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Gaming Corps Valuation Multiples

Discover revenue and EBITDA valuation multiples for Gaming Corps and similar public comparables like High Roller Technologies, Ainsworth Game Technology, and Aristocrat Leisure.

Gaming Corps Overview

About Gaming Corps

Gaming Corps AB is a digital game developer focusing on traditional and non-traditional premium games for online casinos. The business is focused on several areas, in addition to an established global distribution network of casinos, the company also develops Casino Slots, Table Games, Multiplier Games, Mine Games, Plinko Games and the game series Smash4Cash.


Founded

2014

HQ

Sweden
Employees

12

Website

gamingcorps.com

Financials

Last FY Revenue $3.7M

Last FY EBITDA -$2.1M

EV

$17.7M

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Gaming Corps Financials

In the most recent fiscal year, Gaming Corps achieved revenue of $3.7M and an EBITDA of -$2.1M.

Gaming Corps expects next 12-month revenue of  XXX    and NTM EBITDA of  XXX

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Gaming Corps P&L

NTM Last FY FY 2025 FY 2026 FY 2027
Revenue XXX $3.7M XXX XXX XXX
Gross Profit XXX $4.2M XXX XXX XXX
Gross Margin XXX 113% XXX XXX XXX
EBITDA XXX -$2.1M XXX XXX XXX
EBITDA Margin XXX -56% XXX XXX XXX
EBIT XXX -$2.6M XXX XXX XXX
EBIT Margin XXX -71% XXX XXX XXX
Net Profit XXX -$2.5M XXX XXX XXX
Net Margin XXX -67% XXX XXX XXX
Net Debt XXX n/a XXX XXX XXX

Financial data powered by Morningstar, Inc.

Gaming Corps Stock Performance

As of July 4, 2025, Gaming Corps's stock price is SEK 1 (or $0).

Gaming Corps has current market cap of SEK 176M (or $18.4M), and EV of SEK 169M (or $17.7M).

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Gaming Corps Stock Data

EV Market Cap Price 1D Price 1M Price 3M Price 12M EPS
$17.7M $18.4M XXX XXX XXX XXX n/a

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Gaming Corps Valuation Multiples

As of July 4, 2025, Gaming Corps has market cap of $18.4M and EV of $17.7M.

Gaming Corps's trades at 4.8x EV/Revenue multiple, and -8.5x EV/EBITDA.

Equity research analysts estimate Gaming Corps's 2025E EV/Revenue multiple at  XXX and 2025E EV/EBITDA multiple at  XXX

Gaming Corps's P/E ratio is not available.

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Gaming Corps Financial Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Market cap (current) $18.4M XXX $18.4M XXX XXX XXX
EV (current) $17.7M XXX $17.7M XXX XXX XXX
EV/Revenue n/a XXX 4.8x XXX XXX XXX
EV/EBITDA n/a XXX -8.5x XXX XXX XXX
EV/EBIT n/a XXX -6.8x XXX XXX XXX
EV/Gross Profit n/a XXX n/a XXX XXX XXX
P/E n/a XXX -7.4x XXX XXX XXX
EV/FCF n/a XXX -6.4x XXX XXX XXX

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Gaming Corps Margins & Growth Rates

Gaming Corps's revenue per employee in the last FY averaged $0.3M, while opex per employee averaged $0.6M for the same period.

Gaming Corps's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).

Gaming Corps's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).

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Gaming Corps Operational Valuation Multiples

LTM NTM Last FY FY 2025 FY 2026 FY 2027
Revenue Growth n/a XXX n/a XXX XXX XXX
EBITDA Margin n/a XXX -56% XXX XXX XXX
EBITDA Growth n/a XXX n/a XXX XXX XXX
Rule of 40 n/a XXX n/a XXX XXX XXX
Bessemer Rule of X XXX XXX n/a XXX XXX XXX
Revenue per Employee XXX XXX $0.3M XXX XXX XXX
Opex per Employee XXX XXX $0.6M XXX XXX XXX
S&M Expenses to Revenue XXX XXX n/a XXX XXX XXX
G&A Expenses to Revenue XXX XXX n/a XXX XXX XXX
R&D Expenses to Revenue XXX XXX n/a XXX XXX XXX
Opex to Revenue XXX XXX 183% XXX XXX XXX

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Gaming Corps Public Comps

See public comps and valuation multiples for Casinos & Gambling and Online Betting comps
EV/Revenue EV/EBITDA
2025E 2026E 2027E 2025E 2026E 2027E
High Roller Technologies XXX XXX XXX XXX XXX XXX
Ainsworth Game Technology XXX XXX XXX XXX XXX XXX
Aristocrat Leisure XXX XXX XXX XXX XXX XXX
BlueBet Holdings XXX XXX XXX XXX XXX XXX
BetMakers XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX
XXXXXXXX XXX XXX XXX XXX XXX XXX

Valuation data powered by FactSet, Inc.

Gaming Corps M&A and Investment Activity

Gaming Corps acquired  XXX companies to date.

Last acquisition by Gaming Corps was  XXXXXXXX, XXXXX XXXXX XXXXXX . Gaming Corps acquired  XXXXXXXX for  XXX (EV/Revenue multiple of  XXX ).

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Latest Acquisitions by Gaming Corps

Acquired Company EV EV/Revenue EV/EBITDA
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX
XXXXXXXXX XXX XXX XXX

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About Gaming Corps

When was Gaming Corps founded? Gaming Corps was founded in 2014.
Where is Gaming Corps headquartered? Gaming Corps is headquartered in Sweden.
How many employees does Gaming Corps have? As of today, Gaming Corps has 12 employees.
Is Gaming Corps publicy listed? Yes, Gaming Corps is a public company listed on STO.
What is the stock symbol of Gaming Corps? Gaming Corps trades under GCOR ticker.
When did Gaming Corps go public? Gaming Corps went public in 2015.
Who are competitors of Gaming Corps? Similar companies to Gaming Corps include e.g. High Roller Technologies, Ainsworth Game Technology, Aristocrat Leisure, BlueBet Holdings.
What is the current market cap of Gaming Corps? Gaming Corps's current market cap is $18.4M
Is Gaming Corps profitable? Yes, Gaming Corps is EBITDA-positive (as of the last 12 months).

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