Creative Realities Inc, along with its subsidiaries, is engaged in providing digital marketing technology & solutions to world-wide retail companies, luxury and other individual retail brands, advertising networks, outdoor clients, enterprises, and other organizations. The Company operates in one reportable segment, marketing technology solutions. The company provides solutions related to digital merchandising systems, omnichannel customer engagement systems, interactive digital shopping assistants, advisors and kiosks, and high-end audio-visual networks along with marketing technologies such as mobile, social media, point-of-sale transactions, beaconing, and web-based media.
2003
146
LTM Revenue $52.1M
LTM EBITDA $5.4M
$55.5M
Benchmark forward-looking revenue and EBITDA valuation multiples across generative AI, climate tech, semiconductors, online marketplaces, vertical SaaS and 220 more verticals.
Creative Realities has a last 12-month revenue (LTM) of $52.1M and a last 12-month EBITDA of $5.4M.
In the most recent fiscal year, Creative Realities achieved revenue of $50.9M and an EBITDA of $2.5M.
Creative Realities expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Creative Realities valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $52.1M | XXX | $50.9M | XXX | XXX | XXX |
Gross Profit | $28.6M | XXX | $24.0M | XXX | XXX | XXX |
Gross Margin | 55% | XXX | 47% | XXX | XXX | XXX |
EBITDA | $5.4M | XXX | $2.5M | XXX | XXX | XXX |
EBITDA Margin | 10% | XXX | 5% | XXX | XXX | XXX |
EBIT | $1.1M | XXX | $0.9M | XXX | XXX | XXX |
EBIT Margin | 2% | XXX | 2% | XXX | XXX | XXX |
Net Profit | -$0.4M | XXX | -$3.5M | XXX | XXX | XXX |
Net Margin | -1% | XXX | -7% | XXX | XXX | XXX |
Net Debt | XXX | XXX | $12.0M | XXX | XXX | XXX |
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As of May 30, 2025, Creative Realities's stock price is $3.
Creative Realities has current market cap of $32.7M, and EV of $55.5M.
See Creative Realities trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$55.5M | $32.7M | XXX | XXX | XXX | XXX | $-0.04 |
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Start Free TrialAs of May 30, 2025, Creative Realities has market cap of $32.7M and EV of $55.5M.
Creative Realities's trades at 1.1x EV/Revenue multiple, and 22.6x EV/EBITDA.
Equity research analysts estimate Creative Realities's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Creative Realities has a P/E ratio of -87.2x.
See valuation multiples for Creative Realities and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $32.7M | XXX | $32.7M | XXX | XXX | XXX |
EV (current) | $55.5M | XXX | $55.5M | XXX | XXX | XXX |
EV/Revenue | 1.1x | XXX | 1.1x | XXX | XXX | XXX |
EV/EBITDA | 10.2x | XXX | 22.6x | XXX | XXX | XXX |
EV/EBIT | 48.3x | XXX | 59.2x | XXX | XXX | XXX |
EV/Gross Profit | 1.9x | XXX | n/a | XXX | XXX | XXX |
P/E | -87.2x | XXX | -9.3x | XXX | XXX | XXX |
EV/FCF | 35.0x | XXX | 95.7x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialCreative Realities's last 12 month revenue growth is 12%
Creative Realities's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.2M for the same period.
Creative Realities's rule of 40 is 19% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Creative Realities's rule of X is 40% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Creative Realities and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 12% | XXX | 13% | XXX | XXX | XXX |
EBITDA Margin | 10% | XXX | 5% | XXX | XXX | XXX |
EBITDA Growth | 40% | XXX | 33% | XXX | XXX | XXX |
Rule of 40 | 19% | XXX | 17% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 40% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.3M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.2M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 12% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 45% | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Havas | XXX | XXX | XXX | XXX | XXX | XXX |
ACCESS Newswire | XXX | XXX | XXX | XXX | XXX | XXX |
Enero Group | XXX | XXX | XXX | XXX | XXX | XXX |
Global Traffic Network | XXX | XXX | XXX | XXX | XXX | XXX |
IVE Group | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Creative Realities acquired XXX companies to date.
Last acquisition by Creative Realities was XXXXXXXX, XXXXX XXXXX XXXXXX . Creative Realities acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Creative Realities founded? | Creative Realities was founded in 2003. |
Where is Creative Realities headquartered? | Creative Realities is headquartered in United States of America. |
How many employees does Creative Realities have? | As of today, Creative Realities has 146 employees. |
Who is the CEO of Creative Realities? | Creative Realities's CEO is Mr. Richard Mills. |
Is Creative Realities publicy listed? | Yes, Creative Realities is a public company listed on NAS. |
What is the stock symbol of Creative Realities? | Creative Realities trades under CREX ticker. |
When did Creative Realities go public? | Creative Realities went public in 2006. |
Who are competitors of Creative Realities? | Similar companies to Creative Realities include e.g. Havas, ACCESS Newswire, Enero Group, Global Traffic Network. |
What is the current market cap of Creative Realities? | Creative Realities's current market cap is $32.7M |
What is the current revenue of Creative Realities? | Creative Realities's last 12 months revenue is $52.1M. |
What is the current revenue growth of Creative Realities? | Creative Realities revenue growth (NTM/LTM) is 12%. |
What is the current EV/Revenue multiple of Creative Realities? | Current revenue multiple of Creative Realities is 1.1x. |
Is Creative Realities profitable? | Yes, Creative Realities is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of Creative Realities? | Creative Realities's last 12 months EBITDA is $5.4M. |
What is Creative Realities's EBITDA margin? | Creative Realities's last 12 months EBITDA margin is 10%. |
What is the current EV/EBITDA multiple of Creative Realities? | Current EBITDA multiple of Creative Realities is 10.2x. |
What is the current FCF of Creative Realities? | Creative Realities's last 12 months FCF is $1.6M. |
What is Creative Realities's FCF margin? | Creative Realities's last 12 months FCF margin is 3%. |
What is the current EV/FCF multiple of Creative Realities? | Current FCF multiple of Creative Realities is 35.0x. |
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