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Digital Arts Valuation Multiples
Discover revenue and EBITDA valuation multiples for Digital Arts and similar public comparables like BTQ Technologies, Beijing Huaru Technology, Beijing Forever, Hunan Kylinsec Tech and more.
Digital Arts Overview
About Digital Arts
Digital Arts Inc develops Internet filtering software for business, private, and educational use. Its products protect users and networks from harmful Internet content and prevent inappropriate usage. Its software products are supplied to the corporate, public-sector (government ministries and agencies and schools), and consumer markets.
Founded
1995
HQ

Employees
236
Website
Financials (LTM)
EV
$371M
Digital Arts Financials
Digital Arts reported last 12-month revenue of $75M and EBITDA of $41M.
In the same LTM period, Digital Arts generated $53M in gross profit, $41M in EBITDA, and $24M in net income.
Revenue (LTM)
Digital Arts P&L
In the most recent fiscal year, Digital Arts reported revenue of $69M and EBITDA of $34M.
Digital Arts expects next 12-month revenue of XXX and NTM EBITDA of XXX
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue | $75M | XXX | $69M | XXX | XXX | XXX |
| Gross Profit | $53M | XXX | $44M | XXX | XXX | XXX |
| Gross Margin | 71% | XXX | 64% | XXX | XXX | XXX |
| EBITDA | $41M | XXX | $34M | XXX | XXX | XXX |
| EBITDA Margin | 55% | XXX | 50% | XXX | XXX | XXX |
| EBIT Margin | 48% | XXX | 46% | XXX | XXX | XXX |
| Net Profit | $24M | XXX | $22M | XXX | XXX | XXX |
| Net Margin | 32% | XXX | 32% | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
Digital Arts Stock Performance
Digital Arts has current market cap of $492M, and enterprise value of $371M.
Market Cap Evolution
Digital Arts' stock price is $36.62.
| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $371M | $492M | 0.8% | XXX | XXX | XXX | $1.63 |
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Start Free TrialDigital Arts Valuation Multiples
Digital Arts trades at 5.0x EV/Revenue multiple, and 9.0x EV/EBITDA.
EV / Revenue (LTM)
Digital Arts Financial Valuation Multiples
As of April 18, 2026, Digital Arts has market cap of $492M and EV of $371M.
Equity research analysts estimate Digital Arts' 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Digital Arts has a P/E ratio of 20.4x.
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Market cap (current) | $492M | XXX | $492M | XXX | XXX | XXX |
| EV (current) | $371M | XXX | $371M | XXX | XXX | XXX |
| EV/Revenue | 5.0x | XXX | 5.4x | XXX | XXX | XXX |
| EV/EBITDA | 9.0x | XXX | 10.8x | XXX | XXX | XXX |
| EV/EBIT | 10.4x | XXX | 11.8x | XXX | XXX | XXX |
| EV/Gross Profit | 7.0x | XXX | 8.4x | XXX | XXX | XXX |
| P/E | 20.4x | XXX | 22.4x | XXX | XXX | XXX |
| EV/FCF | 16.8x | XXX | 33.8x | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Verified Digital Arts Valuation Multiples
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.


Digital Arts Margins & Growth Rates
Digital Arts' revenue in the last 12 month grew by 28%.
Digital Arts' revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.1M for the same period.
Digital Arts' rule of 40 is 88% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Digital Arts' rule of X is 127% (created by Bessemer, rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
Digital Arts Operational Valuation Multiples
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue Growth | 28% | XXX | 7% | XXX | XXX | XXX |
| EBITDA Margin | 55% | XXX | 50% | XXX | XXX | XXX |
| EBITDA Growth | 47% | XXX | 17% | XXX | XXX | XXX |
| Rule of 40 | — | XXX | 88% | XXX | XXX | XXX |
| Bessemer Rule of X | — | XXX | 127% | XXX | XXX | XXX |
| Revenue per Employee | — | XXX | $0.3M | XXX | XXX | XXX |
| Opex per Employee | — | XXX | $0.1M | XXX | XXX | XXX |
| S&M Expenses to Revenue | 2% | XXX | — | XXX | XXX | XXX |
| Opex to Revenue | — | XXX | 23% | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Digital Arts Public Comps
See public comps and valuation multiples for other Cybersecurity and Public Sector & Non-Profit Software comps.
| EV/Revenue | EV/EBITDA | |||||
|---|---|---|---|---|---|---|
| LTM | 2026E | 2027E | LTM | 2026E | 2027E | |
| Digital Arts | XXX | XXX | XXX | XXX | XXX | XXX |
| BTQ Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
| Beijing Huaru Technology | XXX | XXX | XXX | XXX | XXX | XXX |
| Beijing Forever | XXX | XXX | XXX | XXX | XXX | XXX |
| Hunan Kylinsec Tech | XXX | XXX | XXX | XXX | XXX | XXX |
| NCC Group | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Digital Arts M&A Activity
Digital Arts acquired XXX companies to date.
Last acquisition by Digital Arts was on XXXXXXXX, XXXXX. Digital Arts acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Acquisitions by Digital Arts
| Acquired Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialDigital Arts Investment Activity
Digital Arts invested in XXX companies to date.
Digital Arts made its latest investment on XXXXXXXX, XXXXX. Digital Arts invested in XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Investments by Digital Arts
| Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialAbout Digital Arts
| When was Digital Arts founded? | Digital Arts was founded in 1995. |
| Where is Digital Arts headquartered? | Digital Arts is headquartered in Japan. |
| How many employees does Digital Arts have? | As of today, Digital Arts has over 236 employees. |
| Who is the CEO of Digital Arts? | Digital Arts' CEO is Toshio Dogu. |
| Is Digital Arts publicly listed? | Yes, Digital Arts is a public company listed on Tokyo Stock Exchange. |
| What is the stock symbol of Digital Arts? | Digital Arts trades under 2326 ticker. |
| When did Digital Arts go public? | Digital Arts went public in 2012. |
| Who are competitors of Digital Arts? | Digital Arts main competitors are BTQ Technologies, Beijing Huaru Technology, Beijing Forever, Hunan Kylinsec Tech. |
| What is the current market cap of Digital Arts? | Digital Arts' current market cap is $492M. |
| What is the current revenue of Digital Arts? | Digital Arts' last 12 months revenue is $75M. |
| What is the current revenue growth of Digital Arts? | Digital Arts revenue growth (NTM/LTM) is 28%. |
| What is the current EV/Revenue multiple of Digital Arts? | Current revenue multiple of Digital Arts is 5.0x. |
| Is Digital Arts profitable? | Yes, Digital Arts is EBITDA-positive (as of the last 12 months). |
| What is the current EBITDA of Digital Arts? | Digital Arts' last 12 months EBITDA is $41M. |
| What is Digital Arts' EBITDA margin? | Digital Arts' last 12 months EBITDA margin is 55%. |
| What is the current EV/EBITDA multiple of Digital Arts? | Current EBITDA multiple of Digital Arts is 9.0x. |
| What is the current FCF of Digital Arts? | Digital Arts' last 12 months FCF is $22M. |
| What is Digital Arts' FCF margin? | Digital Arts' last 12 months FCF margin is 29%. |
| What is the current EV/FCF multiple of Digital Arts? | Current FCF multiple of Digital Arts is 16.8x. |
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