Winvia Entertainment PLC is a proprietary technology-led business in the prize draw and skill games sector and online gaming market.
2024
n/a
Last FY Revenue $184M
Last FY EBITDA $10.4M
$318M
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In the most recent fiscal year, Winvia Entertainment reported revenue of $184M and EBITDA of $10.4M.
Winvia Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Winvia Entertainment valuation multiples based on analyst estimates| NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
|---|---|---|---|---|---|
| Revenue | XXX | $184M | XXX | XXX | XXX |
| Gross Profit | XXX | $101M | XXX | XXX | XXX |
| Gross Margin | XXX | 55% | XXX | XXX | XXX |
| EBITDA | XXX | $10.4M | XXX | XXX | XXX |
| EBITDA Margin | XXX | 6% | XXX | XXX | XXX |
| EBIT | XXX | $19.0M | XXX | XXX | XXX |
| EBIT Margin | XXX | 10% | XXX | XXX | XXX |
| Net Profit | XXX | $6.8M | XXX | XXX | XXX |
| Net Margin | XXX | 4% | XXX | XXX | XXX |
| Net Debt | XXX | $48.9M | XXX | XXX | XXX |
Financial data powered by Morningstar, Inc.
Winvia Entertainment has current market cap of GBP 216M (or $288M), and EV of GBP 238M (or $318M).
As of December 17, 2025, Winvia Entertainment's stock price is GBP 2 (or $3).
See Winvia Entertainment trading valuation data| EV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
|---|---|---|---|---|---|---|
| $318M | $288M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialWinvia Entertainment's trades at 1.7x EV/Revenue multiple, and 30.7x EV/EBITDA.
See valuation multiples for Winvia Entertainment and 15K+ public compsAs of December 17, 2025, Winvia Entertainment has market cap of $288M and EV of $318M.
Equity research analysts estimate Winvia Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Winvia Entertainment's P/E ratio is not available.
| LTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
|---|---|---|---|---|---|---|
| Market cap (current) | $288M | XXX | $288M | XXX | XXX | XXX |
| EV (current) | $318M | XXX | $318M | XXX | XXX | XXX |
| EV/Revenue | n/a | XXX | 1.7x | XXX | XXX | XXX |
| EV/EBITDA | n/a | XXX | 30.7x | XXX | XXX | XXX |
| EV/EBIT | n/a | XXX | 16.7x | XXX | XXX | XXX |
| EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
| P/E | n/a | XXX | 42.4x | XXX | XXX | XXX |
| EV/FCF | n/a | XXX | -70.5x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialWinvia Entertainment's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Winvia Entertainment's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Winvia Entertainment's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Winvia Entertainment and other 15K+ public comps| LTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
|---|---|---|---|---|---|---|
| Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
| EBITDA Margin | n/a | XXX | 6% | XXX | XXX | XXX |
| EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
| Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
| Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
| Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
| Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
| S&M Expenses to Revenue | XXX | XXX | 25% | XXX | XXX | XXX |
| G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
| R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
| Opex to Revenue | XXX | XXX | 44% | XXX | XXX | XXX |
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| EV/Revenue | EV/EBITDA | |||||
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| 2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
| Banijay Group | XXX | XXX | XXX | XXX | XXX | XXX |
| Universal Music | XXX | XXX | XXX | XXX | XXX | XXX |
| Kartoon Studios | XXX | XXX | XXX | XXX | XXX | XXX |
| AI-Media | XXX | XXX | XXX | XXX | XXX | XXX |
| Sports Entertainment Group | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
| XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
Winvia Entertainment acquired XXX companies to date.
Last acquisition by Winvia Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . Winvia Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiples| Acquired Company | EV | EV/Revenue | EV/EBITDA |
|---|---|---|---|
| XXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXX | XXX | XXX | XXX |
| XXXXXXXXX | XXX | XXX | XXX |
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Start Free Trial| When was Winvia Entertainment founded? | Winvia Entertainment was founded in 2024. |
| Where is Winvia Entertainment headquartered? | Winvia Entertainment is headquartered in United Kingdom of Great Britain and Northern Ireland. |
| Who is the CEO of Winvia Entertainment? | Winvia Entertainment's CEO is Mr. Mihai Manoila. |
| Is Winvia Entertainment publicy listed? | Yes, Winvia Entertainment is a public company listed on LON. |
| What is the stock symbol of Winvia Entertainment? | Winvia Entertainment trades under WVIA ticker. |
| When did Winvia Entertainment go public? | Winvia Entertainment went public in 2025. |
| Who are competitors of Winvia Entertainment? | Similar companies to Winvia Entertainment include e.g. Banijay Group, Universal Music, Kartoon Studios, AI-Media. |
| What is the current market cap of Winvia Entertainment? | Winvia Entertainment's current market cap is $288M |
| Is Winvia Entertainment profitable? | Yes, Winvia Entertainment is EBITDA-positive (as of the last 12 months). |
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