Accel Entertainment Inc is a distributed gaming and local entertainment operator in the United States. It is engaged in the installation, maintenance, operation, and servicing of gaming terminals and related equipment, redemption devices that disburse winnings and contain automated teller machine (ATM) functionality, and amusement devices in authorized non-casino locations such as restaurants, bars, taverns, convenience stores, liquor stores, truck stops, and grocery stores. The Company also operates stand-alone ATMs in gaming and non-gaming locations. It generates revenue from Net gaming, Amusement, Manufacturing, ATM fees, and others.
2017
1.5K+
LTM Revenue $1.3B
LTM EBITDA $195M
$1.3B
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Accel Entertainment has a last 12-month revenue (LTM) of $1.3B and a last 12-month EBITDA of $195M.
In the most recent fiscal year, Accel Entertainment achieved revenue of $1.2B and an EBITDA of $156M.
Accel Entertainment expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See Accel Entertainment valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $1.3B | XXX | $1.2B | XXX | XXX | XXX |
Gross Profit | $397M | XXX | $371M | XXX | XXX | XXX |
Gross Margin | 31% | XXX | 30% | XXX | XXX | XXX |
EBITDA | $195M | XXX | $156M | XXX | XXX | XXX |
EBITDA Margin | 15% | XXX | 13% | XXX | XXX | XXX |
EBIT | $107M | XXX | $90.9M | XXX | XXX | XXX |
EBIT Margin | 8% | XXX | 7% | XXX | XXX | XXX |
Net Profit | $46.6M | XXX | $35.3M | XXX | XXX | XXX |
Net Margin | 4% | XXX | 3% | XXX | XXX | XXX |
Net Debt | XXX | XXX | $314M | XXX | XXX | XXX |
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As of May 30, 2025, Accel Entertainment's stock price is $11.
Accel Entertainment has current market cap of $950M, and EV of $1.3B.
See Accel Entertainment trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$1.3B | $950M | XXX | XXX | XXX | XXX | $0.89 |
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Start Free TrialAs of May 30, 2025, Accel Entertainment has market cap of $950M and EV of $1.3B.
Accel Entertainment's trades at 1.0x EV/Revenue multiple, and 8.1x EV/EBITDA.
Equity research analysts estimate Accel Entertainment's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
Accel Entertainment has a P/E ratio of 20.4x.
See valuation multiples for Accel Entertainment and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $950M | XXX | $950M | XXX | XXX | XXX |
EV (current) | $1.3B | XXX | $1.3B | XXX | XXX | XXX |
EV/Revenue | 1.0x | XXX | 1.0x | XXX | XXX | XXX |
EV/EBITDA | 6.5x | XXX | 8.1x | XXX | XXX | XXX |
EV/EBIT | 11.7x | XXX | 13.8x | XXX | XXX | XXX |
EV/Gross Profit | 3.2x | XXX | n/a | XXX | XXX | XXX |
P/E | 20.4x | XXX | 26.9x | XXX | XXX | XXX |
EV/FCF | 12.7x | XXX | 23.0x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialAccel Entertainment's last 12 month revenue growth is 6%
Accel Entertainment's revenue per employee in the last FY averaged $0.8M, while opex per employee averaged $0.2M for the same period.
Accel Entertainment's rule of 40 is 19% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
Accel Entertainment's rule of X is 30% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for Accel Entertainment and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 6% | XXX | 6% | XXX | XXX | XXX |
EBITDA Margin | 15% | XXX | 13% | XXX | XXX | XXX |
EBITDA Growth | 7% | XXX | 13% | XXX | XXX | XXX |
Rule of 40 | 19% | XXX | 19% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 30% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.8M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $0.2M | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 23% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
High Roller Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Ainsworth Game Technology | XXX | XXX | XXX | XXX | XXX | XXX |
Aristocrat Leisure | XXX | XXX | XXX | XXX | XXX | XXX |
BlueBet Holdings | XXX | XXX | XXX | XXX | XXX | XXX |
BetMakers | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
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Accel Entertainment acquired XXX companies to date.
Last acquisition by Accel Entertainment was XXXXXXXX, XXXXX XXXXX XXXXXX . Accel Entertainment acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was Accel Entertainment founded? | Accel Entertainment was founded in 2017. |
Where is Accel Entertainment headquartered? | Accel Entertainment is headquartered in United States of America. |
How many employees does Accel Entertainment have? | As of today, Accel Entertainment has 1.5K+ employees. |
Who is the CEO of Accel Entertainment? | Accel Entertainment's CEO is Mr. Andrew Rubenstein. |
Is Accel Entertainment publicy listed? | Yes, Accel Entertainment is a public company listed on NYS. |
What is the stock symbol of Accel Entertainment? | Accel Entertainment trades under ACEL ticker. |
When did Accel Entertainment go public? | Accel Entertainment went public in 2017. |
Who are competitors of Accel Entertainment? | Similar companies to Accel Entertainment include e.g. High Roller Technologies, Ainsworth Game Technology, Aristocrat Leisure, BlueBet Holdings. |
What is the current market cap of Accel Entertainment? | Accel Entertainment's current market cap is $950M |
What is the current revenue of Accel Entertainment? | Accel Entertainment's last 12 months revenue is $1.3B. |
What is the current revenue growth of Accel Entertainment? | Accel Entertainment revenue growth (NTM/LTM) is 6%. |
What is the current EV/Revenue multiple of Accel Entertainment? | Current revenue multiple of Accel Entertainment is 1.0x. |
Is Accel Entertainment profitable? | Yes, Accel Entertainment is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of Accel Entertainment? | Accel Entertainment's last 12 months EBITDA is $195M. |
What is Accel Entertainment's EBITDA margin? | Accel Entertainment's last 12 months EBITDA margin is 15%. |
What is the current EV/EBITDA multiple of Accel Entertainment? | Current EBITDA multiple of Accel Entertainment is 6.5x. |
What is the current FCF of Accel Entertainment? | Accel Entertainment's last 12 months FCF is $98.9M. |
What is Accel Entertainment's FCF margin? | Accel Entertainment's last 12 months FCF margin is 8%. |
What is the current EV/FCF multiple of Accel Entertainment? | Current FCF multiple of Accel Entertainment is 12.7x. |
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