International Game Technology PLC is a gaming company that delivers entertaining and responsible gaming experiences for players across all channels. The company operates into single segment namely Gaming & Digital. Geographically, it derives a majority of revenue from the United States. The company also has its presence in Italy, Rest of Europe and Other countries.
2014
11.0K+
LTM Revenue $2.5B
LTM EBITDA $1.2B
$8.1B
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International Game Technology has a last 12-month revenue of $2.5B and a last 12-month EBITDA of $1.2B.
In the most recent fiscal year, International Game Technology achieved revenue of $2.5B and an EBITDA of $1.1B.
International Game Technology expects next 12-month revenue of XXX   and NTM EBITDA of XXX
See International Game Technology valuation multiples based on analyst estimatesFY 2023 | FY 2024 | FY 2025 | LTM | NTM | |
---|---|---|---|---|---|
Revenue | $4.3B | $2.5B | XXX | XXX | XXX |
Gross Profit | $2.0B | $2.1B | XXX | XXX | XXX |
Gross Margin | 46% | 84% | XXX | XXX | XXX |
EBITDA | $1.5B | $1.1B | XXX | XXX | XXX |
EBITDA Margin | 34% | 45% | XXX | XXX | XXX |
Net Profit | $275M | $156M | XXX | XXX | XXX |
Net Margin | 6% | 6% | XXX | XXX | XXX |
Net Debt | $5.2B | $5.1B | XXX | XXX | XXX |
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As of April 15, 2025, International Game Technology's stock price is $16.
International Game Technology has current market cap of $3.2B, and EV of $8.1B.
See International Game Technology trading valuation dataEV | Market Cap | Price 1D | Price 1M | Price 3M | Price 12M | EPS |
---|---|---|---|---|---|---|
$8.1B | $3.2B | XXX | XXX | XXX | XXX | $0.77 |
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Sign UpAs of April 15, 2025, International Game Technology has market cap of $3.2B and EV of $8.1B.
International Game Technology's trades at 3.2x LTM EV/Revenue multiple, and 7.0x LTM EBITDA.
Analysts estimate International Game Technology's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See valuation multiples for International Game Technology and 10K+ public compsFY 2024 | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|
EV | $8.1B | XXX | XXX | XXX |
EV/Revenue | 3.2x | XXX | XXX | XXX |
EV/EBITDA | 7.1x | XXX | XXX | XXX |
P/E | 9.1x | XXX | XXX | XXX |
P/E/Growth | -1.4x | XXX | XXX | XXX |
EV/FCF | 9.2x | XXX | XXX | XXX |
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Access all public comps and forward-looking valuation multiples like EV/Revenue in 2025, based on equity research analyst estimates.
Sign UpInternational Game Technology's NTM/LTM revenue growth is 2%
International Game Technology's revenue per employee for the last fiscal year averaged $0.2M, while opex per employee averaged $40K for the same period.
Over next 12 months, International Game Technology's ratio of sales and marketing spend to revenue is estimated to be XXX , while its R&D spend to revenue to be XXX .
Analysts estimate International Game Technology's 2025E EV/Revenue multiple at XXX and 2025E EV/EBITDA multiple at XXX
See operational valuation multiples for International Game Technology and other 10K+ public compsFY 2024 | NTM | FY 2025E | FY 2026E | FY 2027E | |
---|---|---|---|---|---|
Revenue Growth | -42% | XXX | XXX | XXX | XXX |
EBITDA Margin | 45% | XXX | XXX | XXX | XXX |
EBITDA Growth | -22% | XXX | XXX | XXX | XXX |
Rule of 40 (SaaS-only) | 48% | XXX | XXX | XXX | XXX |
Revenue per Employee | $0.2M | XXX | XXX | XXX | XXX |
Opex per Employee | $40K | XXX | XXX | XXX | XXX |
S&M Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
G&A Expenses to Revenue | n/a | XXX | XXX | XXX | XXX |
R&D Expenses to Revenue | 2% | XXX | XXX | XXX | XXX |
Opex to Revenue | 18% | XXX | XXX | XXX | XXX |
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EV/Revenue | EV/EBITDA | |||||
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2025E | 2026E | 2027E | 2025E | 2026E | 2027E | |
High Roller Technologies | XXX | XXX | XXX | XXX | XXX | XXX |
Ainsworth Game Technology | XXX | XXX | XXX | XXX | XXX | XXX |
Aristocrat Leisure | XXX | XXX | XXX | XXX | XXX | XXX |
BlueBet Holdings | XXX | XXX | XXX | XXX | XXX | XXX |
BetMakers | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
XXXXXXXX | XXX | XXX | XXX | XXX | XXX | XXX |
Valuation data powered by FactSet, Inc.
International Game Technology acquired XXX companies to date.
Last acquisition by International Game Technology was XXXXXXXX, XXXXX XXXXX XXXXXX . International Game Technology acquired XXXXXXXX for XXX (EV/Revenue multiple of XXX ).
See M&A valuation multiplesAcquired Company | EV | EV/Revenue | EV/EBITDA |
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XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
XXXXXXXXX | XXX | XXX | XXX |
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Sign UpWhen was International Game Technology founded? | International Game Technology was founded in 2014. |
Where is International Game Technology headquartered? | International Game Technology is headquartered in United States of America. |
How many employees does International Game Technology have? | As of today, International Game Technology has 11.0K+ employees. |
Who is the CEO of International Game Technology? | International Game Technology's CEO is Mr. Vincent L. Sadusky. |
Is International Game Technology publicy listed? | Yes, International Game Technology is a public company listed on NYS. |
What is the stock symbol of International Game Technology? | International Game Technology trades under IGT ticker. |
When did International Game Technology go public? | International Game Technology went public in 1991. |
Who are competitors of International Game Technology? | Similar companies to International Game Technology include e.g. High Roller Technologies, Ainsworth Game Technology, Aristocrat Leisure, BlueBet Holdings. |
What is the current market cap of International Game Technology? | International Game Technology's current market cap is $3.2B |
What is the current revenue of International Game Technology? | International Game Technology's last 12-month revenue is $2.5B. |
What is the current EBITDA of International Game Technology? | International Game Technology's last 12-month EBITDA is $1.2B. |
What is the current EV/Revenue multiple of International Game Technology? | Current revenue multiple of International Game Technology is 3.2x. |
What is the current EV/EBITDA multiple of International Game Technology? | Current EBITDA multiple of International Game Technology is 7.0x. |
What is the current revenue growth of International Game Technology? | International Game Technology revenue growth between 2023 and 2024 was -42%. |
Is International Game Technology profitable? | Yes, International Game Technology is EBITDA-positive (as of the last 12 months). |
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