International Game Technology PLC is a gaming company that delivers entertaining and responsible gaming experiences for players across all channels. The company operates into single segment namely Gaming & Digital. Geographically, it derives a majority of revenue from the United States. The company also has its presence in Italy, Rest of Europe and Other countries.
2014
11.0K+
LTM Revenue $2.5B
LTM EBITDA $1.1B
$8.1B
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International Game Technology has a last 12-month revenue (LTM) of $2.5B and a last 12-month EBITDA of $1.1B.
In the most recent fiscal year, International Game Technology achieved revenue of $2.5B and an EBITDA of $1.1B.
International Game Technology expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See International Game Technology valuation multiples based on analyst estimatesLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue | $2.5B | XXX | $2.5B | XXX | XXX | XXX |
Gross Profit | $1.2B | XXX | $1.2B | XXX | XXX | XXX |
Gross Margin | 48% | XXX | 46% | XXX | XXX | XXX |
EBITDA | $1.1B | XXX | $1.1B | XXX | XXX | XXX |
EBITDA Margin | 45% | XXX | 45% | XXX | XXX | XXX |
EBIT | $670M | XXX | $725M | XXX | XXX | XXX |
EBIT Margin | 27% | XXX | 29% | XXX | XXX | XXX |
Net Profit | $159M | XXX | $348M | XXX | XXX | XXX |
Net Margin | 6% | XXX | 14% | XXX | XXX | XXX |
Net Debt | XXX | XXX | $4.8B | XXX | XXX | XXX |
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As of May 30, 2025, International Game Technology's stock price is $15.
International Game Technology has current market cap of $3.0B, and EV of $8.1B.
See International Game Technology trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$8.1B | $3.0B | XXX | XXX | XXX | XXX | $0.73 |
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Start Free TrialAs of May 30, 2025, International Game Technology has market cap of $3.0B and EV of $8.1B.
International Game Technology's trades at 3.2x EV/Revenue multiple, and 7.1x EV/EBITDA.
Equity research analysts estimate International Game Technology's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
International Game Technology has a P/E ratio of 18.7x.
See valuation multiples for International Game Technology and 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Market cap (current) | $3.0B | XXX | $3.0B | XXX | XXX | XXX |
EV (current) | $8.1B | XXX | $8.1B | XXX | XXX | XXX |
EV/Revenue | 3.2x | XXX | 3.2x | XXX | XXX | XXX |
EV/EBITDA | 7.1x | XXX | 7.1x | XXX | XXX | XXX |
EV/EBIT | 12.1x | XXX | 11.2x | XXX | XXX | XXX |
EV/Gross Profit | 6.7x | XXX | n/a | XXX | XXX | XXX |
P/E | 18.7x | XXX | 8.6x | XXX | XXX | XXX |
EV/FCF | 35.3x | XXX | 9.2x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Start Free TrialInternational Game Technology's last 12 month revenue growth is 1%
International Game Technology's revenue per employee in the last FY averaged $0.2M, while opex per employee averaged $40K for the same period.
International Game Technology's rule of 40 is 35% (metric relevant for SaaS companies only, counted as combined revenue growth rate and EBITDA margin).
International Game Technology's rule of X is 49% (created by Bessemer, rule of X is another metric relevant for SaaS companies only, ~1.5x stronger vs. the traditional Rule of 40, counted as revenue growth rate multiplied by 2.5 plus EBITDA margin).
See operational valuation multiples for International Game Technology and other 12K+ public compsLTM | NTM | Last FY | FY 2025 | FY 2026 | FY 2027 | |
---|---|---|---|---|---|---|
Revenue Growth | 1% | XXX | 1% | XXX | XXX | XXX |
EBITDA Margin | 45% | XXX | 45% | XXX | XXX | XXX |
EBITDA Growth | 0% | XXX | -13% | XXX | XXX | XXX |
Rule of 40 | 35% | XXX | 47% | XXX | XXX | XXX |
Bessemer Rule of X | XXX | XXX | 49% | XXX | XXX | XXX |
Revenue per Employee | XXX | XXX | $0.2M | XXX | XXX | XXX |
Opex per Employee | XXX | XXX | $40K | XXX | XXX | XXX |
S&M Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
G&A Expenses to Revenue | XXX | XXX | n/a | XXX | XXX | XXX |
R&D Expenses to Revenue | XXX | XXX | 2% | XXX | XXX | XXX |
Opex to Revenue | XXX | XXX | 18% | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
High Roller Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Ainsworth Game Technology | XXX | XXX | XXX | XXX | XXX | XXX |
Aristocrat Leisure | XXX | XXX | XXX | XXX | XXX | XXX |
BlueBet Holdings | XXX | XXX | XXX | XXX | XXX | XXX |
BetMakers | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
International Game Technology acquired XXX companies to date.
Last acquisition by International Game Technology was XXXXXXXX, XXXXX XXXXX XXXXXX . International Game Technology acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
---|---|---|---|
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Start Free TrialWhen was International Game Technology founded? | International Game Technology was founded in 2014. |
Where is International Game Technology headquartered? | International Game Technology is headquartered in United States of America. |
How many employees does International Game Technology have? | As of today, International Game Technology has 11.0K+ employees. |
Who is the CEO of International Game Technology? | International Game Technology's CEO is Mr. Vincent L. Sadusky. |
Is International Game Technology publicy listed? | Yes, International Game Technology is a public company listed on NYS. |
What is the stock symbol of International Game Technology? | International Game Technology trades under IGT ticker. |
When did International Game Technology go public? | International Game Technology went public in 1991. |
Who are competitors of International Game Technology? | Similar companies to International Game Technology include e.g. High Roller Technologies, Ainsworth Game Technology, Aristocrat Leisure, BlueBet Holdings. |
What is the current market cap of International Game Technology? | International Game Technology's current market cap is $3.0B |
What is the current revenue of International Game Technology? | International Game Technology's last 12 months revenue is $2.5B. |
What is the current revenue growth of International Game Technology? | International Game Technology revenue growth (NTM/LTM) is 1%. |
What is the current EV/Revenue multiple of International Game Technology? | Current revenue multiple of International Game Technology is 3.2x. |
Is International Game Technology profitable? | Yes, International Game Technology is EBITDA-positive (as of the last 12 months). |
What is the current EBITDA of International Game Technology? | International Game Technology's last 12 months EBITDA is $1.1B. |
What is International Game Technology's EBITDA margin? | International Game Technology's last 12 months EBITDA margin is 45%. |
What is the current EV/EBITDA multiple of International Game Technology? | Current EBITDA multiple of International Game Technology is 7.1x. |
What is the current FCF of International Game Technology? | International Game Technology's last 12 months FCF is $230M. |
What is International Game Technology's FCF margin? | International Game Technology's last 12 months FCF margin is 9%. |
What is the current EV/FCF multiple of International Game Technology? | Current FCF multiple of International Game Technology is 35.3x. |
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