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BANDAI NAMCO Valuation Multiples
Discover revenue and EBITDA valuation multiples for BANDAI NAMCO and similar public comparables like Hasbro, Games Workshop Group, POP MART, Mattel and more.
BANDAI NAMCO Overview
About BANDAI NAMCO
Bandai Namco was established in 2005 through the merger of Bandai (established 1950), a toy manufacturer, and Namco (established 1955), a video game developer and arcade operator. Since then, Bandai Namco has emerged as one of the top entertainment companies in Japan, producing and selling games, toys, animation, and music content for a portfolio of over 400 internationally popular intellectual properties. The company’s most notable franchises—Gundam, Dragon Ball, and One Piece are among the highest-grossing franchises in the world.
Founded
2005
HQ

Employees
22.8K
Website
Sectors
Financials (LTM)
EV
$14B
BANDAI NAMCO Financials
BANDAI NAMCO reported last 12-month revenue of $8B and EBITDA of $1B.
In the same LTM period, BANDAI NAMCO generated $3B in gross profit, $1B in EBITDA, and $829M in net income.
Revenue (LTM)
BANDAI NAMCO P&L
In the most recent fiscal year, BANDAI NAMCO reported revenue of $9B and EBITDA of $2B.
BANDAI NAMCO expects next 12-month revenue of XXX and NTM EBITDA of XXX
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue | $8B | XXX | $9B | XXX | XXX | XXX |
| Gross Profit | $3B | XXX | $3B | XXX | XXX | XXX |
| Gross Margin | 40% | XXX | 36% | XXX | XXX | XXX |
| EBITDA | $1B | XXX | $2B | XXX | XXX | XXX |
| EBITDA Margin | 17% | XXX | 18% | XXX | XXX | XXX |
| EBIT Margin | 14% | XXX | 15% | XXX | XXX | XXX |
| Net Profit | $829M | XXX | $892M | XXX | XXX | XXX |
| Net Margin | 10% | XXX | 10% | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
BANDAI NAMCO Stock Performance
BANDAI NAMCO has current market cap of $16B, and enterprise value of $14B.
Market Cap Evolution
BANDAI NAMCO's stock price is $24.83.
| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $14B | $16B | -2.8% | XXX | XXX | XXX | $1.38 |
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Start Free TrialBANDAI NAMCO Valuation Multiples
BANDAI NAMCO trades at 1.7x EV/Revenue multiple, and 9.6x EV/EBITDA.
EV / Revenue (LTM)
BANDAI NAMCO Financial Valuation Multiples
As of April 11, 2026, BANDAI NAMCO has market cap of $16B and EV of $14B.
Equity research analysts estimate BANDAI NAMCO's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
BANDAI NAMCO has a P/E ratio of 19.3x.
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Market cap (current) | $16B | XXX | $16B | XXX | XXX | XXX |
| EV (current) | $14B | XXX | $14B | XXX | XXX | XXX |
| EV/Revenue | 1.7x | XXX | 1.6x | XXX | XXX | XXX |
| EV/EBITDA | 9.6x | XXX | 8.9x | XXX | XXX | XXX |
| EV/EBIT | 11.9x | XXX | 10.9x | XXX | XXX | XXX |
| EV/Gross Profit | 4.2x | XXX | 4.4x | XXX | XXX | XXX |
| P/E | 19.3x | XXX | 18.0x | XXX | XXX | XXX |
| EV/FCF | 18.6x | XXX | 14.9x | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
Verified BANDAI NAMCO Valuation Multiples
Access all public comps and forward-looking valuation multiples like EV/Revenue in 2027, based on consensus analyst estimates. Powered by FactSet and Morningstar.


BANDAI NAMCO Margins & Growth Rates
BANDAI NAMCO's revenue in the last 12 month grew by 4%.
BANDAI NAMCO's revenue per employee in the last FY averaged $0.4M, while opex per employee averaged $0.1M for the same period.
BANDAI NAMCO's rule of 40 is 22% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
BANDAI NAMCO's rule of X is 28% (created by Bessemer, rule of X is another metric to measure SaaS companies, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
BANDAI NAMCO Operational Valuation Multiples
| LTM | NTM | Last FY | FY 2026 | FY 2027 | FY 2028 | |
|---|---|---|---|---|---|---|
| Revenue Growth | 4% | XXX | (4%) | XXX | XXX | XXX |
| EBITDA Margin | 17% | XXX | 18% | XXX | XXX | XXX |
| EBITDA Growth | 6% | XXX | (8%) | XXX | XXX | XXX |
| Rule of 40 | — | XXX | 22% | XXX | XXX | XXX |
| Bessemer Rule of X | — | XXX | 28% | XXX | XXX | XXX |
| Revenue per Employee | — | XXX | $0.4M | XXX | XXX | XXX |
| Opex per Employee | — | XXX | $0.1M | XXX | XXX | XXX |
| Opex to Revenue | — | XXX | 23% | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc. and Morningstar, Inc.
BANDAI NAMCO Public Comps
See public comps and valuation multiples for other Toys & Games comps.
| EV/Revenue | EV/EBITDA | |||||
|---|---|---|---|---|---|---|
| LTM | 2026E | 2027E | LTM | 2026E | 2027E | |
| Hasbro | XXX | XXX | XXX | XXX | XXX | XXX |
| Games Workshop Group | XXX | XXX | XXX | XXX | XXX | XXX |
| POP MART | XXX | XXX | XXX | XXX | XXX | XXX |
| Mattel | XXX | XXX | XXX | XXX | XXX | XXX |
| Asmodée | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
BANDAI NAMCO M&A Activity
BANDAI NAMCO acquired XXX companies to date.
Last acquisition by BANDAI NAMCO was on XXXXXXXX, XXXXX. BANDAI NAMCO acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Acquisitions by BANDAI NAMCO
| Acquired Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialBANDAI NAMCO Investment Activity
BANDAI NAMCO invested in XXX companies to date.
BANDAI NAMCO made its latest investment on XXXXXXXX, XXXXX. BANDAI NAMCO invested in XXXXXXXX for XXX (EV/Revenue multiple of XXX).
Latest Investments by BANDAI NAMCO
| Company | Valuation | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialAbout BANDAI NAMCO
| When was BANDAI NAMCO founded? | BANDAI NAMCO was founded in 2005. |
| Where is BANDAI NAMCO headquartered? | BANDAI NAMCO is headquartered in Japan. |
| How many employees does BANDAI NAMCO have? | As of today, BANDAI NAMCO has over 22K employees. |
| Who is the CEO of BANDAI NAMCO? | BANDAI NAMCO's CEO is Yuji Asako. |
| Is BANDAI NAMCO publicly listed? | Yes, BANDAI NAMCO is a public company listed on Tokyo Stock Exchange. |
| What is the stock symbol of BANDAI NAMCO? | BANDAI NAMCO trades under 7832 ticker. |
| When did BANDAI NAMCO go public? | BANDAI NAMCO went public in 2005. |
| Who are competitors of BANDAI NAMCO? | BANDAI NAMCO main competitors are Hasbro, Games Workshop Group, POP MART, Mattel. |
| What is the current market cap of BANDAI NAMCO? | BANDAI NAMCO's current market cap is $16B. |
| What is the current revenue of BANDAI NAMCO? | BANDAI NAMCO's last 12 months revenue is $8B. |
| What is the current revenue growth of BANDAI NAMCO? | BANDAI NAMCO revenue growth (NTM/LTM) is 4%. |
| What is the current EV/Revenue multiple of BANDAI NAMCO? | Current revenue multiple of BANDAI NAMCO is 1.7x. |
| Is BANDAI NAMCO profitable? | Yes, BANDAI NAMCO is EBITDA-positive (as of the last 12 months). |
| What is the current EBITDA of BANDAI NAMCO? | BANDAI NAMCO's last 12 months EBITDA is $1B. |
| What is BANDAI NAMCO's EBITDA margin? | BANDAI NAMCO's last 12 months EBITDA margin is 17%. |
| What is the current EV/EBITDA multiple of BANDAI NAMCO? | Current EBITDA multiple of BANDAI NAMCO is 9.6x. |
| What is the current FCF of BANDAI NAMCO? | BANDAI NAMCO's last 12 months FCF is $729M. |
| What is BANDAI NAMCO's FCF margin? | BANDAI NAMCO's last 12 months FCF margin is 9%. |
| What is the current EV/FCF multiple of BANDAI NAMCO? | Current FCF multiple of BANDAI NAMCO is 18.6x. |
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