
May 2026
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![]() | Tyler Technologies provides a full suite of software solutions and services that address the needs of cities, counties, schools, courts and other local government entities. The company’s three core products are Munis, which is the core ERP system, Odyssey, which is the court management system, or CMS, and payments. The company also provides a variety of add-on modules and offers outsourced property tax assessment services. | $313 | -46% | $13B | $13B | 5.4x | 19.3x | ||
![]() | Stride Inc is an American online educational company. It offers alternative programs to traditional on-campus schooling. It also operates state-funded virtual charter schools around the United States. The educational programs for K-12 students are usually monitored by parents and provide virtual classroom environments where teachers meet with students online, by phone, or in-person. The company's contractual agreements with various school districts to offer its curriculum programs provide a majority of the company's revenue. The company lines of business are Managed Public School Programs, Institutional and Private Pay Schools and Other. | $89 | -41% | $4B | $4B | 1.5x | 6.1x | ||
![]() | IPE Universal Inc is engaged in developing childhood education software systems. The company is engaged in high-tech business developing early childhood education software systems located in Taiwan and China. The company also provides education programs, products, services and technological products but also licenses IP services to businesses, NFTs, Crypto, Virtual Real Estate, Metaverse (Virtual World), and merchandise. | $14 | -- | $4B | $4B | — | — | ||
![]() | Cengage Learning Holdings II Inc is an educational technology, content, and services company operating in the higher education, professional, K-12, English language teaching (ELT) and library spaces. It has five reportable segments on the basis of products and customers provided by each segment: Cengage Academic (U.S. Higher Education, International Higher Education, and Secondary Education), Cengage Work (ed2go and Infosec), Research, ELT, and Other (Australia K-12 and Milady). Research, ELT, and Other are reported together as a core business unit titled Cengage Select. | $24 | -- | $1B | $3B | — | — | ||
![]() | Founded in 1981, Blackbaud provides software solutions designed to serve the "social good" community, including nonprofits, foundations, corporations, educational institutions, healthcare institutions, and individual change agents. Through M&A and organic product development efforts, the company has also moved into related areas outside core fundraising, notably into K-12 schools. The firm enables more than $100 billion in donations annually across a customer base in excess of 40,000 customers in over 100 countries. | $30 | -52% | $1B | $3B | 2.2x | 6.2x | ||
![]() | Skillsoft Corp is a leader in corporate digital learning. The company's segments include Talent Development Solutions and Global Knowledge. Talent Development Solutions brings a foundation of products and customers. TDS enterprise-grade solution serves customers and employees world-wide. TDS Learner is a world-renowned consumer-scale and experiential learning platform that serves learners internationally. The Global Knowledge segment is centered around instructor-led training, or live learning, with face-to-face delivery by experienced trainers, both in-person and virtually. | $7 | -64% | $64M | $550M | 1.1x | 5.0x | ||
![]() | ZSPACE Inc is a provider of augmented reality (AR) and virtual reality (VR) educational technology solutions. It focuses on both United States K-12 schools and Career & Technical Education (CTE) markets. The company's proprietary hardware and software platform provides the ability to deliver an interactive, stereoscopic three-dimensional (3D) learning experience to users without the need to utilize VR goggles or specialty glasses. The platform serves a broad range of critical educational tools designed for K-12 science, technology, engineering, and math (STEM) lessons as well as training skilled trades in areas such as health sciences, automotive engineering/repair, Unity3D software programming, and manufacturing. Key revenue is generated from hardware. | VR & AR+2 | $0 | -95% | $728K | $18M | — | — | |
| Median | $24 | -52% | $1B | $3B | 1.8x | 6.2x |
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