Adventure Box Technology AB is an online game provider. The company provides an online platform where users can make, share and play 3D games. It offers s KoGaMa, a social cloud platform for user-created computer games, which makes it easy and fun to create, share and play 3D games online.
2013
12
Last FY Revenue $0.1M
Last FY EBITDA -$2.1M
$3.6M
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In the most recent fiscal year, Adventure Box Tech achieved revenue of $0.1M and an EBITDA of -$2.1M.
Adventure Box Tech expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Adventure Box Tech valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $0.1M | XXX | XXX | XXX |
Gross Profit | XXX | $34K | XXX | XXX | XXX |
Gross Margin | XXX | 57% | XXX | XXX | XXX |
EBITDA | XXX | -$2.1M | XXX | XXX | XXX |
EBITDA Margin | XXX | -3469% | XXX | XXX | XXX |
EBIT | XXX | -$3.4M | XXX | XXX | XXX |
EBIT Margin | XXX | -5635% | XXX | XXX | XXX |
Net Profit | XXX | -$3.3M | XXX | XXX | XXX |
Net Margin | XXX | -5578% | XXX | XXX | XXX |
Net Debt | XXX | n/a | XXX | XXX | XXX |
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As of May 30, 2025, Adventure Box Tech's stock price is SEK 0 (or $0).
Adventure Box Tech has current market cap of SEK 34.9M (or $3.6M), and EV of SEK 34.9M (or $3.6M).
See Adventure Box Tech trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$3.6M | $3.6M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of May 30, 2025, Adventure Box Tech has market cap of $3.6M and EV of $3.6M.
Adventure Box Tech's trades at 60.2x EV/Revenue multiple, and -1.7x EV/EBITDA.
Equity research analysts estimate Adventure Box Tech's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Adventure Box Tech's P/E ratio is not available.
See valuation multiples for Adventure Box Tech and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $3.6M | XXX | $3.6M | XXX | XXX | XXX |
EV (current) | $3.6M | XXX | $3.6M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 60.2x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | -1.7x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | -1.1x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | -1.1x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | -3.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialAdventure Box Tech's revenue per employee in the last FY averaged $5K, while opex per employee averaged $0.3M for the same period.
Adventure Box Tech's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Adventure Box Tech's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Adventure Box Tech and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | -3469% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $5K | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.3M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 5693% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Azerion Group | XXX | XXX | XXX | XXX | XXX | XXX |
PlaySide Studios | XXX | XXX | XXX | XXX | XXX | XXX |
OnMobile | XXX | XXX | XXX | XXX | XXX | XXX |
Nazara Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Trophy Games | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Adventure Box Tech acquired XXX companies to date.
Last acquisition by Adventure Box Tech was XXXXXXXX, XXXXX XXXXX XXXXXX . Adventure Box Tech acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Adventure Box Tech founded? | Adventure Box Tech was founded in 2013. |
Where is Adventure Box Tech headquartered? | Adventure Box Tech is headquartered in Sweden. |
How many employees does Adventure Box Tech have? | As of today, Adventure Box Tech has 12 employees. |
Is Adventure Box Tech publicy listed? | Yes, Adventure Box Tech is a public company listed on STO. |
What is the stock symbol of Adventure Box Tech? | Adventure Box Tech trades under ADVBOX ticker. |
When did Adventure Box Tech go public? | Adventure Box Tech went public in 2019. |
Who are competitors of Adventure Box Tech? | Similar companies to Adventure Box Tech include e.g. Azerion Group, PlaySide Studios, OnMobile, Nazara Technologies. |
What is the current market cap of Adventure Box Tech? | Adventure Box Tech's current market cap is $3.6M |
Is Adventure Box Tech profitable? | Yes, Adventure Box Tech is EBITDA-positive (as of the last 12 months). |
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