Goodwill Entertainment Holding Ltd is in the business of operating multi-entertainment concepts, comprising a network of family-friendly karaoke facilities with F&B concepts, performance halls and dance clubs, operating under the brand names HaveFun Family Karaoke, FATEbyhavefun and HaveFun Live Show. The company has two business segments: Karaoke Lounges & Multi-Entertainment Venues, and Live show concept. Karaoke segment comprises the operation of karaoke lounges and multi-entertainment venues, which includes karaoke room and service charges and related sale of food and beverages. Live show segment comprises the operation of multi-entertainment concept of mega live performance venue.
2016
218
LTM Revenue n/a
LTM EBITDA n/a
$48.3M
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Goodwill Entertainment has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Goodwill Entertainment achieved revenue of $39.5M and an EBITDA of $13.6M.
Goodwill Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Goodwill Entertainment valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $17.8M | $39.5M | XXX | XXX | XXX |
Gross Profit | $9.8M | $15.0M | XXX | XXX | XXX |
Gross Margin | 55% | 38% | XXX | XXX | XXX |
EBITDA | $7.4M | $13.6M | XXX | XXX | XXX |
EBITDA Margin | 42% | 34% | XXX | XXX | XXX |
Net Profit | $0.9M | $2.2M | XXX | XXX | XXX |
Net Margin | 5% | 5% | XXX | XXX | XXX |
Net Debt | n/a | $1.7M | XXX | XXX | XXX |
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As of April 15, 2025, Goodwill Entertainment's stock price is SGD 0 (or $0).
Goodwill Entertainment has current market cap of SGD 60.8M (or $45.3M), and EV of SGD 64.8M (or $48.3M).
See Goodwill Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$48.3M | $45.3M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, Goodwill Entertainment has market cap of $45.3M and EV of $48.3M.
Goodwill Entertainment's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Goodwill Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Goodwill Entertainment and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $48.3M | XXX | XXX | XXX |
EV/Revenue | 1.2x | XXX | XXX | XXX |
EV/EBITDA | 3.5x | XXX | XXX | XXX |
P/E | 13.8x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | 4.6x | XXX | XXX | XXX |
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Sign UpGoodwill Entertainment's NTM/LTM revenue growth is n/a
Goodwill Entertainment's revenue per employee for the last fiscal year averaged $0.2M, while opex per employee averaged $0.1M for the same period.
Over next 12 months, Goodwill Entertainment's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Goodwill Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Goodwill Entertainment and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 121% | XXX | XXX | XXX | XXX |
EBITDA Margin | 34% | XXX | XXX | XXX | XXX |
EBITDA Growth | 83% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.2M | XXX | XXX | XXX | XXX |
Opex per Employee | $0.1M | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 3% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 1% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
Opex to Revenue | 61% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Basic-Fit | XXX | XXX | XXX | XXX | XXX | XXX |
Mixed Martial Arts Group | XXX | XXX | XXX | XXX | XXX | XXX |
Coast Entertainment | XXX | XXX | XXX | XXX | XXX | XXX |
EVT | XXX | XXX | XXX | XXX | XXX | XXX |
Cineco Group | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Goodwill Entertainment acquired XXX companies to date.
Last acquisition by Goodwill Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . Goodwill Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Goodwill Entertainment founded? | Goodwill Entertainment was founded in 2016. |
Where is Goodwill Entertainment headquartered? | Goodwill Entertainment is headquartered in Singapore. |
How many employees does Goodwill Entertainment have? | As of today, Goodwill Entertainment has 218 employees. |
Is Goodwill Entertainment publicy listed? | Yes, Goodwill Entertainment is a public company listed on SES. |
What is the stock symbol of Goodwill Entertainment? | Goodwill Entertainment trades under GEH ticker. |
When did Goodwill Entertainment go public? | Goodwill Entertainment went public in 2024. |
Who are competitors of Goodwill Entertainment? | Similar companies to Goodwill Entertainment include e.g. Basic-Fit, Mixed Martial Arts Group, Coast Entertainment, EVT. |
What is the current market cap of Goodwill Entertainment? | Goodwill Entertainment's current market cap is $45.3M |
What is the current revenue growth of Goodwill Entertainment? | Goodwill Entertainment revenue growth between 2023 and 2024 was 121%. |
Is Goodwill Entertainment profitable? | Yes, Goodwill Entertainment is EBITDA-positive (as of the last 12 months). |
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