Enjoy SA is an integrated entertainment company. It owns and operates various leisure and entertainment facilities such as casinos, hotels, event halls, and restaurants among others. In addition, it also engages in the import, export, and rental of slot and arcade machines. The company's operating segments include; Gaming, Non Gaming, Real Estate Investment, and Corporate. A majority of its revenue is generated from the Gaming segment which engages in the casino gambling operation business, both in Chile and abroad. The Non Gaming segment represents its hotel and restaurant operations; and the Real Estate Investment segment includes its real estate business in Chile, including management and rental. Geographically, the company derives its key revenue from Chile.
2001
n/a
Last FY Revenue $227M
Last FY EBITDA -$53.0M
$373M
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In the most recent fiscal year, Enjoy achieved revenue of $227M and an EBITDA of -$53.0M.
Enjoy expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Enjoy valuation multiples based on analyst estimatesNTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|
Revenue | XXX | $227M | XXX | XXX | XXX |
Gross Profit | XXX | $44.8M | XXX | XXX | XXX |
Gross Margin | XXX | 20% | XXX | XXX | XXX |
EBITDA | XXX | -$53.0M | XXX | XXX | XXX |
EBITDA Margin | XXX | -23% | XXX | XXX | XXX |
EBIT | XXX | $4.1M | XXX | XXX | XXX |
EBIT Margin | XXX | 2% | XXX | XXX | XXX |
Net Profit | XXX | -$179M | XXX | XXX | XXX |
Net Margin | XXX | -79% | XXX | XXX | XXX |
Net Debt | XXX | $293M | XXX | XXX | XXX |
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As of August 18, 2025, Enjoy's stock price is CLP 0 (or $0).
Enjoy has current market cap of CLP 10.7B (or $11.1M), and EV of CLP 361B (or $373M).
See Enjoy trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$373M | $11.1M | XXX | XXX | XXX | XXX | n/a |
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Start Free TrialAs of August 18, 2025, Enjoy has market cap of $11.1M and EV of $373M.
Enjoy's trades at 1.6x EV/Revenue multiple, and -7.0x EV/EBITDA.
Equity research analysts estimate Enjoy's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Enjoy's P/E ratio is not available.
See valuation multiples for Enjoy and 15K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $11.1M | XXX | $11.1M | XXX | XXX | XXX |
EV (current) | $373M | XXX | $373M | XXX | XXX | XXX |
EV/Revenue | n/a | XXX | 1.6x | XXX | XXX | XXX |
EV/EBITDA | n/a | XXX | -7.0x | XXX | XXX | XXX |
EV/EBIT | n/a | XXX | 91.6x | XXX | XXX | XXX |
EV/Gross Profit | n/a | XXX | n/a | XXX | XXX | XXX |
P/E | n/a | XXX | -0.1x | XXX | XXX | XXX |
EV/FCF | n/a | XXX | 49.3x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialEnjoy's revenue per employee in the last FY averaged n/a, while opex per employee averaged n/a for the same period.
Enjoy's rule of 40 is unknown (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Enjoy's rule of X is unknown (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Enjoy and other 15K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | n/a | XXX | n/a | XXX | XXX | XXX |
EBITDA Margin | n/a | XXX | -23% | XXX | XXX | XXX |
EBITDA Growth | n/a | XXX | n/a | XXX | XXX | XXX |
Rule of 40 | n/a | XXX | n/a | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | n/a | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | n/a | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 18% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
High Roller Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Ainsworth Game Technology | XXX | XXX | XXX | XXX | XXX | XXX |
Aristocrat Leisure | XXX | XXX | XXX | XXX | XXX | XXX |
BlueBet Holdings | XXX | XXX | XXX | XXX | XXX | XXX |
BetMakers | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Enjoy acquired XXX companies to date.
Last acquisition by Enjoy was XXXXXXXX, XXXXX XXXXX XXXXXX . Enjoy acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Enjoy founded? | Enjoy was founded in 2001. |
Where is Enjoy headquartered? | Enjoy is headquartered in Chile. |
Is Enjoy publicy listed? | Yes, Enjoy is a public company listed on SGO. |
What is the stock symbol of Enjoy? | Enjoy trades under ENJOY ticker. |
When did Enjoy go public? | Enjoy went public in 2009. |
Who are competitors of Enjoy? | Similar companies to Enjoy include e.g. High Roller Technologies, Ainsworth Game Technology, Aristocrat Leisure, BlueBet Holdings. |
What is the current market cap of Enjoy? | Enjoy's current market cap is $11.1M |
Is Enjoy profitable? | Yes, Enjoy is EBITDA-positive (as of the last 12 months). |
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