G5 Entertainment AB is a developer and publisher of casual free-to-play games for tablets and smartphones. Its games are available on Apple's iPads and iPhones, Android-powered tablets, and phones. The company offers games such as Secret Society, Virtual City, Supermarket Mania, Special Enquiry Detail, and others. Geographically the group generates almost all of its revenue from Sweden. The company generates the majority of its revenue from Free-to-play games.
2005
872
LTM Revenue $112M
LTM EBITDA $24.4M
$62.5M
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G5 Entertainment has a last 12-month revenue of $112M and a last 12-month EBITDA of $24.4M.
In the most recent fiscal year, G5 Entertainment achieved revenue of $113M and an EBITDA of $12.5M.
G5 Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See G5 Entertainment valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $131M | $113M | XXX | XXX | XXX |
Gross Profit | $93.0M | $88.6M | XXX | XXX | XXX |
Gross Margin | 71% | 79% | XXX | XXX | XXX |
EBITDA | $29.2M | $12.5M | XXX | XXX | XXX |
EBITDA Margin | 22% | 11% | XXX | XXX | XXX |
Net Profit | $6.6M | $12.7M | XXX | XXX | XXX |
Net Margin | 5% | 11% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, G5 Entertainment's stock price is SEK 116 (or $12).
G5 Entertainment has current market cap of SEK 905M (or $89.8M), and EV of SEK 629M (or $62.5M).
See G5 Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$62.5M | $89.8M | XXX | XXX | XXX | XXX | $1.46 |
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Sign UpAs of April 15, 2025, G5 Entertainment has market cap of $89.8M and EV of $62.5M.
G5 Entertainment's trades at 0.6x LTM EV/Revenue multiple, and 2.6x LTM EBITDA.
Analysts estimate G5 Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for G5 Entertainment and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $62.5M | XXX | XXX | XXX |
EV/Revenue | 0.6x | XXX | XXX | XXX |
EV/EBITDA | 5.0x | XXX | XXX | XXX |
P/E | 7.6x | XXX | XXX | XXX |
P/E/Growth | -4.0x | XXX | XXX | XXX |
EV/FCF | 3.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpG5 Entertainment's NTM/LTM revenue growth is -1%
G5 Entertainment's revenue per employee for the last fiscal year averaged $0.1M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, G5 Entertainment's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate G5 Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for G5 Entertainment and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -14% | XXX | XXX | XXX | XXX |
EBITDA Margin | 11% | XXX | XXX | XXX | XXX |
EBITDA Growth | -57% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 10% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.1M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 22% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 9% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 27% | XXX | XXX | XXX | XXX |
Opex to Revenue | 58% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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G5 Entertainment acquired XXX companies to date.
Last acquisition by G5 Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . G5 Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was G5 Entertainment founded? | G5 Entertainment was founded in 2005. |
Where is G5 Entertainment headquartered? | G5 Entertainment is headquartered in Sweden. |
How many employees does G5 Entertainment have? | As of today, G5 Entertainment has 872 employees. |
Who is the CEO of G5 Entertainment? | G5 Entertainment's CEO is Mr. Vlad Suglobov. |
Is G5 Entertainment publicy listed? | Yes, G5 Entertainment is a public company listed on STO. |
What is the stock symbol of G5 Entertainment? | G5 Entertainment trades under G5EN ticker. |
When did G5 Entertainment go public? | G5 Entertainment went public in 2008. |
Who are competitors of G5 Entertainment? | Similar companies to G5 Entertainment include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of G5 Entertainment? | G5 Entertainment's current market cap is $89.8M |
What is the current revenue of G5 Entertainment? | G5 Entertainment's last 12-month revenue is $112M. |
What is the current EBITDA of G5 Entertainment? | G5 Entertainment's last 12-month EBITDA is $24.4M. |
What is the current EV/Revenue multiple of G5 Entertainment? | Current revenue multiple of G5 Entertainment is 0.6x. |
What is the current EV/EBITDA multiple of G5 Entertainment? | Current EBITDA multiple of G5 Entertainment is 2.6x. |
What is the current revenue growth of G5 Entertainment? | G5 Entertainment revenue growth between 2023 and 2024 was -14%. |
Is G5 Entertainment profitable? | Yes, G5 Entertainment is EBITDA-positive (as of the last 12 months). |
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