | XXX | XXX | XXX |
EBIT Margin | XXX | 42% | XXX | XXX | XXX |
Net Profit | XXX | $0.3M | XXX | XXX | XXX |
Net Margin | XXX | 42% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Gamehunters's stock price is PLN 10 (or $3).
Gamehunters has current market cap of PLN 10.8M (or $2.9M), and EV of PLN 8.9M (or $2.4M).
See Gamehunters trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$2.4M | $2.9M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Gamehunters has market cap of $2.9M and EV of $2.4M.
Gamehunters's trades at 3.1x EV/Revenue multiple, and 7.0x EV/EBITDA.
Equity research analysts estimate Gamehunters's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Gamehunters's P/E ratio is not available.
See valuation multiples for Gamehunters and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $2.9M | XXX | $2.9M | XXX | XXX | XXX |
EV (current) | $2.4M | XXX | $2.4M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 3.1x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | 7.0x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | 7.4x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | 8.9x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | 16.2x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialGamehunters's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Gamehunters's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Gamehunters's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Gamehunters and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | 44% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 89% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Gamehunters acquired XXX companies to date.
Last acquisition by Gamehunters was XXXXXXXX, XXXXX XXXXX XXXXXX . Gamehunters acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Gamehunters founded? | Gamehunters was founded in 2019. |
Where is Gamehunters headquartered? | Gamehunters is headquartered in Poland. |
Is Gamehunters publicy listed? | Yes, Gamehunters is a public company listed on WAR. |
What is the stock symbol of Gamehunters? | Gamehunters trades under GHT ticker. |
When did Gamehunters go public? | Gamehunters went public in 2024. |
Who are competitors of Gamehunters? | Similar companies to Gamehunters include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Gamehunters? | Gamehunters's current market cap is $2.9M |
Is Gamehunters profitable? | Yes, Gamehunters is EBITDA-positive (as of the last 12 months). |
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