Cineverse Corp is a main streaming technology and entertainment company. It operates portfolios of owned and operated streaming channels, all powered by its, proprietary technology platform. Cineverse features enthusiast brands for subscription video on demand (SVOD), advertising-based video on demand (AVOD), and free, ad-supported streaming television (FAST) channels. The company earns fees for the distribution of content in the home entertainment markets via several distribution channels, including digital, video-on-demand, and physical goods (e.g., DVDs and Blu-ray Discs) (Base Distribution).
2000
179
LTM Revenue $76.8M
LTM EBITDA $11.1M
$44.8M
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Cineverse has a last 12-month revenue of $76.8M and a last 12-month EBITDA of $11.1M.
In the most recent fiscal year, Cineverse achieved revenue of $49.1M and an EBITDA of -$16.4M.
Cineverse expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Cineverse valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $68.0M | $49.1M | XXX | XXX | XXX |
Gross Profit | $35.2M | $31.7M | XXX | XXX | XXX |
Gross Margin | 52% | 64% | XXX | XXX | XXX |
EBITDA | -$4.5M | -$16.4M | XXX | XXX | XXX |
EBITDA Margin | -7% | -33% | XXX | XXX | XXX |
Net Profit | $2.2M | -$9.7M | XXX | XXX | XXX |
Net Margin | 3% | -20% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Cineverse's stock price is $3.
Cineverse has current market cap of $43.0M, and EV of $44.8M.
See Cineverse trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$44.8M | $43.0M | XXX | XXX | XXX | XXX | $0.02 |
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Sign UpAs of April 15, 2025, Cineverse has market cap of $43.0M and EV of $44.8M.
Cineverse's trades at 0.6x LTM EV/Revenue multiple, and 4.0x LTM EBITDA.
Analysts estimate Cineverse's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Cineverse and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $44.8M | XXX | XXX | XXX |
EV/Revenue | 0.6x | XXX | XXX | XXX |
EV/EBITDA | 10.5x | XXX | XXX | XXX |
P/E | -8.6x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 53.4x | XXX | XXX | XXX |
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Sign UpCineverse's NTM/LTM revenue growth is -3%
Cineverse's revenue per employee for the last fiscal year averaged $0.3M, while opex per employee averaged $0.2M for the same period.
Over next 12 months, Cineverse's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Cineverse's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Cineverse and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -28% | XXX | XXX | XXX | XXX |
EBITDA Margin | 6% | XXX | XXX | XXX | XXX |
EBITDA Growth | 268% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 3% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.3M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.2M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 47% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 64% | XXX | XXX | XXX | XXX |
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Benchmark public comps and private revenue and EBITDA valuation multiples across GRC software, cloud infrastructure, DevOps, online marketplaces and so much more!
EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Kartoon Studios | XXX | XXX | XXX | XXX | XXX | XXX |
Nine Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
Seven West Media | XXX | XXX | XXX | XXX | XXX | XXX |
DouYu | XXX | XXX | XXX | XXX | XXX | XXX |
Meb Corporation | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Cineverse acquired XXX companies to date.
Last acquisition by Cineverse was XXXXXXXX, XXXXX XXXXX XXXXXX . Cineverse acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Cineverse founded? | Cineverse was founded in 2000. |
Where is Cineverse headquartered? | Cineverse is headquartered in United States of America. |
How many employees does Cineverse have? | As of today, Cineverse has 179 employees. |
Who is the CEO of Cineverse? | Cineverse's CEO is Mr. Christopher J. McGurk. |
Is Cineverse publicy listed? | Yes, Cineverse is a public company listed on NAS. |
What is the stock symbol of Cineverse? | Cineverse trades under CNVS ticker. |
When did Cineverse go public? | Cineverse went public in 2003. |
Who are competitors of Cineverse? | Similar companies to Cineverse include e.g. Kartoon Studios, Nine Entertainment, Seven West Media, DouYu. |
What is the current market cap of Cineverse? | Cineverse's current market cap is $43.0M |
What is the current revenue of Cineverse? | Cineverse's last 12-month revenue is $76.8M. |
What is the current EBITDA of Cineverse? | Cineverse's last 12-month EBITDA is $11.1M. |
What is the current EV/Revenue multiple of Cineverse? | Current revenue multiple of Cineverse is 0.6x. |
What is the current EV/EBITDA multiple of Cineverse? | Current EBITDA multiple of Cineverse is 4.0x. |
What is the current revenue growth of Cineverse? | Cineverse revenue growth between 2023 and 2024 was -28%. |
Is Cineverse profitable? | Yes, Cineverse is EBITDA-positive (as of the last 12 months). |
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