Homeland Interactive Technology Ltd is a developer and operator of localized card and board games developer and operator in the PRC with a special focus on localized Mahjong and poker games. It derives revenue from game development and operation income from sales of virtual tokens and private game room cards. Its operating activities are attributable to a single operating segment focusing on the development and operation of mobile games in the People's Republic of China.
2018
652
LTM Revenue n/a
LTM EBITDA n/a
-$0.4M
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
Homeland ITL has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Homeland ITL achieved revenue of $229M and an EBITDA of $67.6M.
Homeland ITL expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Homeland ITL valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $201M | $229M | XXX | XXX | XXX |
Gross Profit | $123M | $131M | XXX | XXX | XXX |
Gross Margin | 61% | 57% | XXX | XXX | XXX |
EBITDA | $51.3M | $67.6M | XXX | XXX | XXX |
EBITDA Margin | 26% | 30% | XXX | XXX | XXX |
Net Profit | $64.4M | $59.9M | XXX | XXX | XXX |
Net Margin | 32% | 26% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
As of April 15, 2025, Homeland ITL's stock price is HKD 1 (or $0).
Homeland ITL has current market cap of HKD 1.5B (or $190M), and EV of -HKD 2.9M (or -$0.4M).
See Homeland ITL trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
-$0.4M | $190M | XXX | XXX | XXX | XXX | n/a |
Sign up to access valuation multiples like growth-adjusted P/E, next 12-month EV/Revenue, EBITDA multiples by industry and many more
Sign UpAs of April 15, 2025, Homeland ITL has market cap of $190M and EV of -$0.4M.
Homeland ITL's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Homeland ITL's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Homeland ITL and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | -$0.4M | XXX | XXX | XXX |
EV/Revenue | -0.0x | XXX | XXX | XXX |
EV/EBITDA | -0.0x | XXX | XXX | XXX |
P/E | 3.4x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | -0.0x | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpHomeland ITL's NTM/LTM revenue growth is n/a
Homeland ITL's revenue per employee for the last fiscal year averaged $0.4M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, Homeland ITL's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Homeland ITL's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Homeland ITL and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 14% | XXX | XXX | XXX | XXX |
EBITDA Margin | 30% | XXX | XXX | XXX | XXX |
EBITDA Growth | 32% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.4M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 19% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 22% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 40% | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
---|---|---|---|---|---|---|
2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Homeland ITL acquired XXX companies to date.
Last acquisition by Homeland ITL was XXXXXXXX, XXXXX XXXXX XXXXXX . Homeland ITL acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
Sign up to see revenue and EBITDA valuation multiples for 60K+ M&A deals.
Sign UpWhen was Homeland ITL founded? | Homeland ITL was founded in 2018. |
Where is Homeland ITL headquartered? | Homeland ITL is headquartered in Hong Kong. |
How many employees does Homeland ITL have? | As of today, Homeland ITL has 652 employees. |
Is Homeland ITL publicy listed? | Yes, Homeland ITL is a public company listed on HKG. |
What is the stock symbol of Homeland ITL? | Homeland ITL trades under 03798 ticker. |
When did Homeland ITL go public? | Homeland ITL went public in 2019. |
Who are competitors of Homeland ITL? | Similar companies to Homeland ITL include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Homeland ITL? | Homeland ITL's current market cap is $190M |
What is the current revenue growth of Homeland ITL? | Homeland ITL revenue growth between 2023 and 2024 was 14%. |
Is Homeland ITL profitable? | Yes, Homeland ITL is EBITDA-positive (as of the last 12 months). |
Get access to always up-to-date, precisely categorized 70K+ public and private valuation multiples, across tech and beyond.