Samg Entertainment Co Ltd is engaged in planning and production, character licensing and merchandising (MD), international distribution, and offline theme space business. The company plans and produces their own characters and animation content and operate on their own channels on various platforms such as Internet video services ( YouTube, iQiyi, YOUKU, Tencent, etc. ), OTT, and IPTV.
2000
291
LTM Revenue $98.4M
LTM EBITDA $17.9M
$421M
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SAMG Entertainment has a last 12-month revenue (LTM) of $98.4M and a last 12-month EBITDA of $17.9M.
In the most recent fiscal year, SAMG Entertainment achieved revenue of $84.7M and an EBITDA of -$2.8M.
SAMG Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See SAMG Entertainment valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $98.4M | XXX | $84.7M | XXX | XXX | XXX |
Gross Profit | $33.1M | XXX | $22.8M | XXX | XXX | XXX |
Gross Margin | 34% | XXX | 27% | XXX | XXX | XXX |
EBITDA | $17.9M | XXX | -$2.8M | XXX | XXX | XXX |
EBITDA Margin | 18% | XXX | -3% | XXX | XXX | XXX |
EBIT | $8.7M | XXX | -$4.4M | XXX | XXX | XXX |
EBIT Margin | 9% | XXX | -5% | XXX | XXX | XXX |
Net Profit | $1.4M | XXX | -$14.1M | XXX | XXX | XXX |
Net Margin | 1% | XXX | -17% | XXX | XXX | XXX |
Net Debt | XXX | XXX | n/a | XXX | XXX | XXX |
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As of July 31, 2025, SAMG Entertainment's stock price is KRW 73600 (or $54).
SAMG Entertainment has current market cap of KRW 598B (or $435M), and EV of KRW 578B (or $421M).
See SAMG Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$421M | $435M | XXX | XXX | XXX | XXX | $0.13 |
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Start Free TrialAs of July 31, 2025, SAMG Entertainment has market cap of $435M and EV of $421M.
SAMG Entertainment's trades at 5.0x EV/Revenue multiple, and -151.2x EV/EBITDA.
Equity research analysts estimate SAMG Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
SAMG Entertainment has a P/E ratio of 313.1x.
See valuation multiples for SAMG Entertainment and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $435M | XXX | $435M | XXX | XXX | XXX |
EV (current) | $421M | XXX | $421M | XXX | XXX | XXX |
EV/Revenue | 4.3x | XXX | 5.0x | XXX | XXX | XXX |
EV/EBITDA | 23.5x | XXX | -151.2x | XXX | XXX | XXX |
EV/EBIT | 48.2x | XXX | -94.7x | XXX | XXX | XXX |
EV/Gross Profit | 12.7x | XXX | n/a | XXX | XXX | XXX |
P/E | 313.1x | XXX | -30.8x | XXX | XXX | XXX |
EV/FCF | 32.0x | XXX | 25.6x | XXX | XXX | XXX |
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Start Free TrialSAMG Entertainment's last 12 month revenue growth is 23%
SAMG Entertainment's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.1M for the same period.
SAMG Entertainment's rule of 40 is 14% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
SAMG Entertainment's rule of X is 76% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for SAMG Entertainment and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 23% | XXX | 24% | XXX | XXX | XXX |
EBITDA Margin | 18% | XXX | -3% | XXX | XXX | XXX |
EBITDA Growth | 73% | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | 14% | XXX | 20% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 76% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.3M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.1M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | 6% | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | 2% | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 32% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Banijay Group | XXX | XXX | XXX | XXX | XXX | XXX |
Universal Music | XXX | XXX | XXX | XXX | XXX | XXX |
Kartoon Studios | XXX | XXX | XXX | XXX | XXX | XXX |
AI-Media | XXX | XXX | XXX | XXX | XXX | XXX |
Sports Entertainment Group | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
SAMG Entertainment acquired XXX companies to date.
Last acquisition by SAMG Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . SAMG Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was SAMG Entertainment founded? | SAMG Entertainment was founded in 2000. |
Where is SAMG Entertainment headquartered? | SAMG Entertainment is headquartered in South Korea. |
How many employees does SAMG Entertainment have? | As of today, SAMG Entertainment has 291 employees. |
Is SAMG Entertainment publicy listed? | Yes, SAMG Entertainment is a public company listed on KRX. |
What is the stock symbol of SAMG Entertainment? | SAMG Entertainment trades under 419530 ticker. |
When did SAMG Entertainment go public? | SAMG Entertainment went public in 2022. |
Who are competitors of SAMG Entertainment? | Similar companies to SAMG Entertainment include e.g. Banijay Group, Universal Music, Kartoon Studios, AI-Media. |
What is the current market cap of SAMG Entertainment? | SAMG Entertainment's current market cap is $435M |
What is the current revenue of SAMG Entertainment? | SAMG Entertainment's last 12 months revenue is $98.4M. |
What is the current revenue growth of SAMG Entertainment? | SAMG Entertainment revenue growth (NTM/LTM) is 23%. |
What is the current EV/Revenue multiple of SAMG Entertainment? | Current revenue multiple of SAMG Entertainment is 4.3x. |
Is SAMG Entertainment profitable? | Yes, SAMG Entertainment is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of SAMG Entertainment? | SAMG Entertainment's last 12 months EBITDA is $17.9M. |
What is SAMG Entertainment's EBITDA margin? | SAMG Entertainment's last 12 months EBITDA margin is 18%. |
What is the current EV/EBITDA multiple of SAMG Entertainment? | Current EBITDA multiple of SAMG Entertainment is 23.5x. |
What is the current FCF of SAMG Entertainment? | SAMG Entertainment's last 12 months FCF is $13.1M. |
What is SAMG Entertainment's FCF margin? | SAMG Entertainment's last 12 months FCF margin is 13%. |
What is the current EV/FCF multiple of SAMG Entertainment? | Current FCF multiple of SAMG Entertainment is 32.0x. |
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