Funshine Culture Group Co Ltd is engaged in different types of business in various art events and cultural activities both domestically and internationally, including planning, art creation and design, stage arts design, urban landscape construction and the lighting and audio project designing theatre and art venues. The company operates in four segments namely events and stage lighting; landscape lighting and interpretation; multimedia creative production; live performance and cultural tourism synthesis services.
2002
n/a
LTM Revenue n/a
LTM EBITDA n/a
$274M
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Funshine Culture Group has a last 12-month revenue of n/a and a last 12-month EBITDA of n/a.
In the most recent fiscal year, Funshine Culture Group achieved revenue of $93.2M and an EBITDA of $28.6M.
Funshine Culture Group expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Funshine Culture Group valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $44.1M | $93.2M | XXX | XXX | XXX |
Gross Profit | $26.5M | $11.3M | XXX | XXX | XXX |
Gross Margin | 60% | 12% | XXX | XXX | XXX |
EBITDA | $6.4M | $28.6M | XXX | XXX | XXX |
EBITDA Margin | 15% | 31% | XXX | XXX | XXX |
Net Profit | $12.7M | $2.0M | XXX | XXX | XXX |
Net Margin | 29% | 2% | XXX | XXX | XXX |
Net Debt | n/a | n/a | XXX | XXX | XXX |
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As of April 15, 2025, Funshine Culture Group's stock price is CNY 25 (or $3).
Funshine Culture Group has current market cap of CNY 4.8B (or $666M), and EV of CNY 2.0B (or $274M).
See Funshine Culture Group trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$274M | $666M | XXX | XXX | XXX | XXX | n/a |
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Sign UpAs of April 15, 2025, Funshine Culture Group has market cap of $666M and EV of $274M.
Funshine Culture Group's trades at n/a LTM EV/Revenue multiple, and n/a LTM EBITDA.
Analysts estimate Funshine Culture Group's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for Funshine Culture Group and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $274M | XXX | XXX | XXX |
EV/Revenue | 2.9x | XXX | XXX | XXX |
EV/EBITDA | 9.6x | XXX | XXX | XXX |
P/E | 35.9x | XXX | XXX | XXX |
P/E/Growth | n/a | XXX | XXX | XXX |
EV/FCF | -26.2x | XXX | XXX | XXX |
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Sign UpFunshine Culture Group's NTM/LTM revenue growth is n/a
Funshine Culture Group's revenue per employee for the last fiscal year averaged n/a, while opex per employee averaged n/a for the same period.
Over next 12 months, Funshine Culture Group's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate Funshine Culture Group's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for Funshine Culture Group and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | 111% | XXX | XXX | XXX | XXX |
EBITDA Margin | 31% | XXX | XXX | XXX | XXX |
EBITDA Growth | 345% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | n/a | XXX | XXX | XXX | XXX |
Revenue per Employee | n/a | XXX | XXX | XXX | XXX |
Opex per Employee | n/a | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | 2% | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | 0% | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 6% | XXX | XXX | XXX | XXX |
Opex to Revenue | 14% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
Banijay Group | XXX | XXX | XXX | XXX | XXX | XXX |
Universal Music | XXX | XXX | XXX | XXX | XXX | XXX |
Kartoon Studios | XXX | XXX | XXX | XXX | XXX | XXX |
AI-Media | XXX | XXX | XXX | XXX | XXX | XXX |
Sports Entertainment Group | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Funshine Culture Group acquired XXX companies to date.
Last acquisition by Funshine Culture Group was XXXXXXXX, XXXXX XXXXX XXXXXX . Funshine Culture Group acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was Funshine Culture Group founded? | Funshine Culture Group was founded in 2002. |
Where is Funshine Culture Group headquartered? | Funshine Culture Group is headquartered in China. |
Is Funshine Culture Group publicy listed? | Yes, Funshine Culture Group is a public company listed on SHE. |
What is the stock symbol of Funshine Culture Group? | Funshine Culture Group trades under 300860 ticker. |
When did Funshine Culture Group go public? | Funshine Culture Group went public in 2020. |
Who are competitors of Funshine Culture Group? | Similar companies to Funshine Culture Group include e.g. Banijay Group, Universal Music, Kartoon Studios, AI-Media. |
What is the current market cap of Funshine Culture Group? | Funshine Culture Group's current market cap is $666M |
What is the current revenue growth of Funshine Culture Group? | Funshine Culture Group revenue growth between 2023 and 2024 was 111%. |
Is Funshine Culture Group profitable? | Yes, Funshine Culture Group is EBITDA-positive (as of the last 12 months). |
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