Creepyjar SA is a video game developer. The company focuses on the genre of survival simulation. The project of the company include green hell which is a simulator of survival in an open to exploration, providing and environment of amazon.
22
LTM Revenue $9.3M
LTM EBITDA $4.9M
$55.5M
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Creepyjar has a last 12-month revenue (LTM) of $9.3M and a last 12-month EBITDA of $4.9M.
In the most recent fiscal year, Creepyjar achieved revenue of $9.9M and an EBITDA of $5.9M.
Creepyjar expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Creepyjar valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $9.3M | XXX | $9.9M | XXX | XXX | XXX |
Gross Profit | $9.3M | XXX | $9.9M | XXX | XXX | XXX |
Gross Margin | 100% | XXX | 99% | XXX | XXX | XXX |
EBITDA | $4.9M | XXX | $5.9M | XXX | XXX | XXX |
EBITDA Margin | 52% | XXX | 59% | XXX | XXX | XXX |
EBIT | $4.1M | XXX | $4.1M | XXX | XXX | XXX |
EBIT Margin | 44% | XXX | 41% | XXX | XXX | XXX |
Net Profit | $4.7M | XXX | $4.9M | XXX | XXX | XXX |
Net Margin | 51% | XXX | 49% | XXX | XXX | XXX |
Net Debt | XXX | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Creepyjar's stock price is PLN 414 (or $110).
Creepyjar has current market cap of PLN 290M (or $76.8M), and EV of PLN 209M (or $55.5M).
See Creepyjar trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$55.5M | $76.8M | XXX | XXX | XXX | XXX | $7.02 |
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Start Free TrialAs of May 30, 2025, Creepyjar has market cap of $76.8M and EV of $55.5M.
Creepyjar's trades at 5.6x EV/Revenue multiple, and 9.5x EV/EBITDA.
Equity research analysts estimate Creepyjar's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Creepyjar has a P/E ratio of 16.3x.
See valuation multiples for Creepyjar and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $76.8M | XXX | $76.8M | XXX | XXX | XXX |
EV (current) | $55.5M | XXX | $55.5M | XXX | XXX | XXX |
EV/Revenue | 6.0x | XXX | 5.6x | XXX | XXX | XXX |
EV/EBITDA | 11.4x | XXX | 9.5x | XXX | XXX | XXX |
EV/EBIT | 13.7x | XXX | 13.5x | XXX | XXX | XXX |
EV/Gross Profit | 6.0x | XXX | n/a | XXX | XXX | XXX |
P/E | 16.3x | XXX | 15.8x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | 14.3x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialCreepyjar's last 12 month revenue growth is 20%
Creepyjar's revenue per employee in the last FY averaged $0.5M, while opex per employee averaged $0.3M for the same period.
Creepyjar's rule of 40 is 94% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Creepyjar's rule of X is 101% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Creepyjar and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 20% | XXX | 8% | XXX | XXX | XXX |
EBITDA Margin | 52% | XXX | 59% | XXX | XXX | XXX |
EBITDA Growth | 31% | XXX | -24% | XXX | XXX | XXX |
Rule of 40 | 94% | XXX | 78% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 101% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.5M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.3M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 58% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Creepyjar acquired XXX companies to date.
Last acquisition by Creepyjar was XXXXXXXX, XXXXX XXXXX XXXXXX . Creepyjar acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhere is Creepyjar headquartered? | Creepyjar is headquartered in Poland. |
How many employees does Creepyjar have? | As of today, Creepyjar has 22 employees. |
Is Creepyjar publicy listed? | Yes, Creepyjar is a public company listed on WAR. |
What is the stock symbol of Creepyjar? | Creepyjar trades under CRJ ticker. |
When did Creepyjar go public? | Creepyjar went public in 2018. |
Who are competitors of Creepyjar? | Similar companies to Creepyjar include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Creepyjar? | Creepyjar's current market cap is $76.8M |
What is the current revenue of Creepyjar? | Creepyjar's last 12 months revenue is $9.3M. |
What is the current revenue growth of Creepyjar? | Creepyjar revenue growth (NTM/LTM) is 20%. |
What is the current EV/Revenue multiple of Creepyjar? | Current revenue multiple of Creepyjar is 6.0x. |
Is Creepyjar profitable? | Yes, Creepyjar is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of Creepyjar? | Creepyjar's last 12 months EBITDA is $4.9M. |
What is Creepyjar's EBITDA margin? | Creepyjar's last 12 months EBITDA margin is 52%. |
What is the current EV/EBITDA multiple of Creepyjar? | Current EBITDA multiple of Creepyjar is 11.4x. |
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