MAG Interactive AB is a Sweden based company that operates in the international games market as a developer and publisher of casual mobile games. The company's portfolio of games contains word games, puzzle game, and trivia games. The games of the company include ruzzle, word domination, wordbrain, wordbrain2, paint hit, quiz duel, qordalot, and ruzzle adventure. It generates revenue from In-app purchases and Advertising sales. Geographically, it derives a majority of revenue from Sweden.
2010
112
LTM Revenue n/a
LTM EBITDA n/a
$12.6M
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MAG Interactive has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, MAG Interactive achieved revenue of $28.1M and an EBITDA of $5.7M.
MAG Interactive expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See MAG Interactive valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $36.0M | $28.1M | XXX | XXX | XXX |
Gross Profit | $19.7M | $18.9M | XXX | XXX | XXX |
Gross Margin | 55% | 67% | XXX | XXX | XXX |
EBITDA | $5.8M | $5.7M | XXX | XXX | XXX |
EBITDA Margin | 16% | 20% | XXX | XXX | XXX |
Net Profit | $1.1M | $0.1M | XXX | XXX | XXX |
Net Margin | 3% | 0% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, MAG Interactive's stock price is SEK 8 (or $1).
MAG Interactive has current market cap of SEK 207M (or $20.6M), and EV of SEK 127M (or $12.6M).
See MAG Interactive trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$12.6M | $20.6M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, MAG Interactive has market cap of $20.6M and EV of $12.6M.
MAG Interactive's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate MAG Interactive's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for MAG Interactive and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $12.6M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | n/a | XXX | XXX | XXX |
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Sign UpMAG Interactive's NTM/LTM revenue growth is n/a
MAG Interactive's revenue per employee for the last fiscal year averaged $0.3M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, MAG Interactive's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate MAG Interactive's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for MAG Interactive and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -22% | XXX | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | XXX | XXX | XXX |
EBITDA Growth | 0% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.3M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 80% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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MAG Interactive acquired XXX companies to date.
Last acquisition by MAG Interactive was XXXXXXXX, XXXXX XXXXX XXXXXX . MAG Interactive acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was MAG Interactive founded? | MAG Interactive was founded in 2010. |
Where is MAG Interactive headquartered? | MAG Interactive is headquartered in Sweden. |
How many employees does MAG Interactive have? | As of today, MAG Interactive has 112 employees. |
Who is the CEO of MAG Interactive? | MAG Interactive's CEO is Mr. Daniel Hasselberg. |
Is MAG Interactive publicy listed? | Yes, MAG Interactive is a public company listed on STO. |
What is the stock symbol of MAG Interactive? | MAG Interactive trades under MAGI ticker. |
When did MAG Interactive go public? | MAG Interactive went public in 2017. |
Who are competitors of MAG Interactive? | Similar companies to MAG Interactive include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of MAG Interactive? | MAG Interactive's current market cap is $20.6M |
What is the current revenue growth of MAG Interactive? | MAG Interactive revenue growth between 2023 and 2024 was -22%. |
Is MAG Interactive profitable? | Yes, MAG Interactive is EBITDA-positive (as of the last 12 months). |
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