YG Entertainment Inc is a talent development and production company. It is a management company and engages in music record production. The company has produced contemporary popular music such as Jeunesse, 1TYM, Seven, Big Bang, and 2NE1.
1996
n/a
LTM Revenue $285M
LTM EBITDA $20.7M
$669M
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YG Entertainment has a last 12-month revenue of $285M and a last 12-month EBITDA of $20.7M.
In the most recent fiscal year, YG Entertainment achieved revenue of $249M and an EBITDA of $40.7M.
YG Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See YG Entertainment valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $388M | $249M | XXX | XXX | XXX |
Gross Profit | $87.2M | $127M | XXX | XXX | XXX |
Gross Margin | 22% | 51% | XXX | XXX | XXX |
EBITDA | $77.2M | $40.7M | XXX | XXX | XXX |
EBITDA Margin | 20% | 16% | XXX | XXX | XXX |
Net Profit | $23.0M | $41.8M | XXX | XXX | XXX |
Net Margin | 6% | 17% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, YG Entertainment's stock price is KRW 62300 (or $42).
YG Entertainment has current market cap of KRW 1.16T (or $787M), and EV of KRW 981B (or $669M).
See YG Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$669M | $787M | XXX | XXX | XXX | XXX | $1.00 |
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Sign UpAs of April 15, 2025, YG Entertainment has market cap of $787M and EV of $669M.
YG Entertainment's trades at 2.3x LTM EV/Revenue multiple, and 32.3x LTM EBITDA.
Analysts estimate YG Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for YG Entertainment and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $669M | XXX | XXX | XXX |
EV/Revenue | 2.7x | XXX | XXX | XXX |
EV/EBITDA | 16.4x | XXX | XXX | XXX |
P/E | 62.4x | XXX | XXX | XXX |
P/E/Growth | 0.7x | XXX | XXX | XXX |
EV/FCF | -41.9x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpYG Entertainment's NTM/LTM revenue growth is 37%
YG Entertainment's revenue per employee for the last fiscal year averaged n/a, while opex per employee averaged n/a for the same period.
Over next 12 months, YG Entertainment's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate YG Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for YG Entertainment and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -36% | XXX | XXX | XXX | XXX |
EBITDA Margin | 16% | XXX | XXX | XXX | XXX |
EBITDA Growth | -47% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 53% | XXX | XXX | XXX | XXX |
Revenue per Employee | n/a | XXX | XXX | XXX | XXX |
Opex per Employee | n/a | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 7% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 4% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 33% | XXX | XXX | XXX | XXX |
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Banijay Group | XXX | XXX | XXX | XXX | XXX | XXX |
Universal Music | XXX | XXX | XXX | XXX | XXX | XXX |
Kartoon Studios | XXX | XXX | XXX | XXX | XXX | XXX |
AI-Media | XXX | XXX | XXX | XXX | XXX | XXX |
Sports Entertainment Group | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
YG Entertainment acquired XXX companies to date.
Last acquisition by YG Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . YG Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was YG Entertainment founded? | YG Entertainment was founded in 1996. |
Where is YG Entertainment headquartered? | YG Entertainment is headquartered in South Korea. |
Who is the CEO of YG Entertainment? | YG Entertainment's CEO is Ms. Bo-kyung Hwang. |
Is YG Entertainment publicy listed? | Yes, YG Entertainment is a public company listed on KRX. |
What is the stock symbol of YG Entertainment? | YG Entertainment trades under 122870 ticker. |
When did YG Entertainment go public? | YG Entertainment went public in 2011. |
Who are competitors of YG Entertainment? | Similar companies to YG Entertainment include e.g. Banijay Group, Universal Music, Kartoon Studios, AI-Media. |
What is the current market cap of YG Entertainment? | YG Entertainment's current market cap is $787M |
What is the current revenue of YG Entertainment? | YG Entertainment's last 12-month revenue is $285M. |
What is the current EBITDA of YG Entertainment? | YG Entertainment's last 12-month EBITDA is $20.7M. |
What is the current EV/Revenue multiple of YG Entertainment? | Current revenue multiple of YG Entertainment is 2.3x. |
What is the current EV/EBITDA multiple of YG Entertainment? | Current EBITDA multiple of YG Entertainment is 32.3x. |
What is the current revenue growth of YG Entertainment? | YG Entertainment revenue growth between 2023 and 2024 was -36%. |
Is YG Entertainment profitable? | Yes, YG Entertainment is EBITDA-positive (as of the last 12 months). |
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