Shenzhen Bingchuan Network Co Ltd engages in the development and operation of integrated network online games. Its business activities include the development and sales of computer software and hardware; and provision of computer programming services. The company's products mainly are a personal computer (PC) online games, mobile games.
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Bingchuan Network has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Bingchuan Network achieved revenue of $383M and an EBITDA of $46.3M.
Bingchuan Network expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Bingchuan Network valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $383M | n/a | XXX | XXX | XXX |
Gross Profit | $63.3M | $265M | XXX | XXX | XXX |
Gross Margin | 17% | NaN% | XXX | XXX | XXX |
EBITDA | $46.3M | n/a | XXX | XXX | XXX |
EBITDA Margin | 12% | NaN% | XXX | XXX | XXX |
Net Profit | -$8.7M | $17.8M | XXX | XXX | XXX |
Net Margin | -2% | NaN% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Bingchuan Network's stock price is CNY 22 (or $3).
Bingchuan Network has current market cap of CNY 5.3B (or $725M), and EV of CNY 3.7B (or $505M).
See Bingchuan Network trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$505M | $725M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, Bingchuan Network has market cap of $725M and EV of $505M.
Bingchuan Network's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Bingchuan Network's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Bingchuan Network and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $505M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | n/a | XXX | XXX | XXX |
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Sign UpBingchuan Network's NTM/LTM revenue growth is n/a
Bingchuan Network's revenue per employee for the last fiscal year averaged $0.2M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, Bingchuan Network's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Bingchuan Network's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Bingchuan Network and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | n/a | XXX | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.2M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 57% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 1% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 19% | XXX | XXX | XXX | XXX |
Opex to Revenue | 85% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
Remedy Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Boyaa Interactive | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Bingchuan Network acquired XXX companies to date.
Last acquisition by Bingchuan Network was XXXXXXXX, XXXXX XXXXX XXXXXX . Bingchuan Network acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Bingchuan Network founded? | Bingchuan Network was founded in 2008. |
Where is Bingchuan Network headquartered? | Bingchuan Network is headquartered in China. |
How many employees does Bingchuan Network have? | As of today, Bingchuan Network has 1.7K+ employees. |
Is Bingchuan Network publicy listed? | Yes, Bingchuan Network is a public company listed on SHE. |
What is the stock symbol of Bingchuan Network? | Bingchuan Network trades under 300533 ticker. |
When did Bingchuan Network go public? | Bingchuan Network went public in 2016. |
Who are competitors of Bingchuan Network? | Similar companies to Bingchuan Network include e.g. Azerion Group, PlaySide Studios, Trophy Games, Remedy Entertainment. |
What is the current market cap of Bingchuan Network? | Bingchuan Network's current market cap is $725M |
Is Bingchuan Network profitable? | Yes, Bingchuan Network is EBITDA-positive (as of the last 12 months). |
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